Player Matchup

He Bo
He Bo
KOR jin2678
He Bo
Level 15
God Stats
7W - 7L
1,473 SR
Queue Stats
17W - 18L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
Rich Massive
Ao Kuang
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,601 Elo+
Solo
Fenrir
Fenrir
Sinister_burst36
Fenrir
Level 29
God Stats
4W - 6L
1,629 SR
Queue Stats
164W - 142L
1,584 Elo+
Solo
Rama
Rama
Tinyblueman2422
Rama
Level 24
God Stats
4W - 0L
1,849 SR
Queue Stats
95W - 77L
1,605 Elo+
Solo
Thanatos
Thanatos
WhiteWater Nk
Thanatos
Level 16
God Stats
5W - 4L
1,234 SR
Queue Stats
292W - 162L
1,706 Elo+
Solo
Team Averages
Level 20
1,537 SR
1,599 Elo+

VS

Team Averages
Level 18
1,651 SR
1,670 Elo+
The Morrigan
The Morrigan
GayBottomMafia
The Morrigan
Level 23
God Stats
1W - 2L
1,788 SR
Queue Stats
8W - 4L
1,753 Elo+
Solo
Izanami
Izanami
ReignOverGod
Izanami
Level 28
God Stats
11W - 12L
1,551 SR
Queue Stats
17W - 17L
1,552 Elo+
Solo
Zhong Kui
Zhong Kui
ZhongsTongue
Zhong Kui
Level 5
God Stats
5W - 3L
1,937 SR
Queue Stats
6W - 3L
1,952 Elo+
Solo
Kali
Kali
jhowthay
Kali
Level 27
God Stats
13W - 21L
1,478 SR
Queue Stats
187W - 251L
1,509 Elo+
Solo
Horus
Horus
motorbeer_13
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 5
13,808
600
11,564
14,093
7,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Rich Massive
Ao Kuang
20
9 / 1 / 4
13,976
608
10,694
20,524
20,186
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 4 / 12
12,190
530
6,131
24,176
24,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 5 / 15
13,200
574
12,962
17,371
6,568
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
WhiteWater Nk
Thanatos
20
13 / 0 / 7
14,782
643
8,625
12,088
6,594
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GayBottomMafia
The Morrigan
20
7 / 4 / 2
12,288
534
13,363
11,271
5,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
ReignOverGod
Izanami
15
3 / 11 / 2
10,302
448
11,101
16,027
5,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
ZhongsTongue
Zhong Kui
16
2 / 9 / 9
10,686
465
14,914
19,210
13,443
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
14
0 / 11 / 1
9,219
401
4,126
17,932
8,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

3
0 / 5 / 0
6,485
282
87
3,417
996
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
39
Kills
12
12
Deaths
40
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
GayBottomMafia
The Morrigan
7
4
2
2
W
7
2
5
4.75
L
Izanami
ReignOverGod
Izanami
3
11
2
0.36
W
Ao Kuang
Rich Massive
Ao Kuang
9
1
4
11
W
4
4
12
2.5
W
6
5
15
2.7
W
Thanatos
WhiteWater Nk
Thanatos
13
0
7
16.5
L
Zhong Kui
ZhongsTongue
Zhong Kui
2
9
9
0.72
L
Kali
0
11
1
0.05
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,976
Damage
43,591
88,252
Taken
67,857
65,820
Mitigated
33,737
49,573
Healing
10,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
GayBottomMafia
The Morrigan
13,363
1,678
0
2,866
11,271
5,678
0
3,534
7,610
90,338
10,523
W
11,564
1,245
0
7,992
14,093
7,584
1,210
4,096
9,997
97,617
0
L
Izanami
ReignOverGod
Izanami
11,101
5,569
0
1,525
16,027
5,217
1,970
5,253
10,774
0
62,364
W
Ao Kuang
Rich Massive
Ao Kuang
10,694
2,703
0
10,493
20,524
20,186
755
3,095
17,429
98,799
0
W
6,131
838
0
7,069
24,176
24,888
890
10,641
13,535
788
36,580
W
12,962
9,396
0
4,930
17,371
6,568
8,065
8,093
9,278
0
89,582
W
Thanatos
WhiteWater Nk
Thanatos
8,625
1,546
0
19,089
12,088
6,594
0
2,560
9,528
0
114,483
L
Zhong Kui
ZhongsTongue
Zhong Kui
14,914
2,230
0
3,647
19,210
13,443
903
6,337
12,873
52,018
0
L
Kali
4,126
2,187
0
2,747
17,932
8,403
882
6,832
11,100
0
48,259
L
87
87
0
21
3,417
996
0
1,032
2,385
0
830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,956
Gold Earned
48,980
619
Minions Killed
443
0
Camps Cleared
0
2,235,873
Distance Traveled
1,748,620
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,288
534
152
7
0
453,188
7
W
He Bo
13,808
600
172
7
0
387,637
1
L
Izanami
10,302
448
115
5
0
384,161
0
W
Ao Kuang
13,976
608
132
6
0
442,723
1
W
Fenrir
12,190
530
36
2
0
465,464
9
W
Rama
13,200
574
132
6
0
407,952
1
W
Thanatos
14,782
643
147
6
0
532,097
7
L
Zhong Kui
10,686
465
98
4
0
362,338
0
L
Kali
9,219
401
76
3
0
403,527
0
L
Horus
6,485
282
2
0
0
145,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role