Player Matchup

Hercules
Hercules
FemtoDidNothing
Hercules
Level 40
God Stats
2W - 5L
1,491 SR
Queue Stats
69W - 72L
1,466 Elo+
Party 3
Izanami
Izanami
LanceStikBot
Izanami
Level 83
God Stats
12W - 4L
1,741 SR
Queue Stats
277W - 260L
1,537 Elo+
Party 3
Set
Set
LecheLala22moo
Set
Level 40
God Stats
15W - 20L
1,488 SR
Queue Stats
149W - 174L
1,409 Elo+
Solo
Ymir
Ymir
LoadingMonke
Ymir
Level 62
God Stats
75W - 73L
1,498 SR
Queue Stats
151W - 163L
1,436 Elo+
Party 3
Discordia
Discordia
joaquinkch
Discordia
Level 37
God Stats
2W - 1L
1,786 SR
Queue Stats
258W - 248L
1,504 Elo+
Party 3
Team Averages
Level 52
1,601 SR
1,470 Elo+

VS

Team Averages
Level 46
1,622 SR
1,561 Elo+
Hercules
Hercules
H3nryl1n450
Hercules
Level 83
God Stats
2W - 0L
1,735 SR
Queue Stats
191W - 185L
1,568 Elo+
Party 2
Fenrir
Fenrir
HatedBySheep
Fenrir
Level 84
God Stats
32W - 24L
1,552 SR
Queue Stats
973W - 862L
1,541 Elo+
Party 1
Ares
Ares
JJMC5255
Ares
Level 13
God Stats
5W - 5L
1,653 SR
Queue Stats
9W - 7L
1,610 Elo+
Party 2
Hera
Hera
Lion_heart-0797
Hera
Level 24
God Stats
3W - 2L
1,713 SR
Queue Stats
440W - 360L
1,607 Elo+
Party 1
Cernunnos
Cernunnos
serious_sheep
Cernunnos
Level 26
God Stats
34W - 27L
1,460 SR
Queue Stats
154W - 122L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
0 / 0 / 0
6,989
499
1,448
8,582
7,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
LanceStikBot
Izanami
14
5 / 4 / 2
8,336
595
10,168
7,837
3,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 1
6,283
449
3,804
8,532
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 4 / 4
6,785
485
3,282
15,008
9,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
joaquinkch
Discordia
12
2 / 2 / 0
7,571
541
6,677
9,248
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
H3nryl1n450
Hercules
14
1 / 0 / 0
7,762
554
3,407
5,353
4,315
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
14
6 / 0 / 2
8,306
593
9,174
9,840
3,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
10
1 / 6 / 2
6,386
456
1,298
11,581
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 2 / 1
7,680
549
7,582
7,792
3,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
serious_sheep
Cernunnos
13
2 / 1 / 2
7,412
529
9,919
8,875
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
9
Kills
12
12
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
0
0
0
W
Hercules
H3nryl1n450
Hercules
1
0
0
1
W
Fenrir
6
0
2
7
W
Ares
1
6
2
0.33
L
Izanami
LanceStikBot
Izanami
5
4
2
1.5
L
1
2
1
0.75
W
2
2
1
1.25
L
1
4
4
0.75
L
Discordia
joaquinkch
Discordia
2
2
0
1
W
Cernunnos
serious_sheep
Cernunnos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,379
Damage
31,380
49,207
Taken
43,441
26,373
Mitigated
20,865
12,076
Healing
14,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
1,448
141
0
3,925
8,582
7,195
0
0
8,308
0
30,634
W
Hercules
H3nryl1n450
Hercules
3,407
594
0
2,611
5,353
4,315
0
384
4,633
0
40,973
W
Fenrir
9,174
2,973
0
3,118
9,840
3,535
427
1,672
8,168
0
63,886
W
Ares
1,298
417
0
572
11,581
6,904
72
1,834
9,747
11,318
0
L
Izanami
LanceStikBot
Izanami
10,168
5,760
0
777
7,837
3,149
539
468
7,369
0
65,476
L
3,804
2,397
0
1,983
8,532
2,835
0
1,981
6,509
0
28,613
W
7,582
1,549
0
4,199
7,792
3,223
143
4,190
3,602
44,287
0
L
3,282
998
454
2,234
15,008
9,805
432
1,530
13,429
25,213
0
L
Discordia
joaquinkch
Discordia
6,677
573
0
2,703
9,248
3,389
0
4,969
4,279
41,853
0
W
Cernunnos
serious_sheep
Cernunnos
9,919
4,003
0
3,907
8,875
2,888
436
1,879
6,996
0
54,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,964
Gold Earned
37,546
350
Minions Killed
386
0
Camps Cleared
0
1,385,095
Distance Traveled
1,372,689
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,989
499
68
5
0
305,606
0
W
Hercules
7,762
554
90
6
0
314,302
4
W
Fenrir
8,306
593
97
7
0
306,957
6
W
Ares
6,386
456
16
1
0
231,729
0
L
Izanami
8,336
595
132
9
0
254,674
6
L
Set
6,283
449
43
3
0
294,396
0
W
Hera
7,680
549
86
6
0
266,453
2
L
Ymir
6,785
485
33
2
0
240,440
3
L
Discordia
7,571
541
74
5
0
289,979
1
W
Cernunnos
7,412
529
97
7
0
253,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role