Player Matchup

Charybdis
Charybdis
Jrody
Charybdis
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,599 Elo+
Solo
Danzaburou
Danzaburou
KungFuMiggi
Danzaburou
Level 44
God Stats
2W - 1L
1,803 SR
Queue Stats
231W - 149L
1,649 Elo+
Party 2
Ra
Ra
SRamirez98
Ra
Level 29
God Stats
4W - 3L
1,694 SR
Queue Stats
110W - 104L
1,550 Elo+
Solo
Achilles
Achilles
Superloom
Achilles
Level 15
God Stats
3W - 4L
1,339 SR
Queue Stats
114W - 53L
1,632 Elo+
Party 2
Anubis
Anubis
raver7
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,631 Elo+
Solo
Team Averages
Level 20
1,567 SR
1,612 Elo+

VS

Team Averages
Level 24
1,525 SR
1,553 Elo+
Nike
Nike
DeeksGaming
Nike
Level 28
God Stats
16W - 8L
1,569 SR
Queue Stats
152W - 167L
1,404 Elo+
Party 1
Sobek
Sobek
EarningScarab51
Sobek
Level 19
God Stats
7W - 3L
1,667 SR
Queue Stats
23W - 14L
1,612 Elo+
Solo
Charybdis
Charybdis
PrototypeSylver
Charybdis
Level 28
God Stats
5W - 2L
1,539 SR
Queue Stats
53W - 59L
1,640 Elo+
Solo
Merlin
Merlin
Sadrows
Merlin
Level 16
God Stats
2W - 6L
1,500 SR
Queue Stats
74W - 110L
1,514 Elo+
Party 1
Arachne
Arachne
maggot2
Arachne
Level 29
God Stats
1W - 1L
1,352 SR
Queue Stats
58W - 44L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jrody
Charybdis
8
1 / 7 / 0
5,569
428
1,964
6,954
1,799
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
KungFuMiggi
Danzaburou
12
1 / 4 / 0
6,933
533
4,170
9,663
2,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 0 / 4
8,934
687
5,601
7,237
3,229
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Superloom
Achilles
14
6 / 1 / 0
8,193
630
7,745
9,010
5,998
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
raver7
Anubis
4
0 / 4 / 1
4,738
364
636
2,605
754
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,350
488
4,164
8,287
4,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 1 / 7
7,027
541
2,829
7,244
5,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
PrototypeSylver
Charybdis
12
9 / 2 / 3
7,359
566
7,732
7,104
1,988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Sadrows
Merlin
8
0 / 6 / 1
5,217
401
2,417
6,442
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
maggot2
Arachne
11
2 / 2 / 1
6,306
485
3,367
6,763
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
14
Kills
15
16
Deaths
14
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
0
0.33
W
3
1
7
6.5
L
Charybdis
Jrody
Charybdis
1
7
0
0.14
L
Danzaburou
KungFuMiggi
Danzaburou
1
4
0
0.25
W
Charybdis
PrototypeSylver
Charybdis
9
2
3
5.25
L
6
0
4
8
W
Merlin
Sadrows
Merlin
0
6
1
0.08
L
Achilles
Superloom
Achilles
6
1
0
6
W
Arachne
maggot2
Arachne
2
2
1
1.25
L
Anubis
raver7
Anubis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,116
Damage
20,509
35,469
Taken
35,840
14,642
Mitigated
15,881
10,468
Healing
9,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,164
129
0
1,404
8,287
4,089
209
867
7,110
0
33,735
W
2,829
171
342
3,760
7,244
5,143
643
1,983
5,261
17,878
0
L
Charybdis
Jrody
Charybdis
1,964
709
0
0
6,954
1,799
580
1,349
5,605
0
13,958
L
Danzaburou
KungFuMiggi
Danzaburou
4,170
1,458
0
2,620
9,663
2,862
0
1,068
8,595
0
53,060
W
Charybdis
PrototypeSylver
Charybdis
7,732
3,540
0
1,454
7,104
1,988
885
532
6,572
0
37,627
L
5,601
588
544
3,438
7,237
3,229
889
2,148
5,003
55,157
0
W
Merlin
Sadrows
Merlin
2,417
431
0
24
6,442
1,814
0
2,839
3,557
21,797
0
L
Achilles
Superloom
Achilles
7,745
2,043
0
3,659
9,010
5,998
400
492
8,011
4,678
38,099
W
Arachne
maggot2
Arachne
3,367
1,754
0
2,075
6,763
2,847
0
782
5,752
0
37,227
L
Anubis
raver7
Anubis
636
186
0
207
2,605
754
203
255
2,350
5,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,367
Gold Earned
32,259
357
Minions Killed
272
0
Camps Cleared
0
1,051,739
Distance Traveled
1,211,850
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,350
488
72
6
0
217,271
0
W
Sobek
7,027
541
25
2
0
267,623
6
L
Charybdis
5,569
428
28
2
0
211,141
2
L
Danzaburou
6,933
533
88
7
0
224,314
4
W
Charybdis
7,359
566
81
6
0
246,565
2
L
Ra
8,934
687
127
10
0
258,732
4
W
Merlin
5,217
401
31
2
0
219,034
2
L
Achilles
8,193
630
98
8
0
260,698
6
W
Arachne
6,306
485
63
5
0
261,357
1
L
Anubis
4,738
364
16
1
0
96,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role