Player Matchup

Kuzenbo
Kuzenbo
FlameSoda44
Kuzenbo
Level 123
God Stats
0W - 2L
1,249 SR
Queue Stats
368W - 372L
1,478 Elo+
Party 2
Thor
Thor
ItsEmiElCrack
Thor
Level 4
God Stats
0W - 2L
1,342 SR
Queue Stats
1W - 2L
1,535 Elo+
Party 2
Da Ji
Da Ji
PIKPLOK
Da Ji
Level 28
God Stats
13W - 10L
1,342 SR
Queue Stats
92W - 88L
1,519 Elo+
Party 2
Anhur
Anhur
Zir Guli
Anhur
Level 126
God Stats
3W - 5L
1,346 SR
Queue Stats
199W - 188L
1,523 Elo+
Party 2
Nu Wa
Nu Wa
ziroeuf
Nu Wa
Level 81
God Stats
9W - 7L
1,695 SR
Queue Stats
86W - 100L
1,499 Elo+
Party 2
Team Averages
Level 72
1,395 SR
1,511 Elo+

VS

Team Averages
Level 84
1,588 SR
1,583 Elo+
Hel
Hel
MikeyMizzle123
Hel
Level 87
God Stats
1W - 0L
1,550 SR
Queue Stats
125W - 131L
1,535 Elo+
Party 1
Cerberus
Cerberus
OnlyOnadaneva
Cerberus
Level 38
God Stats
2W - 0L
1,878 SR
Queue Stats
161W - 143L
1,472 Elo+
Solo
Loki
Loki
SP_AG3
Loki
Level 147
God Stats
26W - 21L
1,697 SR
Queue Stats
487W - 389L
1,665 Elo+
Party 1
Charybdis
Charybdis
StopReadinAnPlay
Charybdis
Level 23
God Stats
14W - 14L
1,492 SR
Queue Stats
235W - 163L
1,637 Elo+
Party 1
Thor
Thor
k_hearts3
Thor
Level 126
God Stats
1W - 0L
1,323 SR
Queue Stats
115W - 119L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FlameSoda44
Kuzenbo
15
3 / 2 / 5
9,441
472
9,982
16,616
19,627
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 10 / 3
7,094
355
3,935
19,475
8,117
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
PIKPLOK
Da Ji
16
2 / 7 / 6
9,970
499
10,612
15,898
6,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Zir Guli
Anhur
15
2 / 5 / 1
9,643
482
7,731
13,880
4,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
ziroeuf
Nu Wa
16
7 / 9 / 3
10,152
508
15,947
14,602
4,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 11
11,641
582
17,367
15,574
6,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
OnlyOnadaneva
Cerberus
13
0 / 6 / 17
9,643
482
10,316
20,852
13,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
SP_AG3
Loki
20
15 / 3 / 8
13,101
655
14,386
15,152
8,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
18
1 / 2 / 7
10,999
550
9,084
14,912
4,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
19
9 / 1 / 5
12,040
602
12,699
15,161
15,301
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
14
Kills
33
33
Deaths
14
18
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
FlameSoda44
Kuzenbo
3
2
5
2.75
L
0
10
3
0.15
W
8
2
11
6.75
W
Cerberus
OnlyOnadaneva
Cerberus
0
6
17
1.42
L
Da Ji
PIKPLOK
Da Ji
2
7
6
0.71
W
Loki
SP_AG3
Loki
15
3
8
6.33
W
Charybdis
1
2
7
2.25
L
Anhur
Zir Guli
Anhur
2
5
1
0.5
W
Thor
9
1
5
11.5
L
Nu Wa
ziroeuf
Nu Wa
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,207
Damage
63,852
80,471
Taken
81,651
42,978
Mitigated
49,031
6,535
Healing
22,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
FlameSoda44
Kuzenbo
9,982
3,609
309
1,254
16,616
19,627
10
6,183
10,433
46,048
0
L
3,935
353
0
250
19,475
8,117
509
9,562
9,868
0
20,462
W
17,367
1,212
3,197
9,077
15,574
6,837
1,685
6,916
8,243
78,939
0
W
Cerberus
OnlyOnadaneva
Cerberus
10,316
632
0
1,464
20,852
13,848
0
8,141
12,258
38,660
0
L
Da Ji
PIKPLOK
Da Ji
10,612
2,147
0
348
15,898
6,222
0
6,460
9,438
0
62,793
W
Loki
SP_AG3
Loki
14,386
3,564
0
1,110
15,152
8,213
0
3,977
10,972
0
97,587
W
Charybdis
9,084
3,914
0
4,906
14,912
4,832
2,846
2,692
12,043
0
85,853
L
Anhur
Zir Guli
Anhur
7,731
4,323
0
2,734
13,880
4,281
269
2,180
11,700
0
66,409
W
Thor
12,699
1,847
0
3,168
15,161
15,301
965
2,894
12,033
15,610
67,399
L
Nu Wa
ziroeuf
Nu Wa
15,947
3,768
0
1,640
14,602
4,731
0
6,303
8,299
51,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,300
Gold Earned
57,424
437
Minions Killed
611
0
Camps Cleared
0
1,702,894
Distance Traveled
1,960,620
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,441
472
65
3
0
388,820
1
L
Thor
7,094
355
32
2
0
351,069
0
W
Hel
11,641
582
133
7
0
393,902
1
W
Cerberus
9,643
482
64
3
0
356,165
8
L
Da Ji
9,970
499
116
6
0
348,466
0
W
Loki
13,101
655
141
7
0
432,196
0
W
Charybdis
10,999
550
134
7
0
360,622
3
L
Anhur
9,643
482
143
7
0
300,883
3
W
Thor
12,040
602
139
7
0
417,735
3
L
Nu Wa
10,152
508
81
4
0
313,656
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role