Player Matchup

Cu Chulainn
Cu Chulainn
Backed
Cu Chulainn
Level 25
God Stats
3W - 0L
1,723 SR
Queue Stats
17W - 6L
1,628 Elo+
Party 1
Izanami
Izanami
Coyode
Izanami
Level 4
God Stats
2W - 1L
1,795 SR
Queue Stats
6W - 3L
1,607 Elo+
Party 1
Apollo
Apollo
IllStrokeYaChick
Apollo
Level 16
God Stats
6W - 0L
1,685 SR
Queue Stats
221W - 192L
1,466 Elo+
Solo
Artio
Artio
KingKitz02
Artio
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 18L
1,441 Elo+
Solo
Nemesis
Nemesis
Seb205
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,544 Elo+
Solo
Team Averages
Level 14
1,640 SR
1,537 Elo+

VS

Team Averages
Level 16
1,530 SR
1,553 Elo+
Bellona
Bellona
Lucmals
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 44L
1,607 Elo+
Solo
Anubis
Anubis
Simon07132562
Anubis
Level 29
God Stats
3W - 2L
1,464 SR
Queue Stats
217W - 217L
1,507 Elo+
Solo
Charybdis
Charybdis
Smelly 0ld Lady
Charybdis
Level 16
God Stats
1W - 3L
1,686 SR
Queue Stats
94W - 112L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
To-kyo_yt
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Solo
Zeus
Zeus
bulgingpotatoe
Zeus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 110L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Backed
Cu Chulainn
19
12 / 3 / 8
13,806
628
18,096
19,030
17,380
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Coyode
Izanami
19
8 / 4 / 6
13,397
609
16,714
16,104
4,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
19 / 1 / 6
16,182
736
23,536
16,949
7,311
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
15
1 / 6 / 10
11,467
521
1,911
15,785
10,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Seb205
Nemesis
18
3 / 5 / 10
12,484
567
6,070
15,347
6,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lucmals
Bellona
12
1 / 9 / 0
7,906
359
5,561
17,456
12,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 9 / 4
9,426
428
12,196
18,524
8,146
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
Smelly 0ld Lady
Charybdis
11
2 / 5 / 4
8,539
388
5,605
12,782
3,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
To-kyo_yt
Ao Kuang
11
2 / 11 / 0
7,676
349
3,603
15,561
4,744
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
11 / 10 / 0
12,602
573
21,094
22,353
10,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
43
Kills
19
19
Deaths
44
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Backed
Cu Chulainn
12
3
8
5.33
W
Izanami
Coyode
Izanami
8
4
6
2.75
W
19
1
6
22
W
Artio
1
6
10
1
L
Bellona
Lucmals
Bellona
1
9
0
0.11
W
Nemesis
Seb205
Nemesis
3
5
10
1.6
L
3
9
4
0.56
L
Charybdis
Smelly 0ld Lady
Charybdis
2
5
4
0.8
L
Ao Kuang
To-kyo_yt
Ao Kuang
2
11
0
0.18
L
11
10
0
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,327
Damage
48,059
83,215
Taken
86,676
46,805
Mitigated
38,549
23,175
Healing
21,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Backed
Cu Chulainn
18,096
4,546
0
2,468
19,030
17,380
296
5,621
13,409
13,675
69,048
W
Izanami
Coyode
Izanami
16,714
11,103
0
6,621
16,104
4,487
3,059
7,973
8,131
0
112,510
W
23,536
14,754
0
8,479
16,949
7,311
5,983
5,786
11,163
0
164,872
W
Artio
1,911
144
254
3,134
15,785
10,996
210
9,144
6,641
16,222
0
L
Bellona
Lucmals
Bellona
5,561
2,283
0
2,377
17,456
12,265
659
1,832
14,990
0
28,633
W
Nemesis
Seb205
Nemesis
6,070
2,665
0
2,219
15,347
6,631
2,169
9,838
5,509
0
59,315
L
12,196
310
0
4,842
18,524
8,146
823
918
17,514
51,529
0
L
Charybdis
Smelly 0ld Lady
Charybdis
5,605
2,582
0
4,882
12,782
3,293
0
377
12,358
0
31,058
L
Ao Kuang
To-kyo_yt
Ao Kuang
3,603
1,258
0
1,622
15,561
4,744
0
1,171
13,907
9,717
0
L
21,094
3,194
0
7,472
22,353
10,101
920
542
21,709
88,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,336
Gold Earned
46,149
599
Minions Killed
341
0
Camps Cleared
0
2,067,623
Distance Traveled
1,484,245
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,806
628
128
6
0
350,175
0
W
Izanami
13,397
609
162
7
0
390,001
3
W
Apollo
16,182
736
199
9
0
405,793
3
W
Artio
11,467
521
21
1
0
433,324
8
L
Bellona
7,906
359
55
3
0
338,284
0
W
Nemesis
12,484
567
89
4
0
488,330
1
L
Anubis
9,426
428
83
4
0
291,420
2
L
Charybdis
8,539
388
43
2
0
287,987
2
L
Ao Kuang
7,676
349
9
0
0
288,165
1
L
Zeus
12,602
573
151
7
0
278,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role