Player Matchup

Hades
Hades
Arty Aikido
Hades
Level 31
God Stats
8W - 4L
1,626 SR
Queue Stats
127W - 112L
1,563 Elo+
Party 3
Bacchus
Bacchus
Gpasplusdami
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,855 Elo+
Party 3
Neith
Neith
Vystural patate
Neith
Level 86
God Stats
3W - 2L
1,554 SR
Queue Stats
101W - 68L
1,554 Elo+
Party 3
Cerberus
Cerberus
mathminous
Cerberus
Level 111
God Stats
2W - 2L
1,732 SR
Queue Stats
194W - 164L
1,581 Elo+
Party 3
Set
Set
qT Fofo
Set
Level 109
God Stats
2W - 4L
1,529 SR
Queue Stats
392W - 354L
1,596 Elo+
Party 3
Team Averages
Level 68
1,588 SR
1,630 Elo+

VS

Team Averages
Level 89
1,625 SR
1,562 Elo+
Danzaburou
Danzaburou
NamelessTress
Danzaburou
Level 21
God Stats
6W - 6L
1,684 SR
Queue Stats
283W - 215L
1,637 Elo+
Party 1
Thor
Thor
RRamman 44
Thor
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 194L
1,498 Elo+
Party 2
Artemis
Artemis
Sheepdog0507
Artemis
Level 46
God Stats
3W - 1L
1,704 SR
Queue Stats
121W - 115L
1,504 Elo+
Party 2
Zhong Kui
Zhong Kui
xDJnoSWAGx
Zhong Kui
Level 155
God Stats
3W - 3L
1,635 SR
Queue Stats
357W - 299L
1,599 Elo+
Party 1
Ra
Ra
xTRIGGAxFINGGAx
Ra
Level 158
God Stats
21W - 20L
1,601 SR
Queue Stats
549W - 482L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
8,999
450
6,314
20,452
11,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Gpasplusdami
Bacchus
11
0 / 5 / 4
7,718
386
5,715
15,164
16,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 6 / 3
10,721
536
8,566
12,438
4,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
mathminous
Cerberus
19
5 / 1 / 1
11,033
552
13,542
18,254
21,331
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Set
17
3 / 4 / 5
10,372
519
13,340
17,245
10,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NamelessTress
Danzaburou
18
10 / 2 / 3
12,339
617
23,366
15,939
6,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 5 / 9
10,167
508
6,548
12,814
5,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Sheepdog0507
Artemis
18
5 / 3 / 4
11,376
569
6,727
12,542
4,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
xDJnoSWAGx
Zhong Kui
17
7 / 1 / 7
10,957
548
17,028
16,630
15,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
0 / 1 / 4
11,260
563
9,045
12,073
9,898
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
12
Kills
22
22
Deaths
12
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Bacchus
Gpasplusdami
Bacchus
0
5
4
0.4
W
Danzaburou
NamelessTress
Danzaburou
10
2
3
5.75
W
0
5
9
0.9
W
Artemis
Sheepdog0507
Artemis
5
3
4
2.33
L
3
6
3
0.75
L
Cerberus
mathminous
Cerberus
5
1
1
5.5
L
Set
3
4
5
1.38
W
Zhong Kui
xDJnoSWAGx
Zhong Kui
7
1
7
10.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,477
Damage
62,714
83,553
Taken
69,998
64,412
Mitigated
41,802
20,143
Healing
27,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,314
1,293
24
7,040
20,452
11,899
716
3,729
16,723
48,238
0
L
Bacchus
Gpasplusdami
Bacchus
5,715
219
0
438
15,164
16,673
0
4,276
10,888
16,556
0
W
Danzaburou
NamelessTress
Danzaburou
23,366
14,066
0
7,907
15,939
6,322
342
7,706
8,233
0
93,962
W
6,548
2,444
0
406
12,814
5,051
199
3,515
9,299
0
78,234
W
Artemis
Sheepdog0507
Artemis
6,727
2,166
0
4,336
12,542
4,906
0
881
11,661
0
87,164
L
8,566
3,243
0
2,504
12,438
4,394
3,253
3,691
8,747
0
80,791
L
Cerberus
mathminous
Cerberus
13,542
682
0
8,195
18,254
21,331
0
8,057
10,197
93,799
0
L
Set
13,340
6,150
0
1,942
17,245
10,115
0
6,320
10,925
0
84,031
W
Zhong Kui
xDJnoSWAGx
Zhong Kui
17,028
1,514
0
9,054
16,630
15,625
422
6,253
10,377
71,818
0
W
9,045
552
961
4,576
12,073
9,898
0
7,330
4,743
86,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,843
Gold Earned
56,099
617
Minions Killed
711
0
Camps Cleared
0
1,846,075
Distance Traveled
1,719,651
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,999
450
95
5
0
333,249
1
L
Bacchus
7,718
386
19
1
0
361,181
2
W
Danzaburou
12,339
617
133
7
0
323,515
2
W
Thor
10,167
508
129
6
0
394,754
5
W
Artemis
11,376
569
160
8
0
355,216
1
L
Neith
10,721
536
146
7
0
327,516
2
L
Cerberus
11,033
552
214
11
0
406,086
1
L
Set
10,372
519
143
7
0
418,043
1
W
Zhong Kui
10,957
548
100
5
0
349,303
0
W
Ra
11,260
563
189
9
0
296,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role