Player Matchup

Tiamat
Tiamat
Cody321Bang
Tiamat
Level 14
God Stats
2W - 4L
1,392 SR
Queue Stats
76W - 90L
1,376 Elo+
Party 1
Cerberus
Cerberus
JENNYPOOH1
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 317L
1,247 Elo+
Party 1
Danzaburou
Danzaburou
RTTC WILSONATOR
Danzaburou
Level 15
God Stats
45W - 57L
1,480 SR
Queue Stats
127W - 200L
1,203 Elo+
Party 1
Vamana
Vamana
TheCelticDryad
Vamana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 98L
1,306 Elo+
Party 1
Awilix
Awilix
xXKILLOGICXx
Awilix
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 241L
1,238 Elo+
Party 1
Team Averages
Level 33
1,475 SR
1,274 Elo+

VS

Team Averages
Level 21
1,524 SR
1,418 Elo+
Ra
Ra
AuraBlue2792
Ra
Level 4
God Stats
38W - 47L
1,461 SR
Queue Stats
181W - 207L
1,384 Elo+
Party 3
Izanami
Izanami
Bandz420
Izanami
Level 28
God Stats
49W - 22L
1,657 SR
Queue Stats
132W - 143L
1,441 Elo+
Solo
Yemoja
Yemoja
Dayglow206
Yemoja
Level 28
God Stats
16W - 10L
1,479 SR
Queue Stats
147W - 117L
1,453 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lass_Isolet124
Tsukuyomi
Level 24
God Stats
38W - 23L
1,523 SR
Queue Stats
129W - 118L
1,428 Elo+
Party 2
Kuzenbo
Kuzenbo
O F0UR
Kuzenbo
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 89L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
3 / 11 / 5
13,311
951
19,125
25,054
29,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cerberus
JENNYPOOH1
Cerberus
18
0 / 6 / 5
11,756
840
9,955
27,317
38,270
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
RTTC WILSONATOR
Danzaburou
18
4 / 5 / 2
13,136
938
20,118
23,702
10,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
1 / 2 / 4
11,927
852
12,557
27,598
38,246
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
18
1 / 9 / 2
11,867
848
8,327
22,761
10,763
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 16
13,109
936
15,772
14,329
7,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Bandz420
Izanami
20
21 / 2 / 10
16,507
1,179
66,465
12,156
5,286
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Dayglow206
Yemoja
20
0 / 0 / 23
12,996
928
5,094
11,197
13,915
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Lass_Isolet124
Tsukuyomi
20
4 / 2 / 15
13,409
958
17,858
14,613
6,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
O F0UR
Kuzenbo
20
5 / 2 / 19
13,679
977
15,457
24,235
38,376
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
116
9
Kills
33
33
Deaths
9
18
Assists
83
Player
Kills
Deaths
Assists
KDA
W
3
3
16
3.67
W
Izanami
Bandz420
Izanami
21
2
10
13
L
Tiamat
3
11
5
0.5
W
Yemoja
Dayglow206
Yemoja
0
0
23
11.5
L
Cerberus
JENNYPOOH1
Cerberus
0
6
5
0.42
W
Tsukuyomi
Lass_Isolet124
Tsukuyomi
4
2
15
5.75
W
Kuzenbo
O F0UR
Kuzenbo
5
2
19
7.25
L
Danzaburou
RTTC WILSONATOR
Danzaburou
4
5
2
1
L
1
2
4
1.5
L
Awilix
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,082
Damage
120,646
126,432
Taken
76,530
127,335
Mitigated
71,115
11,047
Healing
33,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,772
3,024
4,721
3,484
14,329
7,027
0
4,988
9,041
42,154
0
W
Izanami
Bandz420
Izanami
66,465
50,356
0
0
12,156
5,286
0
3,626
8,220
0
91,848
L
Tiamat
19,125
916
0
1,793
25,054
29,334
0
8,178
16,876
31,818
0
W
Yemoja
Dayglow206
Yemoja
5,094
2,123
20,031
4,879
11,197
13,915
0
5,156
5,781
9,296
0
L
Cerberus
JENNYPOOH1
Cerberus
9,955
997
0
2,835
27,317
38,270
0
5,883
21,434
31,556
0
W
Tsukuyomi
Lass_Isolet124
Tsukuyomi
17,858
6,912
0
469
14,613
6,511
0
5,804
8,587
0
40,468
W
Kuzenbo
O F0UR
Kuzenbo
15,457
4,050
0
0
24,235
38,376
0
7,974
15,821
27,652
0
L
Danzaburou
RTTC WILSONATOR
Danzaburou
20,118
8,168
0
1,360
23,702
10,722
0
6,663
17,039
0
42,991
L
12,557
5,941
779
4,280
27,598
38,246
0
9,333
18,265
0
19,373
L
Awilix
8,327
6,888
0
0
22,761
10,763
0
6,266
16,495
0
19,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,997
Gold Earned
69,700
181
Minions Killed
260
4
Camps Cleared
3
1,247,644
Distance Traveled
1,295,708
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,109
936
85
6
0
226,176
2
W
Izanami
16,507
1,179
75
5
0
239,952
0
L
Tiamat
13,311
951
37
3
0
260,330
2
W
Yemoja
12,996
928
20
1
0
254,932
0
L
Cerberus
11,756
840
55
4
0
269,662
3
W
Tsukuyomi
13,409
958
62
4
3
298,024
0
W
Kuzenbo
13,679
977
18
1
0
276,624
0
L
Danzaburou
13,136
938
57
4
1
223,183
0
L
Vamana
11,927
852
11
1
1
278,299
0
L
Awilix
11,867
848
21
2
2
216,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role