Player Matchup

Morgan Le Fay
Morgan Le Fay
ChaChaxPRx
Morgan Le Fay
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
amonkeybrain
Mulan
Level 109
God Stats
0W - 1L
1,636 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
heart8080
Danzaburou
Level 17
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
nightwing_42
Sylvanus
Level 101
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 67
1,484 SR
1,500 Elo+

VS

Team Averages
Level 145
1,519 SR
1,510 Elo+
Gilgamesh
Gilgamesh
ChezAlmighty
Gilgamesh
Level 126
God Stats
1W - 1L
1,611 SR
Queue Stats
5W - 2L
1,692 Elo+
Party 2
Nox
Nox
KappaCastillo
Nox
Level 152
God Stats
1W - 0L
1,714 SR
Queue Stats
9W - 8L
1,407 Elo+
Party 2
Hercules
Hercules
PERPDADDY
Hercules
Level 141
God Stats
2W - 0L
1,505 SR
Queue Stats
6W - 5L
1,498 Elo+
Party 2
Sol
Sol
WhiteBirdBrrrr
Sol
Level 159
God Stats
1W - 0L
1,245 SR
Queue Stats
8W - 7L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChaChaxPRx
Morgan Le Fay
14
3 / 6 / 0
9,051
754
4,225
9,224
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 2 / 2
8,912
743
7,350
12,531
10,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
heart8080
Danzaburou
14
0 / 5 / 2
7,901
658
4,446
8,171
2,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
nightwing_42
Sylvanus
14
1 / 5 / 1
8,277
690
6,564
12,265
12,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChezAlmighty
Gilgamesh
15
3 / 2 / 6
9,561
797
7,714
12,701
9,247
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
11 / 1 / 3
11,152
929
13,029
6,768
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
PERPDADDY
Hercules
15
1 / 3 / 8
9,650
804
4,228
15,909
11,435
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 1 / 7
10,321
860
10,784
6,260
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
18
18
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ChaChaxPRx
Morgan Le Fay
3
6
0
0.5
W
Gilgamesh
ChezAlmighty
Gilgamesh
3
2
6
3
W
11
1
3
12.5
W
Hercules
PERPDADDY
Hercules
1
3
8
1.67
W
3
1
7
6.5
L
3
2
2
2
L
Danzaburou
heart8080
Danzaburou
0
5
2
0.2
L
Sylvanus
nightwing_42
Sylvanus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,585
Damage
35,755
42,191
Taken
41,638
29,557
Mitigated
25,756
8,067
Healing
14,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ChaChaxPRx
Morgan Le Fay
4,225
682
0
175
9,224
3,524
0
4,862
4,070
27,657
0
W
Gilgamesh
ChezAlmighty
Gilgamesh
7,714
1,095
223
1,935
12,701
9,247
443
2,964
9,374
0
26,391
W
13,029
609
0
1,760
6,768
2,969
710
2,059
4,597
44,767
0
W
Hercules
PERPDADDY
Hercules
4,228
1,384
541
6,375
15,909
11,435
70
2,753
12,656
0
20,034
W
10,784
1,909
678
2,913
6,260
2,105
2,867
2,970
3,175
47,299
0
L
7,350
691
0
3,719
12,531
10,913
0
5,776
6,322
0
27,288
L
Danzaburou
heart8080
Danzaburou
4,446
2,093
0
556
8,171
2,713
0
4,903
2,972
0
21,609
L
Sylvanus
nightwing_42
Sylvanus
6,564
1,557
602
3,015
12,265
12,407
32
7,293
4,560
20,366
3,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,141
Gold Earned
40,684
188
Minions Killed
233
9
Camps Cleared
11
699,552
Distance Traveled
947,670
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,051
754
55
5
3
161,794
1
W
Gilgamesh
9,561
797
44
4
3
248,524
1
W
Nox
11,152
929
79
7
1
245,092
2
W
Hercules
9,650
804
25
2
5
215,121
1
W
Sol
10,321
860
85
7
2
238,933
0
L
Mulan
8,912
743
42
4
1
219,292
7
L
Danzaburou
7,901
658
38
3
3
178,813
0
L
Sylvanus
8,277
690
53
4
2
139,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role