Player Matchup

Bellona
Bellona
Nymeriaov
Bellona
Level 106
God Stats
2W - 2L
1,629 SR
Queue Stats
249W - 210L
1,492 Elo+
Party 3
Charybdis
Charybdis
Snibblie
Charybdis
Level 142
God Stats
27W - 27L
1,297 SR
Queue Stats
537W - 488L
1,522 Elo+
Party 2
Ne Zha
Ne Zha
jbaayoun
Ne Zha
Level 128
God Stats
1W - 6L
1,238 SR
Queue Stats
450W - 411L
1,508 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
uwucita
Morgan Le Fay
Level 55
God Stats
1W - 4L
1,404 SR
Queue Stats
111W - 105L
1,466 Elo+
Party 3
Gilgamesh
Gilgamesh
xxxxKottonMouth
Gilgamesh
Level 157
God Stats
22W - 14L
1,631 SR
Queue Stats
928W - 877L
1,533 Elo+
Solo
Team Averages
Level 118
1,440 SR
1,504 Elo+

VS

Team Averages
Level 113
1,633 SR
1,500 Elo+
Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CrazyChazW
Cthulhu
Level 150
God Stats
3W - 2L
1,499 SR
Queue Stats
225W - 199L
1,473 Elo+
Solo
Cernunnos
Cernunnos
DropTopFarm
Cernunnos
Level 160
God Stats
7W - 3L
1,558 SR
Queue Stats
774W - 743L
1,509 Elo+
Party 1
Merlin
Merlin
Tsumi_Honshu
Merlin
Level 65
God Stats
2W - 1L
1,865 SR
Queue Stats
177W - 188L
1,512 Elo+
Solo
Odin
Odin
osmelee
Odin
Level 64
God Stats
9W - 1L
1,741 SR
Queue Stats
340W - 319L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nymeriaov
Bellona
12
2 / 2 / 0
7,495
468
7,506
13,563
8,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Snibblie
Charybdis
14
2 / 4 / 2
8,070
504
9,908
11,686
3,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
jbaayoun
Ne Zha
11
0 / 5 / 5
7,048
441
5,234
13,841
9,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
uwucita
Morgan Le Fay
11
1 / 7 / 1
6,657
416
6,146
10,630
3,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
xxxxKottonMouth
Gilgamesh
13
4 / 3 / 1
8,235
515
7,156
12,112
5,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
7 / 1 / 4
9,963
623
8,910
13,148
5,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
CrazyChazW
Cthulhu
12
1 / 3 / 9
7,958
497
8,008
12,355
9,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
DropTopFarm
Cernunnos
15
4 / 2 / 4
9,301
581
6,131
11,116
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
15
5 / 1 / 7
9,317
582
13,275
6,447
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
osmelee
Odin
15
4 / 2 / 3
9,040
565
9,293
12,069
8,284
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
21
21
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
1
4
9
W
Cthulhu
CrazyChazW
Cthulhu
1
3
9
1.83
W
Cernunnos
DropTopFarm
Cernunnos
4
2
4
3
L
Bellona
Nymeriaov
Bellona
2
2
0
1
L
Charybdis
Snibblie
Charybdis
2
4
2
0.75
W
Merlin
5
1
7
8.5
L
Ne Zha
jbaayoun
Ne Zha
0
5
5
0.5
W
Odin
osmelee
Odin
4
2
3
2.75
L
Morgan Le Fay
uwucita
Morgan Le Fay
1
7
1
0.21
L
Gilgamesh
xxxxKottonMouth
Gilgamesh
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,950
Damage
45,617
61,832
Taken
55,135
30,527
Mitigated
29,893
12,387
Healing
18,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,910
5,355
0
5,889
13,148
5,925
307
1,842
11,202
0
78,140
W
Cthulhu
CrazyChazW
Cthulhu
8,008
393
273
1,850
12,355
9,699
0
1,892
10,391
21,781
0
W
Cernunnos
DropTopFarm
Cernunnos
6,131
2,898
0
4,869
11,116
3,591
544
643
10,425
0
61,714
L
Bellona
Nymeriaov
Bellona
7,506
2,620
0
2,451
13,563
8,257
0
6,125
7,187
0
37,222
L
Charybdis
Snibblie
Charybdis
9,908
5,022
0
3,826
11,686
3,884
0
1,123
10,563
0
66,078
W
Merlin
13,275
780
0
2,236
6,447
2,394
461
592
5,767
55,726
0
L
Ne Zha
jbaayoun
Ne Zha
5,234
1,331
0
2,308
13,841
9,048
0
5,259
8,195
0
20,452
W
Odin
osmelee
Odin
9,293
1,403
0
3,536
12,069
8,284
0
1,179
10,774
7,361
40,906
L
Morgan Le Fay
uwucita
Morgan Le Fay
6,146
369
0
1,338
10,630
3,357
0
4,888
5,326
35,380
0
L
Gilgamesh
xxxxKottonMouth
Gilgamesh
7,156
1,945
0
2,464
12,112
5,981
0
5,287
6,468
0
55,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,505
Gold Earned
45,579
414
Minions Killed
456
0
Camps Cleared
0
1,538,419
Distance Traveled
1,669,628
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,963
623
117
7
0
389,250
2
W
Cthulhu
7,958
497
32
2
0
345,751
7
W
Cernunnos
9,301
581
116
7
0
282,154
2
L
Bellona
7,495
468
92
6
0
315,866
4
L
Charybdis
8,070
504
111
7
0
261,824
7
W
Merlin
9,317
582
86
5
0
311,201
1
L
Ne Zha
7,048
441
38
2
0
329,633
9
W
Odin
9,040
565
105
7
0
341,272
1
L
Morgan Le Fay
6,657
416
82
5
0
289,087
1
L
Gilgamesh
8,235
515
91
6
0
342,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role