Player Matchup

Kukulkan
Kukulkan
Benjey12
Kukulkan
Level 71
God Stats
1W - 3L
1,064 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ganesha
Ganesha
Gazelbow
Ganesha
Level 65
God Stats
0W - 1L
1,165 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Imqactt
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
area51smurf
Chang'e
Level 29
God Stats
0W - 2L
1,694 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
rekcuFrekooH
Chaac
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Team Averages
Level 50
1,385 SR
1,500 Elo+

VS

Team Averages
Level 78
1,676 SR
1,491 Elo+
Odin
Odin
Do_UKno_DaWae
Odin
Level 160
God Stats
3W - 0L
1,538 SR
Queue Stats
13W - 13L
1,529 Elo+
Party 1
Vulcan
Vulcan
Fleetheart
Vulcan
Level 27
God Stats
3W - 2L
1,887 SR
Queue Stats
28W - 26L
1,559 Elo+
Party 1
Ne Zha
Ne Zha
Hunter-Mordecai
Ne Zha
Level 144
God Stats
6W - 1L
1,806 SR
Queue Stats
27W - 25L
1,547 Elo+
Party 1
Geb
Geb
TdogBootyHog
Geb
Level 18
God Stats
3W - 6L
1,550 SR
Queue Stats
54W - 53L
1,257 Elo+
Solo
Chang'e
Chang'e
apocalypsemeow11
Chang'e
Level 40
God Stats
162W - 145L
1,598 SR
Queue Stats
174W - 161L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Benjey12
Kukulkan
19
3 / 5 / 3
11,291
664
29,343
14,681
7,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
Gazelbow
Ganesha
17
0 / 2 / 6
11,139
655
9,846
21,994
28,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Imqactt
Danzaburou
15
0 / 6 / 2
8,631
508
7,396
16,382
7,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
area51smurf
Chang'e
16
1 / 5 / 3
9,946
585
7,197
18,608
8,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 4 / 3
10,139
596
16,782
20,612
17,838
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 13
12,080
711
17,171
16,719
15,572
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
Fleetheart
Vulcan
20
7 / 0 / 13
12,938
761
23,895
9,718
5,178
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 2 / 16
12,045
709
17,261
21,362
20,185
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 2 / 16
11,519
678
9,476
25,694
34,549
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 0 / 15
11,994
706
15,769
18,676
9,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
95
6
Kills
22
22
Deaths
6
17
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Benjey12
Kukulkan
3
5
3
0.9
W
5
2
13
5.75
W
Vulcan
Fleetheart
Vulcan
7
0
13
13.5
L
Ganesha
Gazelbow
Ganesha
0
2
6
1.5
W
4
2
16
6
L
Danzaburou
Imqactt
Danzaburou
0
6
2
0.17
W
3
2
16
5.5
W
3
0
15
10.5
L
Chang'e
area51smurf
Chang'e
1
5
3
0.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,564
Damage
83,572
92,277
Taken
92,169
69,721
Mitigated
84,786
26,710
Healing
44,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Benjey12
Kukulkan
29,343
2,079
0
1,400
14,681
7,260
0
6,080
8,601
90,551
0
W
17,171
2,726
0
2,994
16,719
15,572
1,766
7,877
8,599
0
30,358
W
Vulcan
Fleetheart
Vulcan
23,895
6,563
0
999
9,718
5,178
2,191
4,033
5,543
64,310
0
L
Ganesha
Gazelbow
Ganesha
9,846
57
1,173
2,613
21,994
28,858
0
13,045
8,949
26,029
0
W
17,261
2,333
0
8,588
21,362
20,185
361
12,287
8,894
0
36,707
L
Danzaburou
Imqactt
Danzaburou
7,396
2,535
0
2,675
16,382
7,475
0
8,158
8,224
0
19,939
W
9,476
506
1,232
2,373
25,694
34,549
934
12,898
12,359
30,159
0
W
15,769
1,042
17,190
11,376
18,676
9,302
508
10,379
8,033
54,495
0
L
Chang'e
area51smurf
Chang'e
7,197
789
8,290
6,620
18,608
8,290
1
9,842
8,766
29,986
0
L
16,782
1,252
0
3,939
20,612
17,838
0
12,383
8,229
5,053
40,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,146
Gold Earned
60,576
337
Minions Killed
319
5
Camps Cleared
9
1,488,786
Distance Traveled
1,730,408
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,291
664
157
9
1
289,326
1
W
Odin
12,080
711
38
2
1
346,186
1
W
Vulcan
12,938
761
102
6
2
350,218
0
L
Ganesha
11,139
655
0
0
0
347,206
1
W
Ne Zha
12,045
709
41
2
1
328,830
4
L
Danzaburou
8,631
508
43
3
2
223,902
1
W
Geb
11,519
678
34
2
1
348,291
3
W
Chang'e
11,994
706
104
6
4
356,883
1
L
Chang'e
9,946
585
64
4
1
286,557
3
L
Chaac
10,139
596
73
4
1
341,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role