Player Matchup

Ares
Ares
Izanammii
Ares
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 71L
1,637 Elo+
Party 2
Odin
Odin
KILLEMFORFREE
Odin
Level 102
God Stats
0W - 2L
1,437 SR
Queue Stats
37W - 40L
1,497 Elo+
Party 2
Hou Yi
Hou Yi
LokiMain6085
Hou Yi
Level 29
God Stats
0W - 2L
1,521 SR
Queue Stats
27W - 16L
1,601 Elo+
Party 2
Hel
Hel
Ludyoo
Hel
Level 156
God Stats
4W - 1L
1,945 SR
Queue Stats
407W - 333L
1,654 Elo+
Party 2
Set
Set
Mamasthicboi
Set
Level 98
God Stats
3W - 2L
1,517 SR
Queue Stats
41W - 35L
1,544 Elo+
Party 2
Team Averages
Level 83
1,584 SR
1,586 Elo+

VS

Team Averages
Level 77
1,448 SR
1,569 Elo+
Neith
Neith
Bennie_Boomin
Neith
Level 18
God Stats
4W - 17L
1,269 SR
Queue Stats
29W - 33L
1,471 Elo+
Party 1
King Arthur
King Arthur
Eternal_Gatherer
King Arthur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 97L
1,414 Elo+
Party 1
Ymir
Ymir
KShowboy
Ymir
Level 146
God Stats
1W - 0L
1,459 SR
Queue Stats
9W - 6L
1,727 Elo+
Party 3
Kukulkan
Kukulkan
OfficerPetty
Kukulkan
Level 21
God Stats
3W - 1L
1,623 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
Ryk501
Fenrir
Level 89
God Stats
3W - 3L
1,390 SR
Queue Stats
112W - 91L
1,735 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
0 / 6 / 13
9,175
417
6,631
26,312
25,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 8 / 3
9,296
423
5,385
15,758
10,884
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
14
3 / 9 / 7
9,461
430
8,923
19,212
6,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Ludyoo
Hel
17
8 / 8 / 6
11,730
533
20,966
21,154
8,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 7 / 7
11,104
505
8,824
18,837
12,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 8
11,483
522
10,387
13,955
4,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Eternal_Gatherer
King Arthur
16
4 / 7 / 11
11,505
523
16,781
19,546
16,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
19
7 / 1 / 8
13,302
605
9,480
15,759
15,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
OfficerPetty
Kukulkan
19
9 / 6 / 10
12,822
583
14,891
12,705
4,623
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Ryk501
Fenrir
19
13 / 4 / 15
13,315
605
21,351
19,555
12,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
89
21
Kills
37
38
Deaths
23
36
Assists
52
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
W
King Arthur
Eternal_Gatherer
King Arthur
4
7
11
1.36
L
Ares
0
6
13
1.08
L
2
8
3
0.44
W
Ymir
7
1
8
11
L
Hou Yi
3
9
7
0.72
L
Hel
Ludyoo
Hel
8
8
6
1.38
L
8
7
7
1.64
W
Kukulkan
OfficerPetty
Kukulkan
9
6
10
2.33
W
Fenrir
Ryk501
Fenrir
13
4
15
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,729
Damage
72,890
101,273
Taken
81,520
65,117
Mitigated
54,802
25,250
Healing
19,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,387
5,269
0
3,003
13,955
4,697
4,897
5,092
8,863
0
66,710
W
King Arthur
Eternal_Gatherer
King Arthur
16,781
3,671
0
2,297
19,546
16,932
269
9,457
10,089
0
47,315
L
Ares
6,631
1,251
0
4,104
26,312
25,858
19
7,745
18,093
19,709
0
L
5,385
1,119
0
0
15,758
10,884
0
8,509
7,152
0
37,328
W
Ymir
9,480
1,340
0
7,086
15,759
15,828
687
2,706
13,053
85,434
0
L
Hou Yi
8,923
4,525
0
1,656
19,212
6,961
718
4,577
14,145
0
46,927
L
Hel
Ludyoo
Hel
20,966
2,203
8,528
8,277
21,154
8,634
212
5,160
15,806
89,709
0
L
8,824
3,355
0
2,685
18,837
12,780
0
5,846
12,757
0
74,222
W
Kukulkan
OfficerPetty
Kukulkan
14,891
2,032
0
1,037
12,705
4,623
794
5,467
7,238
92,218
0
W
Fenrir
Ryk501
Fenrir
21,351
6,754
0
6,407
19,555
12,722
2,563
7,248
12,029
0
73,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,766
Gold Earned
62,427
408
Minions Killed
545
0
Camps Cleared
0
1,902,572
Distance Traveled
2,060,606
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,483
522
106
5
0
360,820
0
W
King Arthur
11,505
523
46
2
0
392,801
3
L
Ares
9,175
417
18
1
0
350,786
1
L
Odin
9,296
423
77
4
0
393,842
2
W
Ymir
13,302
605
156
7
0
425,208
9
L
Hou Yi
9,461
430
74
3
0
355,295
3
L
Hel
11,730
533
129
6
0
400,182
1
L
Set
11,104
505
110
5
0
402,467
2
W
Kukulkan
12,822
583
142
6
0
391,088
7
W
Fenrir
13,315
605
95
4
0
490,689
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role