Player Matchup

Sun Wukong
Sun Wukong
Farisbalic54
Sun Wukong
Level 60
God Stats
7W - 10L
1,374 SR
Queue Stats
29W - 40L
1,241 Elo+
Party 2
Ymir
Ymir
Foreign_Relation
Ymir
Level 77
God Stats
2W - 3L
1,746 SR
Queue Stats
30W - 53L
1,243 Elo+
Party 2
Ares
Ares
KingDanny2x
Ares
Level 14
God Stats
5W - 6L
1,445 SR
Queue Stats
6W - 11L
1,210 Elo+
Party 2
Team Averages
Level 50
1,522 SR
1,231 Elo+

VS

Team Averages
Level 25
1,301 SR
1,129 Elo+
Hera
Hera
Animelover1227
Hera
Level 16
God Stats
1W - 11L
1,251 SR
Queue Stats
1W - 14L
1,129 Elo+
Party 1
Bakasura
Bakasura
FlamePurge42
Bakasura
Level 42
God Stats
0W - 1L
1,151 SR
Queue Stats
1W - 16L
1,129 Elo+
Party 1
Janus
Janus
Lnholladay
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Farisbalic54
Sun Wukong
15
6 / 0 / 14
13,485
642
10,490
12,370
8,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
16 / 3 / 13
15,074
718
19,020
23,974
21,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 2 / 20
14,310
681
13,921
23,712
18,272
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 2
10,727
511
7,231
14,336
8,985
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
FlamePurge42
Bakasura
13
4 / 12 / 0
12,197
581
12,075
22,434
10,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
13
0 / 9 / 1
10,662
508
19,719
16,059
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
7
32
Kills
4
5
Deaths
32
47
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
W
Sun Wukong
Farisbalic54
Sun Wukong
6
0
14
13
L
Bakasura
FlamePurge42
Bakasura
4
12
0
0.33
W
16
3
13
7.5
W
10
2
20
10
L
Janus
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,431
Damage
39,025
60,056
Taken
52,829
48,363
Mitigated
26,148
8,286
Healing
4,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,231
2,096
0
190
14,336
8,985
701
9,472
4,864
37,596
0
W
Sun Wukong
Farisbalic54
Sun Wukong
10,490
1,755
0
5,312
12,370
8,786
1,529
3,954
7,879
0
43,463
L
Bakasura
FlamePurge42
Bakasura
12,075
8,295
0
2,676
22,434
10,875
0
13,765
8,669
0
23,131
W
19,020
3,216
0
2,511
23,974
21,305
127
10,177
12,427
62,234
0
W
13,921
837
0
463
23,712
18,272
756
13,945
9,262
42,494
0
L
Janus
19,719
4,080
0
1,463
16,059
6,288
0
9,928
6,131
43,505
2,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,869
Gold Earned
33,586
174
Minions Killed
171
12
Camps Cleared
3
972,973
Distance Traveled
889,998
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,727
511
51
2
0
279,018
0
W
Sun Wukong
13,485
642
57
3
5
199,942
0
L
Bakasura
12,197
581
51
2
2
315,637
0
W
Ymir
15,074
718
68
3
5
378,025
1
W
Ares
14,310
681
49
2
2
395,006
0
L
Janus
10,662
508
69
3
1
295,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role