Player Matchup

Ares
Ares
Catoreloaded
Ares
Level 16
God Stats
1W - 0L
1,766 SR
Queue Stats
4W - 7L
1,375 Elo+
Party 4
Bastet
Bastet
ImJ0ke
Bastet
Level 137
God Stats
8W - 9L
1,553 SR
Queue Stats
293W - 279L
1,544 Elo+
Party 1
Ra
Ra
KrungleFloof
Ra
Level 83
God Stats
2W - 4L
1,321 SR
Queue Stats
199W - 186L
1,511 Elo+
Party 4
Cthulhu
Cthulhu
Werikol
Cthulhu
Level 105
God Stats
11W - 16L
1,590 SR
Queue Stats
458W - 422L
1,527 Elo+
Party 1
Apollo
Apollo
danducuara13
Apollo
Level 67
God Stats
6W - 6L
1,579 SR
Queue Stats
144W - 148L
1,504 Elo+
Party 1
Team Averages
Level 82
1,562 SR
1,492 Elo+

VS

Team Averages
Level 60
1,536 SR
1,503 Elo+
Pele
Pele
BlitzDrops
Pele
Level 129
God Stats
16W - 24L
1,488 SR
Queue Stats
355W - 363L
1,523 Elo+
Party 3
Baron Samedi
Baron Samedi
SavageShad0w
Baron Samedi
Level 37
God Stats
2W - 5L
1,533 SR
Queue Stats
13W - 18L
1,578 Elo+
Party 2
Guan Yu
Guan Yu
arkey516
Guan Yu
Level 66
God Stats
7W - 9L
1,500 SR
Queue Stats
221W - 213L
1,437 Elo+
Party 3
Charybdis
Charybdis
arknight12345
Charybdis
Level 42
God Stats
3W - 2L
1,658 SR
Queue Stats
284W - 303L
1,433 Elo+
Party 3
Ymir
Ymir
justieno
Ymir
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 10L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 6
5,201
433
1,574
4,945
2,164
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
ImJ0ke
Bastet
12
6 / 1 / 5
7,365
614
7,418
5,928
1,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 0 / 2
7,200
600
4,442
4,124
1,794
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Werikol
Cthulhu
14
5 / 0 / 2
7,818
652
7,021
8,121
4,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
11
4 / 1 / 3
6,632
553
4,524
6,553
2,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,233
519
4,177
9,707
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
SavageShad0w
Baron Samedi
9
0 / 5 / 0
5,631
469
1,955
7,257
3,143
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
arkey516
Guan Yu
10
1 / 6 / 0
6,072
506
4,846
10,763
5,756
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
arknight12345
Charybdis
10
2 / 2 / 0
6,252
521
4,811
5,446
1,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
0 / 3 / 1
5,037
420
1,368
6,999
3,807
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
20
Kills
3
3
Deaths
20
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
0
1
6
3
W
Bastet
ImJ0ke
Bastet
6
1
5
8.5
W
5
0
2
6
L
Baron Samedi
SavageShad0w
Baron Samedi
0
5
0
0
W
Cthulhu
Werikol
Cthulhu
5
0
2
6
L
Guan Yu
arkey516
Guan Yu
1
6
0
0.17
L
Charybdis
arknight12345
Charybdis
2
2
0
1
W
Apollo
4
1
3
5.5
L
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,979
Damage
17,157
29,671
Taken
40,172
12,726
Mitigated
16,608
10,085
Healing
9,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,177
1,027
0
3,758
9,707
2,664
0
2,093
7,614
0
42,060
W
1,574
98
0
0
4,945
2,164
105
642
4,303
5,545
0
W
Bastet
ImJ0ke
Bastet
7,418
2,706
0
125
5,928
1,666
338
1,219
4,671
0
35,182
W
4,442
1,492
709
1,876
4,124
1,794
1,119
736
3,388
43,359
0
L
Baron Samedi
SavageShad0w
Baron Samedi
1,955
308
0
1,122
7,257
3,143
238
2,294
4,963
24,115
0
W
Cthulhu
Werikol
Cthulhu
7,021
1,907
26
4,923
8,121
4,967
0
0
7,682
41,128
0
L
Guan Yu
arkey516
Guan Yu
4,846
1,132
0
3,102
10,763
5,756
0
7,021
3,742
0
28,454
L
Charybdis
arknight12345
Charybdis
4,811
2,481
0
1,385
5,446
1,238
721
16
5,430
0
35,392
W
Apollo
4,524
3,029
0
2,426
6,553
2,135
562
726
5,827
0
45,186
L
Ymir
1,368
295
0
250
6,999
3,807
0
1,613
5,386
9,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,216
Gold Earned
29,225
334
Minions Killed
270
0
Camps Cleared
0
1,205,820
Distance Traveled
1,065,380
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,233
519
83
7
0
234,883
1
W
Ares
5,201
433
12
1
0
230,060
0
W
Bastet
7,365
614
60
5
0
262,116
2
W
Ra
7,200
600
91
8
0
231,767
1
L
Baron Samedi
5,631
469
48
4
0
173,227
2
W
Cthulhu
7,818
652
92
8
0
257,228
2
L
Guan Yu
6,072
506
61
5
0
224,302
1
L
Charybdis
6,252
521
63
5
0
206,502
2
W
Apollo
6,632
553
79
7
0
224,649
0
L
Ymir
5,037
420
15
1
0
226,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role