Player Matchup

Anubis
Anubis
Hyfearion
Anubis
Level 17
God Stats
3W - 5L
1,435 SR
Queue Stats
89W - 100L
1,332 Elo+
Party 2
Loki
Loki
KawaiiDesuNeko18
Loki
Level 11
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 41L
1,339 Elo+
Solo
Gilgamesh
Gilgamesh
Megladonis
Gilgamesh
Level 25
God Stats
1W - 2L
1,820 SR
Queue Stats
68W - 68L
1,332 Elo+
Party 2
Aphrodite
Aphrodite
Speckledquartz
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Charybdis
Charybdis
rebote_factible4
Charybdis
Level 29
God Stats
3W - 6L
1,281 SR
Queue Stats
241W - 263L
1,461 Elo+
Solo
Team Averages
Level 17
1,507 SR
1,350 Elo+

VS

Team Averages
Level 25
1,538 SR
1,448 Elo+
Chaac
Chaac
AJoJoReference
Chaac
Level 28
God Stats
24W - 24L
1,534 SR
Queue Stats
94W - 113L
1,489 Elo+
Solo
Merlin
Merlin
Dacdemo
Merlin
Level 27
God Stats
7W - 11L
1,508 SR
Queue Stats
110W - 108L
1,425 Elo+
Party 3
Chernobog
Chernobog
DeeksGaming
Chernobog
Level 28
God Stats
5W - 6L
1,410 SR
Queue Stats
152W - 167L
1,420 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SRTsniper_1027
Tsukuyomi
Level 26
God Stats
7W - 12L
1,435 SR
Queue Stats
121W - 136L
1,356 Elo+
Party 3
Gilgamesh
Gilgamesh
Sadrows
Gilgamesh
Level 16
God Stats
3W - 1L
1,801 SR
Queue Stats
74W - 110L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hyfearion
Anubis
15
3 / 8 / 2
10,316
430
11,809
17,963
8,398
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 8 / 0
7,660
319
4,069
16,226
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Megladonis
Gilgamesh
15
3 / 9 / 1
10,500
438
8,707
22,683
11,511
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Speckledquartz
Aphrodite
13
0 / 7 / 5
9,604
400
3,714
12,107
11,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
17
0 / 4 / 0
10,017
417
4,195
15,463
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 6
13,186
549
14,847
12,805
10,256
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Dacdemo
Merlin
20
9 / 0 / 7
14,274
595
18,488
10,797
4,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
DeeksGaming
Chernobog
20
2 / 0 / 10
12,900
538
6,989
9,920
3,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
SRTsniper_1027
Tsukuyomi
20
13 / 3 / 12
14,098
587
19,174
20,251
7,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Sadrows
Gilgamesh
17
2 / 2 / 3
11,538
481
3,119
17,337
9,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
6
Kills
36
36
Deaths
6
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
W
Merlin
Dacdemo
Merlin
9
0
7
12.5
W
Chernobog
DeeksGaming
Chernobog
2
0
10
7
L
Anubis
Hyfearion
Anubis
3
8
2
0.5
L
0
8
0
0
L
Gilgamesh
Megladonis
Gilgamesh
3
9
1
0.39
W
Tsukuyomi
SRTsniper_1027
Tsukuyomi
13
3
12
6.33
W
Gilgamesh
Sadrows
Gilgamesh
2
2
3
1.75
L
Aphrodite
Speckledquartz
Aphrodite
0
7
5
0.36
L
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,494
Damage
62,617
84,442
Taken
71,110
40,547
Mitigated
35,988
17,294
Healing
25,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,847
2,902
0
7,843
12,805
10,256
1,444
1,896
10,909
199
66,572
W
Merlin
Dacdemo
Merlin
18,488
1,768
669
3,589
10,797
4,813
2,221
2,940
7,857
97,491
0
W
Chernobog
DeeksGaming
Chernobog
6,989
4,206
0
3,509
9,920
3,918
3,319
1,137
8,783
0
105,897
L
Anubis
Hyfearion
Anubis
11,809
640
0
4,342
17,963
8,398
350
6,942
11,021
54,569
0
L
4,069
622
0
5,115
16,226
4,152
0
2,140
14,086
0
33,481
L
Gilgamesh
Megladonis
Gilgamesh
8,707
2,590
0
3,134
22,683
11,511
398
1,707
20,976
0
56,730
W
Tsukuyomi
SRTsniper_1027
Tsukuyomi
19,174
4,909
0
8,467
20,251
7,677
909
5,309
14,942
0
97,655
W
Gilgamesh
Sadrows
Gilgamesh
3,119
855
0
1,377
17,337
9,324
769
4,391
12,946
0
63,823
L
Aphrodite
Speckledquartz
Aphrodite
3,714
713
1,076
2,370
12,107
11,336
217
3,914
8,193
18,484
0
L
Charybdis
4,195
2,332
0
1,257
15,463
5,150
138
3,929
11,534
0
64,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,097
Gold Earned
65,996
399
Minions Killed
705
0
Camps Cleared
0
1,961,468
Distance Traveled
2,482,309
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,186
549
125
5
0
524,960
2
W
Merlin
14,274
595
173
7
0
476,252
4
W
Chernobog
12,900
538
198
8
0
456,355
0
L
Anubis
10,316
430
97
4
0
348,048
0
L
Loki
7,660
319
55
2
0
443,828
0
L
Gilgamesh
10,500
438
80
3
0
403,312
1
W
Tsukuyomi
14,098
587
135
6
0
526,136
1
W
Gilgamesh
11,538
481
74
3
0
498,606
4
L
Aphrodite
9,604
400
41
2
0
369,139
0
L
Charybdis
10,017
417
126
5
0
397,141
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role