Player Matchup

Ah Puch
Ah Puch
AgentDuke
Ah Puch
Level 17
God Stats
4W - 1L
1,602 SR
Queue Stats
32W - 30L
1,460 Elo+
Party 1
Hun Batz
Hun Batz
Dexterkg
Hun Batz
Level 18
God Stats
4W - 4L
1,376 SR
Queue Stats
41W - 39L
1,436 Elo+
Party 1
Kuzenbo
Kuzenbo
Shadowfrax
Kuzenbo
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,574 Elo+
Solo
Fenrir
Fenrir
Wabiko
Fenrir
Level 27
God Stats
4W - 2L
1,599 SR
Queue Stats
91W - 58L
1,616 Elo+
Solo
Medusa
Medusa
jothesmiter
Medusa
Level 28
God Stats
1W - 1L
1,255 SR
Queue Stats
100W - 79L
1,585 Elo+
Solo
Team Averages
Level 20
1,466 SR
1,534 Elo+

VS

Team Averages
Level 18
1,517 SR
1,512 Elo+
Bellona
Bellona
 
Bellona
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BornARainbow
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 93L
1,408 Elo+
Solo
Chang'e
Chang'e
GamesAreHard
Chang'e
Level 7
God Stats
8W - 3L
1,496 SR
Queue Stats
88W - 71L
1,423 Elo+
Solo
Kukulkan
Kukulkan
MatyShy1787
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,805 Elo+
Solo
Medusa
Medusa
idjisjd
Medusa
Level 26
God Stats
5W - 6L
1,588 SR
Queue Stats
45W - 47L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AgentDuke
Ah Puch
11
2 / 6 / 3
6,836
526
4,074
7,607
2,414
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
Dexterkg
Hun Batz
8
0 / 3 / 2
5,793
446
722
8,564
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
Shadowfrax
Kuzenbo
14
4 / 0 / 3
8,377
644
4,297
5,185
4,915
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Wabiko
Fenrir
13
9 / 4 / 2
8,867
682
8,845
10,468
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
14
4 / 3 / 3
8,170
628
5,202
8,316
2,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
9 / 2 / 3
8,759
674
12,602
8,739
6,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
6 / 6 / 4
7,386
568
8,395
9,043
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
GamesAreHard
Chang'e
9
1 / 5 / 3
5,686
437
1,285
6,852
2,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
MatyShy1787
Kukulkan
10
0 / 5 / 0
5,693
438
2,210
5,445
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
idjisjd
Medusa
3
0 / 1 / 0
4,265
328
639
1,691
246
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
19
Kills
16
16
Deaths
19
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
9
2
3
5.25
W
Ah Puch
AgentDuke
Ah Puch
2
6
3
0.58
L
6
6
4
1.33
W
Hun Batz
Dexterkg
Hun Batz
0
3
2
0.33
L
Chang'e
GamesAreHard
Chang'e
1
5
3
0.5
L
Kukulkan
MatyShy1787
Kukulkan
0
5
0
0
W
Kuzenbo
Shadowfrax
Kuzenbo
4
0
3
5.5
W
Fenrir
Wabiko
Fenrir
9
4
2
2.5
L
Medusa
idjisjd
Medusa
0
1
0
0
W
Medusa
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,140
Damage
25,131
40,140
Taken
31,770
20,003
Mitigated
13,620
8,930
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
12,602
6,252
0
2,751
8,739
6,782
0
2,107
6,632
0
70,123
W
Ah Puch
AgentDuke
Ah Puch
4,074
245
0
1,652
7,607
2,414
264
3,054
4,553
23,091
0
L
8,395
399
0
543
9,043
2,235
232
2,314
6,729
27,300
0
W
Hun Batz
Dexterkg
Hun Batz
722
206
0
1,696
8,564
4,588
0
2,091
6,473
0
19,605
L
Chang'e
GamesAreHard
Chang'e
1,285
129
67
1,335
6,852
2,515
0
600
6,252
14,106
0
L
Kukulkan
MatyShy1787
Kukulkan
2,210
406
0
430
5,445
1,842
0
3,350
2,095
19,545
0
W
Kuzenbo
Shadowfrax
Kuzenbo
4,297
1,684
0
2,133
5,185
4,915
17
2,328
2,857
42,548
0
W
Fenrir
Wabiko
Fenrir
8,845
1,924
0
2,418
10,468
5,112
0
2,951
7,517
0
29,392
L
Medusa
idjisjd
Medusa
639
275
0
140
1,691
246
0
0
1,691
0
6,361
W
Medusa
5,202
2,697
0
1,031
8,316
2,974
128
1,466
6,850
0
50,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,043
Gold Earned
31,789
307
Minions Killed
281
0
Camps Cleared
0
1,193,333
Distance Traveled
1,024,431
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,759
674
124
10
0
309,536
1
W
Ah Puch
6,836
526
47
4
0
207,480
2
L
Zeus
7,386
568
68
5
0
212,368
3
W
Hun Batz
5,793
446
47
4
0
228,885
0
L
Chang'e
5,686
437
32
2
0
215,616
0
L
Kukulkan
5,693
438
49
4
0
203,047
0
W
Kuzenbo
8,377
644
84
6
0
278,065
3
W
Fenrir
8,867
682
39
3
0
261,767
5
L
Medusa
4,265
328
8
1
0
83,864
0
W
Medusa
8,170
628
90
7
0
217,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role