Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BennyMama13
Serqet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,123 Elo+
Solo
Cthulhu
Cthulhu
MysticHaise
Cthulhu
Level 20
God Stats
3W - 2L
1,472 SR
Queue Stats
25W - 21L
1,464 Elo+
Solo
Aphrodite
Aphrodite
T2EaRL
Aphrodite
Level 29
God Stats
0W - 3L
1,238 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Horus
Horus
TwistedKoshi
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,290 Elo+
Solo
Team Averages
Level 17
1,442 SR
1,375 Elo+

VS

Team Averages
Level 21
1,595 SR
1,447 Elo+
Nike
Nike
AllM1ght03
Nike
Level 29
God Stats
11W - 5L
1,894 SR
Queue Stats
147W - 186L
1,457 Elo+
Solo
Susano
Susano
WishingManx1313
Susano
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,410 Elo+
Solo
Hel
Hel
expired_alien__
Hel
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,498 Elo+
Solo
Heimdallr
Heimdallr
phil007pop1971
Heimdallr
Level 19
God Stats
11W - 8L
1,712 SR
Queue Stats
52W - 48L
1,444 Elo+
Solo
Ra
Ra
roboy
Ra
Level 23
God Stats
8W - 7L
1,369 SR
Queue Stats
167W - 190L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
2 / 3 / 1
5,471
497
2,563
6,524
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
8
1 / 5 / 0
5,259
478
3,834
9,350
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
MysticHaise
Cthulhu
7
1 / 2 / 2
5,586
508
4,496
9,148
4,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Aphrodite
T2EaRL
Aphrodite
7
0 / 4 / 1
4,496
409
1,100
6,135
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 3 / 1
4,660
424
1,286
5,606
1,591
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
6,070
552
4,377
5,601
2,267
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
5 / 0 / 1
6,570
597
3,373
6,236
1,817
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 2 / 2
5,970
543
4,557
6,918
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
phil007pop1971
Heimdallr
11
5 / 0 / 3
6,656
605
7,014
4,330
1,452
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
10
2 / 1 / 5
6,576
598
4,631
4,174
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
16
17
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
3
1
0.83
W
2
1
0
2
L
Serqet
1
5
0
0.2
L
Cthulhu
MysticHaise
Cthulhu
1
2
2
1
L
Aphrodite
T2EaRL
Aphrodite
0
4
1
0.13
L
0
3
1
0.17
W
5
0
1
5.5
W
2
2
2
1.5
W
Heimdallr
phil007pop1971
Heimdallr
5
0
3
6.5
W
Ra
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,279
Damage
23,952
36,763
Taken
27,259
12,201
Mitigated
9,041
6,804
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,563
1,074
0
1,476
6,524
1,761
0
2,241
4,283
0
23,899
W
4,377
793
0
1,486
5,601
2,267
570
236
5,080
0
26,259
L
Serqet
3,834
1,538
0
1,592
9,350
2,679
0
1,375
7,844
0
21,259
L
Cthulhu
MysticHaise
Cthulhu
4,496
639
0
1,216
9,148
4,251
0
2,494
6,571
19,005
0
L
Aphrodite
T2EaRL
Aphrodite
1,100
266
684
1,617
6,135
1,919
0
2,975
3,119
9,368
0
L
1,286
950
0
219
5,606
1,591
0
103
5,335
0
14,735
W
3,373
859
0
1,500
6,236
1,817
0
586
5,470
0
31,315
W
4,557
426
1,786
4,331
6,918
1,996
1,082
1,930
4,988
29,226
0
W
Heimdallr
phil007pop1971
Heimdallr
7,014
2,374
0
1,422
4,330
1,452
1,113
1,466
2,864
0
27,314
W
Ra
4,631
87
158
1,068
4,174
1,509
893
1,378
2,796
32,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,472
Gold Earned
31,842
159
Minions Killed
285
0
Camps Cleared
0
1,126,250
Distance Traveled
1,036,457
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,471
497
44
4
0
194,615
1
W
Nike
6,070
552
50
5
0
198,693
0
L
Serqet
5,259
478
46
4
0
221,185
1
L
Cthulhu
5,586
508
23
2
0
272,538
0
L
Aphrodite
4,496
409
20
2
0
201,410
0
L
Horus
4,660
424
26
2
0
236,502
0
W
Susano
6,570
597
67
6
0
231,833
2
W
Hel
5,970
543
57
5
0
223,448
3
W
Heimdallr
6,656
605
49
4
0
213,982
2
W
Ra
6,576
598
62
6
0
168,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role