Player Matchup

Danzaburou
Danzaburou
BigNutLouie213
Danzaburou
Level 47
God Stats
16W - 17L
1,538 SR
Queue Stats
328W - 399L
1,344 Elo+
Party 2
Bacchus
Bacchus
MrMemes23
Bacchus
Level 51
God Stats
4W - 6L
1,436 SR
Queue Stats
180W - 245L
1,290 Elo+
Party 2
Kumbhakarna
Kumbhakarna
brickyknome
Kumbhakarna
Level 65
God Stats
9W - 4L
1,730 SR
Queue Stats
283W - 361L
1,357 Elo+
Party 2
Mercury
Mercury
danbanito
Mercury
Level 98
God Stats
1W - 3L
1,275 SR
Queue Stats
105W - 109L
1,424 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xonedgex
Morgan Le Fay
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,393 Elo+
Party 3
Team Averages
Level 60
1,496 SR
1,362 Elo+

VS

Team Averages
Level 81
1,446 SR
1,371 Elo+
Ne Zha
Ne Zha
Databeta
Ne Zha
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
81W - 74L
1,368 Elo+
Party 1
Bacchus
Bacchus
Javicoventry
Bacchus
Level 63
God Stats
22W - 27L
1,530 SR
Queue Stats
192W - 241L
1,391 Elo+
Party 4
Gilgamesh
Gilgamesh
Justice_for_Bob
Gilgamesh
Level 65
God Stats
5W - 2L
1,473 SR
Queue Stats
216W - 217L
1,359 Elo+
Party 1
Olorun
Olorun
Snakedragon0123
Olorun
Level 123
God Stats
7W - 4L
1,276 SR
Queue Stats
582W - 547L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
armoredcrow89
Danzaburou
Level 127
God Stats
7W - 12L
1,453 SR
Queue Stats
451W - 496L
1,391 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigNutLouie213
Danzaburou
10
1 / 4 / 0
5,973
543
4,991
7,107
1,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
MrMemes23
Bacchus
10
0 / 4 / 0
5,597
509
3,868
6,649
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
brickyknome
Kumbhakarna
7
0 / 6 / 2
5,009
455
2,660
9,436
3,438
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
danbanito
Mercury
10
3 / 5 / 1
6,386
581
3,563
7,452
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
xonedgex
Morgan Le Fay
8
1 / 5 / 2
5,408
492
3,322
6,086
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Databeta
Ne Zha
10
4 / 3 / 1
6,506
591
3,141
6,731
2,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Javicoventry
Bacchus
9
3 / 1 / 5
5,893
536
2,795
7,816
3,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Justice_for_Bob
Gilgamesh
11
3 / 0 / 1
6,539
594
3,417
7,925
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
8 / 2 / 3
7,708
701
7,912
7,831
3,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
armoredcrow89
Danzaburou
11
5 / 0 / 6
6,963
633
5,316
8,407
2,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
23
24
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigNutLouie213
Danzaburou
1
4
0
0.25
W
Ne Zha
Databeta
Ne Zha
4
3
1
1.5
W
Bacchus
Javicoventry
Bacchus
3
1
5
5.5
W
Gilgamesh
Justice_for_Bob
Gilgamesh
3
0
1
3.5
L
Bacchus
MrMemes23
Bacchus
0
4
0
0
W
8
2
3
4.75
W
Danzaburou
armoredcrow89
Danzaburou
5
0
6
8
L
Kumbhakarna
brickyknome
Kumbhakarna
0
6
2
0.17
L
Mercury
danbanito
Mercury
3
5
1
0.7
L
Morgan Le Fay
xonedgex
Morgan Le Fay
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,404
Damage
22,581
36,730
Taken
38,710
12,956
Mitigated
15,364
5,846
Healing
13,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigNutLouie213
Danzaburou
4,991
1,909
139
1,444
7,107
1,900
822
2,076
5,031
0
32,108
W
Ne Zha
Databeta
Ne Zha
3,141
1,559
0
1,341
6,731
2,688
183
447
6,258
0
33,338
W
Bacchus
Javicoventry
Bacchus
2,795
341
0
2,685
7,816
3,671
0
1,523
6,223
12,497
0
W
Gilgamesh
Justice_for_Bob
Gilgamesh
3,417
595
40
2,095
7,925
3,159
373
3,129
4,530
0
28,569
L
Bacchus
MrMemes23
Bacchus
3,868
908
0
802
6,649
3,621
0
0
6,649
21,909
0
W
7,912
4,128
234
3,177
7,831
3,311
2,199
2,296
5,289
41,334
4,802
W
Danzaburou
armoredcrow89
Danzaburou
5,316
3,280
0
3,521
8,407
2,535
129
1,713
6,560
0
42,083
L
Kumbhakarna
brickyknome
Kumbhakarna
2,660
325
120
1,786
9,436
3,438
0
3,360
6,076
10,974
0
L
Mercury
danbanito
Mercury
3,563
1,175
0
908
7,452
2,266
0
1,518
5,934
0
34,414
L
Morgan Le Fay
xonedgex
Morgan Le Fay
3,322
198
0
647
6,086
1,731
102
3,025
3,061
13,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,373
Gold Earned
33,609
210
Minions Killed
293
0
Camps Cleared
0
1,046,707
Distance Traveled
1,107,578
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,973
543
51
5
0
214,997
0
W
Ne Zha
6,506
591
62
6
0
231,889
0
W
Bacchus
5,893
536
24
2
0
231,921
2
W
Gilgamesh
6,539
594
53
5
0
243,251
5
L
Bacchus
5,597
509
46
4
0
199,524
0
W
Olorun
7,708
701
86
8
0
189,831
1
W
Danzaburou
6,963
633
68
6
0
210,686
1
L
Kumbhakarna
5,009
455
17
2
0
205,590
2
L
Mercury
6,386
581
73
7
0
231,343
0
L
Morgan Le Fay
5,408
492
23
2
0
195,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role