Player Matchup

Loki
Loki
Cadet Banana388
Loki
Level 29
God Stats
5W - 6L
1,491 SR
Queue Stats
9W - 8L
1,560 Elo+
Party 2
Yemoja
Yemoja
DeathBringerKIA
Yemoja
Level 101
God Stats
5W - 9L
1,435 SR
Queue Stats
186W - 165L
1,501 Elo+
Party 2
Freya
Freya
GreatJoey148858
Freya
Level 34
God Stats
5W - 3L
1,595 SR
Queue Stats
116W - 124L
1,518 Elo+
Solo
Janus
Janus
SolemThorian
Janus
Level 49
God Stats
0W - 1L
1,299 SR
Queue Stats
112W - 134L
1,410 Elo+
Solo
Horus
Horus
THExREALxSNUGS
Horus
Level 48
God Stats
0W - 2L
1,638 SR
Queue Stats
149W - 147L
1,508 Elo+
Solo
Team Averages
Level 52
1,492 SR
1,499 Elo+

VS

Team Averages
Level 69
1,606 SR
1,481 Elo+
Kuzenbo
Kuzenbo
BarryBenson
Kuzenbo
Level 48
God Stats
12W - 8L
1,646 SR
Queue Stats
32W - 44L
1,470 Elo+
Solo
Chaac
Chaac
BeardedMamba
Chaac
Level 23
God Stats
1W - 2L
1,668 SR
Queue Stats
5W - 9L
1,379 Elo+
Party 1
Kukulkan
Kukulkan
Nick_nap
Kukulkan
Level 143
God Stats
3W - 0L
1,582 SR
Queue Stats
157W - 145L
1,515 Elo+
Party 1
Hachiman
Hachiman
ROHTAGALS
Hachiman
Level 45
God Stats
1W - 0L
1,475 SR
Queue Stats
17W - 20L
1,477 Elo+
Solo
Ah Puch
Ah Puch
SonNoodle
Ah Puch
Level 86
God Stats
6W - 4L
1,660 SR
Queue Stats
16W - 23L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,469
1,094
1,594
7,149
2,695
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
0 / 0 / 0
5,957
1,191
2,430
6,220
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 1 / 0
5,038
1,008
198
682
210
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 0
5,383
1,077
1,906
6,283
2,231
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 3 / 0
5,419
1,084
2,840
10,724
7,174
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

318

VS

Team 2 Tickets

404

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BarryBenson
Kuzenbo
11
1 / 0 / 3
5,930
1,186
3,189
4,262
4,260
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 0 / 2
6,063
1,213
3,275
1,504
1,048
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
Nick_nap
Kukulkan
12
1 / 0 / 6
6,171
1,234
4,534
1,241
413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
ROHTAGALS
Hachiman
11
3 / 0 / 3
6,363
1,273
3,746
2,423
1,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
SonNoodle
Ah Puch
12
2 / 0 / 6
6,583
1,317
11,477
2,511
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
9
9
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BarryBenson
Kuzenbo
1
0
3
2.5
W
2
0
2
3
L
0
1
0
0
L
0
0
0
0
L
0
1
0
0
W
Kukulkan
Nick_nap
Kukulkan
1
0
6
4
W
Hachiman
ROHTAGALS
Hachiman
3
0
3
4.5
L
0
4
0
0
W
Ah Puch
SonNoodle
Ah Puch
2
0
6
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,968
Damage
26,221
31,058
Taken
11,941
17,530
Mitigated
7,827
3,754
Healing
2,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BarryBenson
Kuzenbo
3,189
1,101
0
0
4,262
4,260
0
1,629
2,633
10,564
0
W
3,275
59
0
533
1,504
1,048
0
761
743
0
7,294
L
1,594
31
0
0
7,149
2,695
0
4,651
2,364
0
10,238
L
2,430
97
624
580
6,220
5,220
0
3,934
2,200
13,158
0
L
198
114
0
12
682
210
0
518
164
612
0
W
Kukulkan
Nick_nap
Kukulkan
4,534
208
0
182
1,241
413
0
268
973
22,284
0
W
Hachiman
ROHTAGALS
Hachiman
3,746
2,143
0
506
2,423
1,199
0
739
1,684
0
8,676
L
1,906
150
99
183
6,283
2,231
0
4,457
1,826
13,019
0
W
Ah Puch
SonNoodle
Ah Puch
11,477
483
0
900
2,511
907
0
1,137
1,374
23,515
0
L
2,840
1,754
772
1,484
10,724
7,174
0
5,640
4,774
0
11,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,266
Gold Earned
31,110
96
Minions Killed
115
1
Camps Cleared
4
424,704
Distance Traveled
547,310
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,930
1,186
19
4
0
116,962
0
W
Chaac
6,063
1,213
11
2
0
107,017
0
L
Loki
5,469
1,094
20
4
0
115,712
0
L
Yemoja
5,957
1,191
27
5
0
98,682
1
L
Freya
5,038
1,008
1
0
0
12,658
1
W
Kukulkan
6,171
1,234
50
10
1
113,799
1
W
Hachiman
6,363
1,273
13
3
3
94,974
0
L
Janus
5,383
1,077
18
4
0
84,467
0
W
Ah Puch
6,583
1,317
22
4
0
114,558
1
L
Horus
5,419
1,084
30
6
1
113,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role