Player Matchup

Izanami
Izanami
Cheekypeak
Izanami
Level 28
God Stats
8W - 12L
1,344 SR
Queue Stats
40W - 71L
1,267 Elo+
Party 1
Ymir
Ymir
Commoncold14
Ymir
Level 116
God Stats
1W - 1L
1,252 SR
Queue Stats
127W - 135L
1,361 Elo+
Party 1
Bakasura
Bakasura
G00SG00S
Bakasura
Level 124
God Stats
4W - 7L
1,398 SR
Queue Stats
135W - 145L
1,333 Elo+
Party 1
Cthulhu
Cthulhu
TwoToothdTooter
Cthulhu
Level 125
God Stats
36W - 25L
1,555 SR
Queue Stats
639W - 627L
1,455 Elo+
Party 1
Scylla
Scylla
davidsebert
Scylla
Level 108
God Stats
8W - 12L
1,431 SR
Queue Stats
683W - 705L
1,321 Elo+
Solo
Team Averages
Level 100
1,396 SR
1,347 Elo+

VS

Team Averages
Level 44
1,476 SR
1,324 Elo+
Charybdis
Charybdis
electric_ray139
Charybdis
Level 53
God Stats
9W - 10L
1,411 SR
Queue Stats
121W - 162L
1,325 Elo+
Party 2
Osiris
Osiris
fourblazeYT
Osiris
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 84L
1,346 Elo+
Party 2
Ullr
Ullr
nebulondragon
Ullr
Level 32
God Stats
4W - 5L
1,440 SR
Queue Stats
41W - 46L
1,377 Elo+
Solo
Danzaburou
Danzaburou
nintennoCX
Danzaburou
Level 43
God Stats
12W - 10L
1,528 SR
Queue Stats
82W - 110L
1,287 Elo+
Party 3
Artio
Artio
platinum an9el
Artio
Level 62
God Stats
1W - 3L
1,499 SR
Queue Stats
81W - 110L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cheekypeak
Izanami
11
1 / 0 / 1
6,516
501
6,345
4,650
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 2
6,498
500
3,844
5,018
2,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
G00SG00S
Bakasura
12
4 / 0 / 2
7,211
555
2,773
6,607
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 0 / 4
7,304
562
6,789
4,581
4,837
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
14
6 / 1 / 3
8,604
662
6,836
7,005
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
electric_ray139
Charybdis
9
0 / 5 / 0
5,422
417
2,961
8,414
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
9
0 / 2 / 0
5,249
404
1,233
8,254
5,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 7 / 0
5,968
459
3,682
9,351
3,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
nintennoCX
Danzaburou
9
0 / 0 / 0
5,253
404
2,762
4,436
1,293
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 1 / 0
5,372
413
2,151
9,474
3,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
15
Kills
1
1
Deaths
15
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cheekypeak
Izanami
1
0
1
1.5
W
1
0
2
2
W
Bakasura
G00SG00S
Bakasura
4
0
2
5
W
3
0
4
5
W
Scylla
6
1
3
7.5
L
Charybdis
electric_ray139
Charybdis
0
5
0
0
L
Osiris
0
2
0
0
L
1
7
0
0.14
L
Danzaburou
nintennoCX
Danzaburou
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,587
Damage
12,789
27,861
Taken
39,929
13,525
Mitigated
15,722
10,570
Healing
10,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cheekypeak
Izanami
6,345
4,216
0
2,419
4,650
1,282
0
1,059
3,591
0
40,425
W
3,844
326
0
288
5,018
2,439
0
1,069
3,949
23,274
0
W
Bakasura
G00SG00S
Bakasura
2,773
1,843
262
3,534
6,607
2,878
2,215
23
6,584
0
25,665
W
6,789
127
412
2,002
4,581
4,837
323
0
4,581
34,775
0
W
Scylla
6,836
1,615
0
1,653
7,005
2,089
259
0
7,005
55,772
0
L
Charybdis
electric_ray139
Charybdis
2,961
1,290
0
2,311
8,414
2,584
126
4,022
3,923
0
27,725
L
Osiris
1,233
165
70
1,698
8,254
5,635
0
3,302
4,882
0
15,482
L
3,682
1,615
0
401
9,351
3,050
237
6,501
2,754
0
27,276
L
Danzaburou
nintennoCX
Danzaburou
2,762
1,180
500
1,550
4,436
1,293
60
2,021
2,415
0
30,004
L
2,151
61
556
3,493
9,474
3,160
0
1,623
7,841
14,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,133
Gold Earned
27,264
365
Minions Killed
207
0
Camps Cleared
0
1,285,493
Distance Traveled
1,137,274
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,516
501
85
7
0
242,219
1
W
Ymir
6,498
500
36
3
0
233,416
3
W
Bakasura
7,211
555
74
6
0
287,502
0
W
Cthulhu
7,304
562
71
5
0
273,425
1
W
Scylla
8,604
662
99
8
0
248,931
0
L
Charybdis
5,422
417
51
4
0
203,439
0
L
Osiris
5,249
404
30
2
0
268,972
1
L
Ullr
5,968
459
50
4
0
214,732
1
L
Danzaburou
5,253
404
56
4
0
219,909
0
L
Artio
5,372
413
20
2
0
230,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role