Player Matchup

Jormungandr
Jormungandr
A Vital Fate
Jormungandr
Level 23
God Stats
1W - 2L
1,412 SR
Queue Stats
2W - 4L
1,589 Elo+
Party 3
Baron Samedi
Baron Samedi
BooBear1218
Baron Samedi
Level 3
God Stats
1W - 1L
1,743 SR
Queue Stats
2W - 1L
1,693 Elo+
Party 3
Ratatoskr
Ratatoskr
Dalt0n12
Ratatoskr
Level 115
God Stats
3W - 3L
1,489 SR
Queue Stats
75W - 91L
1,388 Elo+
Party 3
Xbalanque
Xbalanque
Squally48
Xbalanque
Level 60
God Stats
0W - 1L
1,707 SR
Queue Stats
6W - 14L
1,457 Elo+
Party 3
Olorun
Olorun
final_inventor
Olorun
Level 44
God Stats
1W - 2L
1,418 SR
Queue Stats
59W - 77L
1,440 Elo+
Solo
Team Averages
Level 49
1,554 SR
1,513 Elo+

VS

Team Averages
Level 46
1,547 SR
1,539 Elo+
Hades
Hades
NorthernGrid
Hades
Level 28
God Stats
12W - 13L
1,587 SR
Queue Stats
252W - 243L
1,482 Elo+
Party 1
Odin
Odin
SandBaby
Odin
Level 45
God Stats
15W - 6L
1,693 SR
Queue Stats
82W - 70L
1,548 Elo+
Party 1
Artemis
Artemis
SpooneyAgenda37
Artemis
Level 27
God Stats
1W - 0L
1,514 SR
Queue Stats
24W - 11L
1,633 Elo+
Party 2
Fenrir
Fenrir
chamy470
Fenrir
Level 44
God Stats
1W - 0L
1,318 SR
Queue Stats
22W - 30L
1,426 Elo+
Solo
Artio
Artio
xCarnage310
Artio
Level 86
God Stats
12W - 2L
1,623 SR
Queue Stats
40W - 15L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A Vital Fate
Jormungandr
17
2 / 1 / 6
11,094
925
11,150
19,514
19,193
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
BooBear1218
Baron Samedi
17
3 / 8 / 5
11,637
970
20,769
20,796
9,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
Dalt0n12
Ratatoskr
17
1 / 4 / 5
10,991
916
8,028
29,019
14,464
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
Squally48
Xbalanque
17
2 / 9 / 5
11,063
922
11,880
19,399
7,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 10 / 6
11,332
944
10,168
20,682
8,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 14
12,131
1,011
14,859
9,261
7,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
19
8 / 1 / 16
12,239
1,020
26,649
18,027
22,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 2 / 13
12,159
1,013
26,438
10,670
4,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
chamy470
Fenrir
19
13 / 3 / 8
13,204
1,100
19,191
14,717
6,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
3 / 3 / 25
12,166
1,014
17,662
20,740
28,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
108
9
Kills
32
32
Deaths
9
27
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
A Vital Fate
Jormungandr
2
1
6
5
L
Baron Samedi
BooBear1218
Baron Samedi
3
8
5
0.69
L
Ratatoskr
Dalt0n12
Ratatoskr
1
4
5
0.88
W
2
0
14
9
W
Odin
8
1
16
16
W
6
2
13
6.25
L
Xbalanque
Squally48
Xbalanque
2
9
5
0.5
W
Fenrir
chamy470
Fenrir
13
3
8
5.67
L
1
10
6
0.4
W
3
3
25
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,995
Damage
104,799
109,410
Taken
73,415
59,784
Mitigated
70,573
12,953
Healing
26,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
A Vital Fate
Jormungandr
11,150
3,273
0
0
19,514
19,193
0
7,144
12,370
26,577
0
L
Baron Samedi
BooBear1218
Baron Samedi
20,769
2,645
2,080
1,442
20,796
9,950
0
6,071
14,725
44,155
0
L
Ratatoskr
Dalt0n12
Ratatoskr
8,028
1,517
76
4,742
29,019
14,464
0
10,508
18,511
0
19,894
W
14,859
847
456
5,767
9,261
7,851
0
4,836
4,425
60,308
0
W
Odin
26,649
4,447
489
1,516
18,027
22,749
0
8,952
9,075
4,761
28,804
W
26,438
14,733
440
1,848
10,670
4,803
0
7,442
3,228
0
49,726
L
Xbalanque
Squally48
Xbalanque
11,880
6,644
0
1,650
19,399
7,642
0
5,764
13,635
0
24,638
W
Fenrir
chamy470
Fenrir
19,191
4,981
449
2,560
14,717
6,742
0
8,334
6,383
0
26,899
L
10,168
3,815
1,043
1,920
20,682
8,535
0
6,011
14,671
30,321
0
W
17,662
693
5,880
7,278
20,740
28,428
0
12,523
8,217
32,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,117
Gold Earned
61,899
203
Minions Killed
250
7
Camps Cleared
4
1,056,520
Distance Traveled
1,154,748
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,094
925
47
4
1
237,588
0
L
Baron Samedi
11,637
970
48
4
0
199,454
0
L
Ratatoskr
10,991
916
31
3
1
281,511
0
W
Hades
12,131
1,011
133
11
2
248,385
0
W
Odin
12,239
1,020
13
1
0
260,041
0
W
Artemis
12,159
1,013
62
5
1
185,973
4
L
Xbalanque
11,063
922
28
2
3
162,406
0
W
Fenrir
13,204
1,100
19
2
0
237,358
0
L
Olorun
11,332
944
49
4
2
175,561
0
W
Artio
12,166
1,014
23
2
1
222,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role