Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
FeelxGoodxInc
Osiris
Level 148
God Stats
2W - 5L
1,638 SR
Queue Stats
273W - 285L
1,623 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PSG Gangsta
Ah Muzen Cab
Level 148
God Stats
57W - 53L
1,514 SR
Queue Stats
237W - 230L
1,463 Elo+
Party 2
Fenrir
Fenrir
Stemlid
Fenrir
Level 158
God Stats
4W - 5L
1,506 SR
Queue Stats
568W - 573L
1,450 Elo+
Party 2
Sylvanus
Sylvanus
TheDecapitron
Sylvanus
Level 155
God Stats
8W - 4L
1,614 SR
Queue Stats
214W - 234L
1,531 Elo+
Party 2
Team Averages
Level 154
1,555 SR
1,514 Elo+

VS

Team Averages
Level 95
1,621 SR
1,719 Elo+
Janus
Janus
FaIIenCyferz
Janus
Level 43
God Stats
1W - 3L
1,226 SR
Queue Stats
228W - 224L
1,417 Elo+
Solo
Tyr
Tyr
Halladure
Tyr
Level 123
God Stats
10W - 14L
1,498 SR
Queue Stats
314W - 179L
1,774 Elo+
Party 1
Charybdis
Charybdis
JuicedVülva
Charybdis
Level 48
God Stats
9W - 2L
1,826 SR
Queue Stats
296W - 76L
1,822 Elo+
Party 1
Ymir
Ymir
caoznite
Ymir
Level 156
God Stats
23W - 17L
1,762 SR
Queue Stats
507W - 316L
1,762 Elo+
Party 1
Scylla
Scylla
qtrexx
Scylla
Level 107
God Stats
23W - 6L
1,795 SR
Queue Stats
191W - 65L
1,822 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 3 / 0
8,005
471
4,426
5,831
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 1
8,795
517
6,158
11,060
6,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
PSG Gangsta
Ah Muzen Cab
12
1 / 8 / 0
7,687
452
3,406
15,064
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Stemlid
Fenrir
10
0 / 5 / 3
7,061
415
3,997
15,523
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
TheDecapitron
Sylvanus
15
0 / 0 / 2
8,788
517
5,923
7,415
5,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
5,044
297
150
562
76
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 3
8,692
511
7,594
13,839
9,713
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
JuicedVülva
Charybdis
19
11 / 1 / 2
11,426
672
16,022
10,693
4,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
1 / 1 / 5
8,261
486
3,743
10,083
7,166
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
qtrexx
Scylla
15
2 / 1 / 5
8,504
500
6,993
8,596
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
17
18
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
0
0
W
0
0
0
0
L
2
2
1
1.25
W
3
0
3
4.5
W
Charybdis
JuicedVülva
Charybdis
11
1
2
12
L
Ah Muzen Cab
PSG Gangsta
Ah Muzen Cab
1
8
0
0.13
L
Fenrir
Stemlid
Fenrir
0
5
3
0.3
L
Sylvanus
TheDecapitron
Sylvanus
0
0
2
1
W
Ymir
1
1
5
3.5
W
Scylla
qtrexx
Scylla
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,910
Damage
34,502
54,893
Taken
43,773
25,305
Mitigated
24,394
19,481
Healing
14,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,426
101
0
499
5,831
2,104
42
3,124
2,707
45,836
0
W
150
0
0
0
562
76
0
0
562
1,619
0
L
6,158
2,898
0
4,834
11,060
6,901
0
3,139
7,921
0
77,644
W
7,594
921
0
6,948
13,839
9,713
0
3,895
9,944
0
49,193
W
Charybdis
JuicedVülva
Charybdis
16,022
9,994
0
2,735
10,693
4,386
2,388
122
10,571
0
101,619
L
Ah Muzen Cab
PSG Gangsta
Ah Muzen Cab
3,406
1,536
0
5,379
15,064
3,987
600
540
14,524
0
40,718
L
Fenrir
Stemlid
Fenrir
3,997
669
0
3,606
15,523
7,107
0
1,511
13,972
0
32,812
L
Sylvanus
TheDecapitron
Sylvanus
5,923
688
980
4,183
7,415
5,206
722
2,532
4,883
48,347
8,662
W
Ymir
3,743
979
75
1,363
10,083
7,166
0
3,099
6,984
40,570
0
W
Scylla
qtrexx
Scylla
6,993
441
0
2,953
8,596
3,053
0
3,026
5,570
56,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,336
Gold Earned
41,927
475
Minions Killed
497
0
Camps Cleared
0
1,609,255
Distance Traveled
1,417,728
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,005
471
101
6
0
277,030
4
W
Janus
5,044
297
1
0
0
37,732
0
L
Osiris
8,795
517
125
7
0
390,470
8
W
Tyr
8,692
511
106
6
0
401,237
6
W
Charybdis
11,426
672
201
12
0
324,620
4
L
Ah Muzen Cab
7,687
452
67
4
0
298,606
3
L
Fenrir
7,061
415
47
3
0
316,697
7
L
Sylvanus
8,788
517
135
8
0
326,452
1
W
Ymir
8,261
486
91
5
0
323,352
3
W
Scylla
8,504
500
98
6
0
330,787
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role