Player Matchup

Ravana
Ravana
Platinum I
Enkaae
Ravana
Platinum I
Level 128
God Stats
0W - 4L
1,358 SR
Queue Stats
236W - 226L
1,975 MMR
Party 1
Ares
Ares
Platinum I
Enzeon
Ares
Platinum I
Level 117
God Stats
3W - 3L
1,682 SR
Queue Stats
198W - 189L
2,013 MMR
Party 1
Artio
Artio
Platinum I
GranMagno
Artio
Platinum I
Level 158
God Stats
1W - 4L
1,498 SR
Queue Stats
62W - 70L
2,043 MMR
Solo
Rama
Rama
Diamond IV
VoidUG
Rama
Diamond IV
Level 160
God Stats
2W - 2L
1,705 SR
Queue Stats
225W - 188L
2,136 MMR
Solo
Janus
Janus
Platinum IV
shanekgtv
Janus
Platinum IV
Level 155
God Stats
10W - 10L
1,500 SR
Queue Stats
263W - 252L
2,046 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,548 SR
2,043 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,561 SR
1,733 MMR
Osiris
Osiris
Diamond V
 
Osiris
Diamond V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond V
 
Medusa
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum II
 
Geb
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
FireIsSenpai
Erlang Shen
Diamond V
Level 154
God Stats
4W - 2L
1,651 SR
Queue Stats
206W - 190L
2,083 MMR
Solo
Olorun
Olorun
Diamond IV
Flamicken
Olorun
Diamond IV
Level 158
God Stats
14W - 9L
1,654 SR
Queue Stats
439W - 420L
2,082 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Enkaae
Ravana
12
1 / 4 / 5
7,487
468
5,037
9,519
3,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
Enzeon
Ares
11
1 / 5 / 4
7,157
447
5,603
15,497
11,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
GranMagno
Artio
13
3 / 3 / 0
8,156
510
7,632
14,935
16,418
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
VoidUG
Rama
15
4 / 4 / 0
9,070
567
10,048
10,221
3,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
shanekgtv
Janus
14
2 / 4 / 3
8,368
523
7,489
7,639
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GilgameshMorgan Le FayTiamatAthenaDanzaburou

VS

Bans
SetSun WukongGuan YuOdinKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
9 / 1 / 0
9,935
621
11,386
11,072
7,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
 
Medusa
15
3 / 2 / 3
9,179
574
9,035
11,590
3,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
 
Geb
12
1 / 2 / 7
7,284
455
2,482
9,669
6,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
FireIsSenpai
Erlang Shen
13
1 / 3 / 5
8,446
528
9,462
13,356
6,357
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
Flamicken
Olorun
15
6 / 3 / 3
9,264
579
10,693
11,400
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
11
Kills
20
20
Deaths
11
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
9
1
0
9
W
Medusa
 
Medusa
3
2
3
2.25
W
Geb
 
Geb
1
2
7
2.25
L
Ravana
Enkaae
Ravana
1
4
5
0.88
L
Ares
Enzeon
Ares
1
5
4
0.6
W
Erlang Shen
FireIsSenpai
Erlang Shen
1
3
5
1.17
W
Olorun
Flamicken
Olorun
6
3
3
2.5
L
Artio
GranMagno
Artio
3
3
0
1
L
Rama
VoidUG
Rama
4
4
0
1
L
Janus
shanekgtv
Janus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,809
Damage
43,058
57,811
Taken
57,087
37,726
Mitigated
28,709
14,560
Healing
17,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,386
5,039
0
3,577
11,072
7,470
0
3,604
7,310
0
72,346
W
Medusa
 
Medusa
9,035
3,922
0
2,110
11,590
3,901
0
1,968
9,565
0
71,449
W
Geb
 
Geb
2,482
780
0
560
9,669
6,348
15
3,418
6,074
13,773
0
L
Ravana
Enkaae
Ravana
5,037
591
0
1,088
9,519
3,812
0
2,002
7,517
0
46,440
L
Ares
Enzeon
Ares
5,603
542
0
1,803
15,497
11,957
0
6,987
8,510
16,496
0
W
Erlang Shen
FireIsSenpai
Erlang Shen
9,462
5,656
0
5,199
13,356
6,357
0
7,668
5,619
0
41,315
W
Olorun
Flamicken
Olorun
10,693
5,997
796
5,078
11,400
4,633
1,649
5,082
6,071
72,315
9,591
L
Artio
GranMagno
Artio
7,632
913
0
7,176
14,935
16,418
340
677
14,258
41,357
0
L
Rama
VoidUG
Rama
10,048
7,067
0
3,056
10,221
3,188
355
992
9,229
0
64,693
L
Janus
shanekgtv
Janus
7,489
530
59
1,378
7,639
2,351
0
1,214
6,425
60,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,238
Gold Earned
44,108
439
Minions Killed
461
0
Camps Cleared
0
1,581,313
Distance Traveled
1,622,955
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,935
621
113
7
0
371,849
3
W
Medusa
9,179
574
126
8
0
299,193
2
W
Geb
7,284
455
12
1
0
342,750
5
L
Ravana
7,487
468
79
5
0
339,530
6
L
Ares
7,157
447
24
2
0
321,723
6
W
Erlang Shen
8,446
528
78
5
0
319,964
2
W
Olorun
9,264
579
132
8
0
289,199
3
L
Artio
8,156
510
84
5
0
303,663
4
L
Rama
9,070
567
121
8
0
292,719
7
L
Janus
8,368
523
131
8
0
323,678
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role