Player Matchup

Morgan Le Fay
Morgan Le Fay
AzkarDeigo
Morgan Le Fay
Level 28
God Stats
10W - 10L
1,437 SR
Queue Stats
316W - 349L
1,377 Elo+
Solo
Anhur
Anhur
CommanderWeeb
Anhur
Level 17
God Stats
8W - 7L
1,717 SR
Queue Stats
30W - 43L
1,271 Elo+
Solo
Guan Yu
Guan Yu
Jacor95
Guan Yu
Level 12
God Stats
0W - 2L
1,244 SR
Queue Stats
4W - 8L
1,322 Elo+
Solo
Artemis
Artemis
TyphoonLeeroy
Artemis
Level 6
God Stats
7W - 8L
1,234 SR
Queue Stats
34W - 24L
1,060 Elo+
Solo
Fenrir
Fenrir
aliopro
Fenrir
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
64W - 74L
1,323 Elo+
Solo
Team Averages
Level 18
1,427 SR
1,271 Elo+

VS

Team Averages
Level 18
1,478 SR
1,220 Elo+
Scylla
Scylla
FabriziOMG6
Scylla
Level 27
God Stats
2W - 2L
1,631 SR
Queue Stats
3W - 3L
1,260 Elo+
Solo
Loki
Loki
Forshizzzle
Loki
Level 28
God Stats
4W - 5L
1,454 SR
Queue Stats
7W - 14L
1,272 Elo+
Solo
Cernunnos
Cernunnos
Hreivax925
Cernunnos
Level 23
God Stats
10W - 10L
1,409 SR
Queue Stats
407W - 480L
1,327 Elo+
Solo
Ymir
Ymir
VIVALAFEMME
Ymir
Level 10
God Stats
1W - 2L
1,395 SR
Queue Stats
2W - 3L
1,068 Elo+
Solo
Cu Chulainn
Cu Chulainn
xionbaobao
Cu Chulainn
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AzkarDeigo
Morgan Le Fay
10
0 / 3 / 0
5,711
439
3,588
6,513
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 3
6,212
478
4,771
9,287
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
Jacor95
Guan Yu
8
0 / 2 / 3
5,413
416
4,173
6,352
3,815
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
10
3 / 5 / 2
6,531
502
8,175
8,175
2,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
aliopro
Fenrir
9
3 / 3 / 0
6,072
467
2,996
6,552
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
7 / 0 / 2
7,819
601
6,122
6,096
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 5
7,006
539
3,382
7,416
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Hreivax925
Cernunnos
12
8 / 2 / 0
7,797
600
6,823
8,154
1,984
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 1 / 4
5,851
450
1,640
8,015
2,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
xionbaobao
Cu Chulainn
10
3 / 2 / 5
6,168
474
4,907
9,380
4,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
20
20
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AzkarDeigo
Morgan Le Fay
0
3
0
0
L
0
7
3
0.21
W
Scylla
7
0
2
8
W
1
1
5
3.5
W
Cernunnos
Hreivax925
Cernunnos
8
2
0
4
L
Guan Yu
Jacor95
Guan Yu
0
2
3
0.75
L
Artemis
3
5
2
0.8
W
1
1
4
3
L
Fenrir
aliopro
Fenrir
3
3
0
1
W
Cu Chulainn
xionbaobao
Cu Chulainn
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,703
Damage
22,874
36,879
Taken
39,061
12,351
Mitigated
12,803
6,597
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AzkarDeigo
Morgan Le Fay
3,588
171
0
111
6,513
2,138
196
2,392
3,845
29,869
0
L
4,771
2,709
0
1,305
9,287
1,890
0
888
8,399
0
26,485
W
Scylla
6,122
198
0
2,681
6,096
1,629
459
2,823
3,080
44,590
0
W
3,382
462
0
3,814
7,416
2,287
0
0
7,416
0
43,969
W
Cernunnos
Hreivax925
Cernunnos
6,823
3,153
0
1,901
8,154
1,984
2,401
0
8,154
0
33,780
L
Guan Yu
Jacor95
Guan Yu
4,173
398
328
2,290
6,352
3,815
31
1,210
4,684
0
18,037
L
Artemis
8,175
5,232
0
1,653
8,175
2,534
591
1,572
6,254
0
28,373
W
1,640
65
0
830
8,015
2,670
110
267
7,740
15,889
0
L
Fenrir
aliopro
Fenrir
2,996
607
0
910
6,552
1,974
0
1,550
4,873
0
19,906
W
Cu Chulainn
xionbaobao
Cu Chulainn
4,907
652
0
2,455
9,380
4,233
0
275
9,083
0
17,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,939
Gold Earned
34,641
194
Minions Killed
330
0
Camps Cleared
0
1,113,204
Distance Traveled
1,153,312
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,711
439
52
4
0
243,143
1
L
Anhur
6,212
478
43
3
0
200,006
0
W
Scylla
7,819
601
89
7
0
236,675
5
W
Loki
7,006
539
101
8
0
258,644
0
W
Cernunnos
7,797
600
79
6
0
191,410
0
L
Guan Yu
5,413
416
23
2
0
233,758
4
L
Artemis
6,531
502
45
3
0
221,921
1
W
Ymir
5,851
450
25
2
0
206,017
3
L
Fenrir
6,072
467
31
2
0
214,376
0
W
Cu Chulainn
6,168
474
36
3
0
260,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role