Player Matchup

Nemesis
Nemesis
Gold II
BranBot1234
Nemesis
Gold II
Level 65
God Stats
6W - 8L
1,601 SR
Queue Stats
46W - 49L
1,640 MMR
Solo
Eset
Eset
Platinum III
DEESGOUSTANG
Eset
Platinum III
Level 124
God Stats
5W - 8L
1,427 SR
Queue Stats
1,201W - 1,186L
1,659 MMR
Solo
Ganesha
Ganesha
Gold II
John_Of_Norrath
Ganesha
Gold II
Level 160
God Stats
36W - 33L
1,669 SR
Queue Stats
96W - 98L
1,653 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Scorpion7104
Cu Chulainn
Gold V
Level 36
God Stats
30W - 50L
1,509 SR
Queue Stats
84W - 174L
1,649 MMR
Solo
Neith
Neith
Gold I
jtain710
Neith
Gold I
Level 157
God Stats
0W - 7L
1,147 SR
Queue Stats
75W - 76L
1,619 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,470 SR
1,644 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,670 SR
1,645 MMR
Artio
Artio
Gold IV
Burrakkuraia
Artio
Gold IV
Level 66
God Stats
3W - 0L
1,551 SR
Queue Stats
49W - 42L
1,617 MMR
Solo
Osiris
Osiris
Silver I
JH3Y
Osiris
Silver I
Level 160
God Stats
1W - 0L
1,839 SR
Queue Stats
6W - 0L
1,672 MMR
Party 1
Danzaburou
Danzaburou
Gold V
SEBAS2601
Danzaburou
Gold V
Level 109
God Stats
6W - 1L
1,500 SR
Queue Stats
27W - 28L
1,628 MMR
Solo
Tiamat
Tiamat
Silver I
XEN0M0RPHE0US
Tiamat
Silver I
Level 158
God Stats
2W - 0L
1,870 SR
Queue Stats
6W - 0L
1,672 MMR
Party 1
Loki
Loki
Gold II
shieri17
Loki
Gold II
Level 156
God Stats
73W - 59L
1,592 SR
Queue Stats
353W - 339L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BranBot1234
Nemesis
10
1 / 5 / 0
6,802
523
2,719
8,942
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 7 / 0
5,836
449
3,959
8,059
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
5,752
442
1,901
7,494
3,405
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Scorpion7104
Cu Chulainn
10
0 / 8 / 1
6,199
477
2,528
12,203
8,024
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
jtain710
Neith
6
0 / 0 / 0
4,901
377
2,634
1,748
346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
OdinPersephoneAthenaMorgan Le FayGilgamesh

VS

Bans
YemojaErlang ShenYmirFafnirArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
6,425
494
1,665
9,215
5,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
JH3Y
Osiris
13
10 / 0 / 3
8,300
638
7,610
7,241
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
SEBAS2601
Danzaburou
13
0 / 0 / 0
7,729
595
2,178
5,604
1,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 0 / 6
8,328
641
7,463
4,813
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
14
7 / 1 / 2
8,514
655
7,199
6,499
2,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
21
21
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BranBot1234
Nemesis
1
5
0
0.2
W
0
0
3
1.5
L
0
7
0
0
W
Osiris
JH3Y
Osiris
10
0
3
11.5
L
0
1
1
0.5
W
Danzaburou
SEBAS2601
Danzaburou
0
0
0
0
L
Cu Chulainn
Scorpion7104
Cu Chulainn
0
8
1
0.06
W
4
0
6
7
L
Neith
jtain710
Neith
0
0
0
0
W
Loki
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,741
Damage
26,115
38,446
Taken
33,372
17,606
Mitigated
17,688
6,727
Healing
13,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BranBot1234
Nemesis
2,719
971
0
842
8,942
3,154
0
431
8,475
0
33,240
W
1,665
342
86
3,900
9,215
5,922
0
1,572
7,505
19,343
0
L
3,959
256
0
1,305
8,059
2,677
0
4,260
3,503
29,189
0
W
Osiris
JH3Y
Osiris
7,610
3,849
0
3,752
7,241
4,254
0
1,518
5,565
0
52,612
L
1,901
64
0
2,334
7,494
3,405
0
2,792
4,642
16,884
0
W
Danzaburou
SEBAS2601
Danzaburou
2,178
889
0
2,371
5,604
1,758
1,887
848
4,716
0
48,303
L
Cu Chulainn
Scorpion7104
Cu Chulainn
2,528
352
0
1,562
12,203
8,024
145
916
11,257
2,136
25,422
W
7,463
996
133
2,388
4,813
3,441
0
1,894
2,624
56,139
0
L
Neith
jtain710
Neith
2,634
674
0
684
1,748
346
0
307
1,441
0
15,424
W
Loki
7,199
2,075
0
750
6,499
2,313
2,172
224
5,966
0
49,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,490
Gold Earned
39,296
274
Minions Killed
438
0
Camps Cleared
0
1,029,551
Distance Traveled
1,227,803
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,802
523
81
6
0
269,437
2
W
Artio
6,425
494
18
1
0
249,135
6
L
Eset
5,836
449
77
6
0
214,708
5
W
Osiris
8,300
638
87
7
0
281,873
3
L
Ganesha
5,752
442
15
1
0
233,803
6
W
Danzaburou
7,729
595
114
9
0
199,341
4
L
Cu Chulainn
6,199
477
56
4
0
201,827
0
W
Tiamat
8,328
641
116
9
0
270,253
2
L
Neith
4,901
377
45
3
0
109,776
1
W
Loki
8,514
655
103
8
0
227,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role