Player Matchup

Artemis
Artemis
Dirmek
Artemis
Level 16
God Stats
1W - 1L
1,750 SR
Queue Stats
5W - 3L
1,667 Elo+
Party 2
Vulcan
Vulcan
FeralasTS
Vulcan
Level 29
God Stats
16W - 26L
1,416 SR
Queue Stats
266W - 318L
1,400 Elo+
Party 3
Poseidon
Poseidon
FherVitelah
Poseidon
Level 13
God Stats
0W - 1L
1,638 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
OminusDominus
Kukulkan
Level 22
God Stats
34W - 20L
1,601 SR
Queue Stats
162W - 112L
1,604 Elo+
Solo
Thanatos
Thanatos
nobledamus
Thanatos
Level 25
God Stats
36W - 37L
1,531 SR
Queue Stats
117W - 122L
1,416 Elo+
Party 3
Team Averages
Level 21
1,587 SR
1,518 Elo+

VS

Team Averages
Level 27
1,558 SR
1,486 Elo+
Cerberus
Cerberus
AniaHori544
Cerberus
Level 23
God Stats
2W - 1L
1,660 SR
Queue Stats
124W - 135L
1,534 Elo+
Solo
Danzaburou
Danzaburou
Damidge420
Danzaburou
Level 29
God Stats
105W - 123L
1,446 SR
Queue Stats
151W - 173L
1,437 Elo+
Party 1
Fenrir
Fenrir
Matacholas134
Fenrir
Level 29
God Stats
1W - 2L
1,457 SR
Queue Stats
61W - 63L
1,494 Elo+
Solo
Izanami
Izanami
TheTruxFortuita
Izanami
Level 31
God Stats
59W - 84L
1,462 SR
Queue Stats
126W - 151L
1,447 Elo+
Party 1
Gilgamesh
Gilgamesh
YandereSan
Gilgamesh
Level 25
God Stats
10W - 3L
1,764 SR
Queue Stats
34W - 29L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dirmek
Artemis
15
0 / 11 / 6
8,549
855
7,105
16,345
7,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
FeralasTS
Vulcan
15
4 / 7 / 4
10,198
1,020
10,584
13,412
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
FherVitelah
Poseidon
16
3 / 9 / 6
10,201
1,020
9,712
11,333
3,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
OminusDominus
Kukulkan
16
5 / 7 / 7
11,173
1,117
20,955
12,719
5,977
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
nobledamus
Thanatos
17
2 / 13 / 9
10,323
1,032
9,298
19,695
8,901
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AniaHori544
Cerberus
19
6 / 0 / 27
12,330
1,233
12,674
13,632
14,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
Damidge420
Danzaburou
18
7 / 3 / 14
10,676
1,068
9,876
13,268
5,152
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 1 / 24
12,953
1,295
16,232
13,032
11,440
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
7 / 6 / 16
11,282
1,128
11,694
12,315
4,593
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
YandereSan
Gilgamesh
19
16 / 4 / 20
12,877
1,288
19,633
12,470
8,432
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
148
14
Kills
47
47
Deaths
14
32
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AniaHori544
Cerberus
6
0
27
19.5
W
Danzaburou
Damidge420
Danzaburou
7
3
14
4.67
L
Artemis
Dirmek
Artemis
0
11
6
0.27
L
Vulcan
FeralasTS
Vulcan
4
7
4
0.86
L
Poseidon
FherVitelah
Poseidon
3
9
6
0.67
W
11
1
24
23
L
Kukulkan
OminusDominus
Kukulkan
5
7
7
1.21
W
7
6
16
2.5
W
Gilgamesh
YandereSan
Gilgamesh
16
4
20
6.5
L
Thanatos
nobledamus
Thanatos
2
13
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,654
Damage
70,109
73,504
Taken
64,717
31,290
Mitigated
44,483
6,015
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AniaHori544
Cerberus
12,674
335
0
2,429
13,632
14,866
0
8,992
4,640
35,706
0
W
Danzaburou
Damidge420
Danzaburou
9,876
4,592
0
2,216
13,268
5,152
0
10,065
3,203
0
25,838
L
Artemis
Dirmek
Artemis
7,105
3,522
0
424
16,345
7,095
0
3,376
12,813
0
15,203
L
Vulcan
FeralasTS
Vulcan
10,584
2,877
23
304
13,412
5,822
0
1,555
11,716
23,233
0
L
Poseidon
FherVitelah
Poseidon
9,712
2,164
163
962
11,333
3,495
0
3,281
7,907
29,012
0
W
16,232
3,708
0
4,327
13,032
11,440
0
8,112
4,920
0
24,562
L
Kukulkan
OminusDominus
Kukulkan
20,955
1,690
0
456
12,719
5,977
0
2,503
10,017
48,022
0
W
11,694
8,587
0
596
12,315
4,593
0
7,227
5,088
0
36,988
W
Gilgamesh
YandereSan
Gilgamesh
19,633
5,222
0
327
12,470
8,432
0
6,855
5,615
122
34,426
L
Thanatos
nobledamus
Thanatos
9,298
2,245
0
3,683
19,695
8,901
0
2,081
17,418
0
16,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,444
Gold Earned
60,118
172
Minions Killed
223
3
Camps Cleared
9
860,576
Distance Traveled
902,267
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,330
1,233
63
6
2
219,223
1
W
Danzaburou
10,676
1,068
50
5
0
178,326
1
L
Artemis
8,549
855
20
2
0
143,977
0
L
Vulcan
10,198
1,020
18
2
1
205,090
0
L
Poseidon
10,201
1,020
52
5
2
146,779
0
W
Fenrir
12,953
1,295
22
2
2
171,013
1
L
Kukulkan
11,173
1,117
58
6
0
198,076
0
W
Izanami
11,282
1,128
66
7
5
157,554
0
W
Gilgamesh
12,877
1,288
22
2
0
176,151
1
L
Thanatos
10,323
1,032
24
2
0
166,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role