Player Matchup

Chaac
Chaac
SploodgeSocket
Chaac
Level 25
God Stats
2W - 1L
1,514 SR
Queue Stats
38W - 52L
1,452 Elo+
Party 1
Ah Puch
Ah Puch
SpookyGirlClub
Ah Puch
Level 127
God Stats
3W - 3L
1,517 SR
Queue Stats
56W - 64L
1,392 Elo+
Party 1
Neith
Neith
Vickers3874
Neith
Level 97
God Stats
3W - 3L
1,300 SR
Queue Stats
35W - 35L
1,409 Elo+
Party 1
Team Averages
Level 83
1,443 SR
1,418 Elo+

VS

Team Averages
Level 37
1,534 SR
1,343 Elo+
Kukulkan
Kukulkan
Lucas895
Kukulkan
Level 28
God Stats
9W - 8L
1,568 SR
Queue Stats
290W - 348L
1,372 Elo+
Solo
Charybdis
Charybdis
Rijian
Charybdis
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 133L
1,336 Elo+
Party 2
Izanami
Izanami
Zeliic
Izanami
Level 25
God Stats
7W - 5L
1,534 SR
Queue Stats
51W - 63L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 14
10,288
643
13,339
19,853
17,108
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
7 / 3 / 10
11,178
699
14,142
10,571
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
9 / 0 / 6
11,719
732
6,572
8,638
3,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lucas895
Kukulkan
13
3 / 3 / 4
9,766
610
9,802
11,176
4,223
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Rijian
Charybdis
13
2 / 6 / 4
9,328
583
4,916
11,761
7,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Zeliic
Izanami
12
3 / 9 / 5
9,689
606
9,309
14,394
7,453
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
18
Kills
8
9
Deaths
18
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Lucas895
Kukulkan
3
3
4
1.67
L
Charybdis
Rijian
Charybdis
2
6
4
0.67
W
2
6
14
1.5
W
7
3
10
4
W
9
0
6
12
L
Izanami
Zeliic
Izanami
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,053
Damage
24,027
39,062
Taken
37,331
24,389
Mitigated
19,454
16,482
Healing
3,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Lucas895
Kukulkan
9,802
333
0
0
11,176
4,223
0
3,676
7,236
47,698
0
L
Charybdis
Rijian
Charybdis
4,916
2,138
0
1,858
11,761
7,778
358
4,416
6,925
0
20,174
W
13,339
1,828
484
7,720
19,853
17,108
505
5,037
14,816
0
32,016
W
14,142
966
748
3,153
10,571
3,772
629
2,248
8,323
38,785
0
W
6,572
1,578
534
3,843
8,638
3,509
1,785
3,218
5,420
0
48,461
L
Izanami
Zeliic
Izanami
9,309
5,744
0
1,708
14,394
7,453
921
5,550
8,462
0
21,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,185
Gold Earned
28,783
195
Minions Killed
198
9
Camps Cleared
4
840,068
Distance Traveled
741,124
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,766
610
104
7
1
283,694
4
L
Charybdis
9,328
583
53
3
3
233,226
2
W
Chaac
10,288
643
28
2
2
297,845
1
W
Ah Puch
11,178
699
76
5
1
254,710
5
W
Neith
11,719
732
91
6
6
287,513
1
L
Izanami
9,689
606
41
3
0
224,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role