Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
EvilFern
Merlin
Level 27
God Stats
22W - 15L
1,721 SR
Queue Stats
62W - 60L
1,620 Elo+
Party 1
Neith
Neith
FoxyGrandpa37
Neith
Level 23
God Stats
0W - 2L
1,154 SR
Queue Stats
24W - 25L
1,573 Elo+
Party 1
Serqet
Serqet
moistwoody
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,740 Elo+
Party 1
Cupid
Cupid
shari316
Cupid
Level 23
God Stats
22W - 25L
1,634 SR
Queue Stats
24W - 30L
1,586 Elo+
Party 1
Team Averages
Level 23
1,502 SR
1,604 Elo+

VS

Team Averages
Level 23
1,587 SR
1,620 Elo+
Kali
Kali
JotaDKL
Kali
Level 28
God Stats
3W - 2L
1,623 SR
Queue Stats
24W - 24L
1,501 Elo+
Solo
Anubis
Anubis
MonocoTyrone
Anubis
Level 15
God Stats
2W - 0L
1,853 SR
Queue Stats
9W - 2L
1,647 Elo+
Solo
Hercules
Hercules
Nightmare1180
Hercules
Level 28
God Stats
26W - 27L
1,605 SR
Queue Stats
97W - 80L
1,673 Elo+
Solo
Artemis
Artemis
TheDozeroth
Artemis
Level 25
God Stats
1W - 1L
1,351 SR
Queue Stats
33W - 41L
1,586 Elo+
Solo
Vulcan
Vulcan
mB120
Vulcan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 165L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 2 / 3
7,695
428
3,271
9,405
8,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
EvilFern
Merlin
12
1 / 7 / 3
7,730
429
8,457
9,793
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 1
8,379
466
4,968
11,102
3,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
moistwoody
Serqet
13
4 / 4 / 4
8,903
495
8,988
13,692
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
shari316
Cupid
14
0 / 5 / 1
8,165
454
3,899
9,535
2,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
JotaDKL
Kali
16
3 / 1 / 3
9,768
543
3,476
11,389
4,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
17
8 / 1 / 4
11,002
611
11,941
8,457
5,265
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Nightmare1180
Hercules
14
4 / 2 / 14
9,909
551
8,298
17,882
9,430
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
TheDozeroth
Artemis
17
3 / 1 / 1
11,019
612
7,453
10,191
3,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
mB120
Vulcan
16
5 / 3 / 3
10,412
578
8,221
10,248
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
23
23
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
3
1.25
L
Merlin
EvilFern
Merlin
1
7
3
0.36
L
2
5
1
0.5
W
Kali
JotaDKL
Kali
3
1
3
4.5
W
Anubis
8
1
4
10
W
Hercules
Nightmare1180
Hercules
4
2
14
5.5
W
Artemis
TheDozeroth
Artemis
3
1
1
3.5
W
Vulcan
mB120
Vulcan
5
3
3
2.17
L
Serqet
moistwoody
Serqet
4
4
4
1.5
L
Cupid
shari316
Cupid
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,583
Damage
39,389
53,527
Taken
58,167
21,716
Mitigated
26,657
10,437
Healing
23,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,271
449
1,054
1,624
9,405
8,026
0
4,730
4,675
12,839
0
L
Merlin
EvilFern
Merlin
8,457
166
0
502
9,793
3,655
0
4,506
5,287
48,753
0
L
4,968
2,958
0
2,709
11,102
3,315
0
824
10,278
0
42,072
W
Kali
JotaDKL
Kali
3,476
1,379
0
4,472
11,389
4,853
248
1,245
9,962
0
66,333
W
Anubis
11,941
120
204
3,954
8,457
5,265
593
432
7,863
70,194
0
W
Hercules
Nightmare1180
Hercules
8,298
3,143
165
7,257
17,882
9,430
30
5,216
11,593
0
23,823
W
Artemis
TheDozeroth
Artemis
7,453
4,018
0
5,290
10,191
3,529
5,193
1,243
8,630
0
92,154
W
Vulcan
mB120
Vulcan
8,221
1,429
0
1,984
10,248
3,580
0
2,317
7,031
69,333
0
L
Serqet
moistwoody
Serqet
8,988
928
0
3,413
13,692
4,375
0
4,070
9,622
0
51,899
L
Cupid
shari316
Cupid
3,899
1,699
0
1,135
9,535
2,345
0
6,032
3,503
0
47,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,872
Gold Earned
52,110
376
Minions Killed
551
0
Camps Cleared
0
1,625,705
Distance Traveled
1,717,261
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,695
428
20
1
0
324,835
2
L
Merlin
7,730
429
88
5
0
306,391
5
L
Neith
8,379
466
77
4
0
309,377
4
W
Kali
9,768
543
114
6
0
362,556
0
W
Anubis
11,002
611
121
7
0
299,580
10
W
Hercules
9,909
551
37
2
0
370,014
5
W
Artemis
11,019
612
159
9
0
329,507
7
W
Vulcan
10,412
578
120
7
0
355,604
7
L
Serqet
8,903
495
85
5
0
368,699
1
L
Cupid
8,165
454
106
6
0
316,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role