Player Matchup

Rama
Rama
Aimbucket123
Rama
Level 29
God Stats
2W - 11L
1,249 SR
Queue Stats
29W - 71L
1,198 Elo+
Party 2
Cerberus
Cerberus
Berus SC
Cerberus
Level 29
God Stats
2W - 4L
1,791 SR
Queue Stats
170W - 223L
1,357 Elo+
Party 3
Arachne
Arachne
FluffyHunter1
Arachne
Level 64
God Stats
2W - 5L
1,341 SR
Queue Stats
209W - 277L
1,351 Elo+
Party 2
Mulan
Mulan
Obvxous
Mulan
Level 66
God Stats
3W - 3L
1,594 SR
Queue Stats
142W - 209L
1,354 Elo+
Party 3
Tiamat
Tiamat
zanderzone2007
Tiamat
Level 69
God Stats
69W - 88L
1,369 SR
Queue Stats
274W - 375L
1,320 Elo+
Party 2
Team Averages
Level 51
1,469 SR
1,316 Elo+

VS

Team Averages
Level 82
1,553 SR
1,450 Elo+
Hun Batz
Hun Batz
BlackGhonly551
Hun Batz
Level 49
God Stats
5W - 9L
1,272 SR
Queue Stats
456W - 424L
1,429 Elo+
Party 4
Charybdis
Charybdis
EGFxAssassin
Charybdis
Level 140
God Stats
18W - 8L
1,764 SR
Queue Stats
173W - 157L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
EGFxSlayer
Baron Samedi
Level 44
God Stats
8W - 7L
1,649 SR
Queue Stats
106W - 111L
1,487 Elo+
Party 1
Odin
Odin
Lord_Faisa_676
Odin
Level 65
God Stats
37W - 17L
1,639 SR
Queue Stats
499W - 487L
1,417 Elo+
Party 4
Cerberus
Cerberus
WigglyTundra703
Cerberus
Level 111
God Stats
5W - 3L
1,439 SR
Queue Stats
21W - 20L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,017
446
1,474
5,127
838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Berus SC
Cerberus
5
0 / 6 / 0
3,975
442
1,423
9,475
2,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
9
1 / 4 / 1
5,235
582
2,820
7,335
2,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Obvxous
Mulan
9
1 / 4 / 0
5,223
580
2,476
6,006
3,368
1
0 / 1 / 0
3,365
374
239
856
235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
3 / 0 / 6
5,835
648
2,628
5,161
2,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
EGFxAssassin
Charybdis
10
8 / 0 / 3
6,392
710
8,556
5,553
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
EGFxSlayer
Baron Samedi
11
2 / 2 / 1
6,320
702
2,428
5,012
2,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 0 / 1
6,646
738
3,574
2,966
1,594
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
9
2 / 0 / 8
6,249
694
3,228
5,740
4,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
19
19
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Cerberus
Berus SC
Cerberus
0
6
0
0
W
Hun Batz
3
0
6
6
W
Charybdis
EGFxAssassin
Charybdis
8
0
3
9.5
W
Baron Samedi
EGFxSlayer
Baron Samedi
2
2
1
1.25
L
Arachne
1
4
1
0.38
W
4
0
1
4.5
L
Mulan
Obvxous
Mulan
1
4
0
0.25
W
Cerberus
2
0
8
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,432
Damage
20,414
28,799
Taken
24,432
8,578
Mitigated
12,555
2,372
Healing
11,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,474
1,017
0
522
5,127
838
216
695
4,432
0
15,370
L
Cerberus
Berus SC
Cerberus
1,423
276
0
769
9,475
2,129
84
2,210
7,265
6,457
0
W
Hun Batz
2,628
704
326
1,986
5,161
2,014
79
44
5,117
0
21,961
W
Charybdis
EGFxAssassin
Charybdis
8,556
4,439
0
3,110
5,553
1,916
894
346
5,148
0
40,110
W
Baron Samedi
EGFxSlayer
Baron Samedi
2,428
232
36
1,979
5,012
2,737
393
239
4,773
32,998
0
L
Arachne
2,820
1,978
0
680
7,335
2,008
0
2,017
5,234
0
27,335
W
3,574
817
0
1,187
2,966
1,594
0
0
2,966
1,827
28,069
L
Mulan
Obvxous
Mulan
2,476
625
0
140
6,006
3,368
0
297
5,535
0
23,805
W
Cerberus
3,228
592
193
2,885
5,740
4,294
461
962
4,713
14,231
0
L
239
25
0
261
856
235
0
673
183
1,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,815
Gold Earned
31,442
149
Minions Killed
289
0
Camps Cleared
0
658,792
Distance Traveled
935,436
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,017
446
26
3
0
142,310
0
L
Cerberus
3,975
442
14
2
0
166,449
0
W
Hun Batz
5,835
648
49
5
0
210,319
0
W
Charybdis
6,392
710
70
8
0
160,820
0
W
Baron Samedi
6,320
702
78
9
0
178,180
1
L
Arachne
5,235
582
60
7
0
180,584
1
W
Odin
6,646
738
73
8
0
211,191
2
L
Mulan
5,223
580
49
5
0
152,536
0
W
Cerberus
6,249
694
19
2
0
174,926
0
L
Tiamat
3,365
374
0
0
0
16,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role