Player Matchup

Janus
Janus
CJ542
Janus
Level 144
God Stats
3W - 3L
1,656 SR
Queue Stats
249W - 183L
1,483 Elo+
Solo
Bakasura
Bakasura
CuddlyDeadMan
Bakasura
Level 58
God Stats
6W - 4L
1,619 SR
Queue Stats
29W - 36L
1,388 Elo+
Party 1
Tyr
Tyr
Saint 14XIV
Tyr
Level 69
God Stats
2W - 3L
1,395 SR
Queue Stats
58W - 57L
1,457 Elo+
Party 1
Team Averages
Level 90
1,557 SR
1,443 Elo+

VS

Team Averages
Level 81
1,579 SR
1,477 Elo+
Khepri
Khepri
Legate Red
Khepri
Level 142
God Stats
2W - 1L
1,737 SR
Queue Stats
396W - 449L
1,469 Elo+
Party 2
Zeus
Zeus
LuckyTooShort
Zeus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 378L
1,462 Elo+
Party 2
Charybdis
Charybdis
MR BUZZ KI113R
Charybdis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 194L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CJ542
Janus
15
6 / 4 / 10
10,721
766
10,641
8,791
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
CuddlyDeadMan
Bakasura
16
12 / 1 / 10
11,633
831
12,466
11,526
5,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 2 / 16
10,602
757
7,581
18,322
14,469
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Legate Red
Khepri
12
2 / 8 / 2
9,061
647
4,999
14,673
10,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 9 / 2
8,658
618
12,500
10,154
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
MR BUZZ KI113R
Charybdis
12
2 / 7 / 3
9,337
667
8,582
11,546
4,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
24
Kills
6
7
Deaths
24
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
CJ542
Janus
6
4
10
2.75
W
Bakasura
CuddlyDeadMan
Bakasura
12
1
10
17
L
Khepri
Legate Red
Khepri
2
8
2
0.38
L
2
9
2
0.33
L
Charybdis
MR BUZZ KI113R
Charybdis
2
7
3
0.5
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,688
Damage
26,081
38,639
Taken
36,373
22,922
Mitigated
18,956
9,968
Healing
1,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CJ542
Janus
10,641
258
0
1,826
8,791
2,989
448
4,077
4,504
49,194
0
W
Bakasura
CuddlyDeadMan
Bakasura
12,466
8,196
0
1,963
11,526
5,464
990
6,159
5,109
0
35,405
L
Khepri
Legate Red
Khepri
4,999
319
0
140
14,673
10,903
166
3,189
10,370
21,748
0
L
12,500
1,105
383
294
10,154
3,244
0
1,863
7,846
28,510
0
L
Charybdis
MR BUZZ KI113R
Charybdis
8,582
2,950
0
941
11,546
4,809
510
5,838
5,414
0
32,448
W
7,581
1,208
489
5,690
18,322
14,469
171
7,312
10,602
0
15,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,956
Gold Earned
27,056
170
Minions Killed
148
10
Camps Cleared
4
812,985
Distance Traveled
694,523
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,721
766
88
6
4
253,750
2
W
Bakasura
11,633
831
60
4
6
285,837
0
L
Khepri
9,061
647
28
2
1
251,084
0
L
Zeus
8,658
618
57
4
1
219,806
4
L
Charybdis
9,337
667
63
5
2
223,633
1
W
Tyr
10,602
757
22
2
0
273,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role