Player Matchup

Odin
Odin
 
Odin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Seblunky
Sol
Level 62
God Stats
9W - 5L
1,508 SR
Queue Stats
213W - 225L
1,459 Elo+
Party 1
Gilgamesh
Gilgamesh
its0ffbeat
Gilgamesh
Level 28
God Stats
11W - 7L
1,606 SR
Queue Stats
61W - 44L
1,492 Elo+
Party 1
Team Averages
Level 46
1,538 SR
1,484 Elo+

VS

Team Averages
Level 12
1,574 SR
1,464 Elo+
Tiamat
Tiamat
CyB0RGisMike
Tiamat
Level 13
God Stats
20W - 9L
1,682 SR
Queue Stats
102W - 85L
1,707 Elo+
Party 2
Neith
Neith
near_art49
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,358 Elo+
Party 2
Kukulkan
Kukulkan
spartang0d2018
Kukulkan
Level 12
God Stats
1W - 2L
1,539 SR
Queue Stats
5W - 14L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 0 / 8
7,130
713
5,731
9,405
6,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
6 / 0 / 4
8,233
823
7,830
5,790
1,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
its0ffbeat
Gilgamesh
11
3 / 1 / 6
7,673
767
2,704
5,383
3,374
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
1 / 2 / 0
6,230
623
4,006
5,545
6,446
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
8
0 / 5 / 1
6,062
606
6,464
6,646
2,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
9
0 / 3 / 0
6,108
611
3,011
5,036
1,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
8
5
L
Tiamat
1
2
0
0.5
W
6
0
4
8
W
Gilgamesh
its0ffbeat
Gilgamesh
3
1
6
6
L
Neith
0
5
1
0.1
L
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,265
Damage
13,481
20,578
Taken
17,227
11,652
Mitigated
10,344
11,212
Healing
3,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,731
346
0
4,672
9,405
6,302
64
3,076
6,329
706
22,634
L
Tiamat
4,006
142
0
1,941
5,545
6,446
0
2,825
2,443
15,631
0
W
7,830
2,429
0
4,309
5,790
1,976
1,148
3,289
2,501
39,160
0
W
Gilgamesh
its0ffbeat
Gilgamesh
2,704
438
315
1,916
5,383
3,374
275
1,960
3,423
0
12,663
L
Neith
6,464
3,239
0
1,076
6,646
2,220
0
3,292
3,154
0
15,818
L
Kukulkan
3,011
206
0
0
5,036
1,678
0
2,058
2,809
17,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,036
Gold Earned
18,400
124
Minions Killed
100
8
Camps Cleared
2
616,800
Distance Traveled
535,327
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,130
713
38
4
3
231,735
3
L
Tiamat
6,230
623
22
2
2
191,922
2
W
Sol
8,233
823
68
7
4
192,131
3
W
Gilgamesh
7,673
767
18
2
1
192,934
0
L
Neith
6,062
606
23
2
0
187,642
5
L
Kukulkan
6,108
611
55
6
0
155,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role