Player Matchup

Cthulhu
Cthulhu
Black Men6402
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,572 Elo+
Party 2
Heimdallr
Heimdallr
FallenAngell v1
Heimdallr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,368 Elo+
Party 2
Nu Wa
Nu Wa
Flowerpower5278
Nu Wa
Level 124
God Stats
2W - 10L
1,250 SR
Queue Stats
592W - 568L
1,475 Elo+
Party 2
Team Averages
Level 63
1,417 SR
1,472 Elo+

VS

Team Averages
Level 47
1,424 SR
1,255 Elo+
Skadi
Skadi
AngieWangie007
Skadi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,088 Elo+
Party 1
Ah Puch
Ah Puch
BRVWNZVILLE
Ah Puch
Level 48
God Stats
8W - 7L
1,572 SR
Queue Stats
97W - 102L
1,475 Elo+
Solo
Merlin
Merlin
jeffkill01
Merlin
Level 29
God Stats
0W - 4L
1,199 SR
Queue Stats
9W - 20L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
4 / 0 / 15
11,786
693
9,222
15,422
17,532
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
FallenAngell v1
Heimdallr
16
11 / 4 / 6
12,863
757
13,839
13,505
5,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 4 / 13
11,512
677
13,015
13,157
4,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 5
10,690
629
9,218
13,662
4,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
BRVWNZVILLE
Ah Puch
15
6 / 4 / 1
11,422
672
16,154
13,671
4,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
jeffkill01
Merlin
13
1 / 9 / 4
9,926
584
7,206
13,349
3,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
20
Kills
8
8
Deaths
20
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
Ah Puch
BRVWNZVILLE
Ah Puch
6
4
1
1.63
W
Cthulhu
4
0
15
11.5
W
Heimdallr
FallenAngell v1
Heimdallr
11
4
6
3.5
W
5
4
13
2.88
L
Merlin
jeffkill01
Merlin
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,076
Damage
32,578
42,084
Taken
40,682
27,460
Mitigated
12,857
9,118
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,218
2,193
0
155
13,662
4,138
26
6,755
6,907
0
32,036
L
Ah Puch
BRVWNZVILLE
Ah Puch
16,154
311
209
2,971
13,671
4,870
175
8,350
5,321
59,842
0
W
Cthulhu
9,222
295
582
2,716
15,422
17,532
250
6,594
8,828
19,971
0
W
Heimdallr
FallenAngell v1
Heimdallr
13,839
2,906
656
2,043
13,505
5,104
1,615
7,480
6,025
0
49,968
W
13,015
3,644
0
3,121
13,157
4,824
1,107
9,495
3,662
47,606
686
L
Merlin
jeffkill01
Merlin
7,206
255
127
1,972
13,349
3,849
30
7,946
5,400
32,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,161
Gold Earned
32,038
189
Minions Killed
213
5
Camps Cleared
9
910,126
Distance Traveled
840,678
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,690
629
54
3
3
284,287
0
L
Ah Puch
11,422
672
108
6
6
292,469
3
W
Cthulhu
11,786
693
43
3
0
351,136
0
W
Heimdallr
12,863
757
77
5
1
268,616
0
W
Nu Wa
11,512
677
69
4
4
290,374
1
L
Merlin
9,926
584
51
3
0
263,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role