Player Matchup

Zeus
Zeus
AJBARRHOE13
Zeus
Level 109
God Stats
11W - 6L
1,512 SR
Queue Stats
27W - 30L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
NiceHonkersBro
Erlang Shen
Level 84
God Stats
2W - 2L
1,369 SR
Queue Stats
78W - 100L
1,529 Elo+
Solo
Da Ji
Da Ji
RageTryHard01
Da Ji
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
282W - 276L
1,514 Elo+
Solo
Team Averages
Level 100
1,460 SR
1,514 Elo+

VS

Team Averages
Level 105
1,483 SR
1,510 Elo+
Hera
Hera
HajimeToOwari
Hera
Level 69
God Stats
4W - 5L
1,376 SR
Queue Stats
121W - 130L
1,383 Elo+
Solo
Khepri
Khepri
OrionlsTheKing
Khepri
Level 125
God Stats
1W - 1L
1,487 SR
Queue Stats
53W - 35L
1,596 Elo+
Solo
Neith
Neith
daniii232112
Neith
Level 122
God Stats
4W - 4L
1,587 SR
Queue Stats
52W - 54L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 6
9,099
758
14,032
3,595
1,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
NiceHonkersBro
Erlang Shen
12
1 / 1 / 10
8,052
671
7,257
9,543
7,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 2 / 7
8,738
728
9,515
9,958
4,198
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
7,105
592
5,407
7,282
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 4 / 2
8,349
696
3,505
15,748
16,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 4 / 1
8,297
691
7,317
10,996
4,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
3
3
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
0
6
1
0.08
W
Erlang Shen
NiceHonkersBro
Erlang Shen
1
1
10
6
L
1
4
2
0.5
W
6
2
7
4.75
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,804
Damage
16,229
23,096
Taken
34,026
13,091
Mitigated
23,993
8,587
Healing
2,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,032
1,149
0
1,040
3,595
1,280
163
1,972
1,623
47,184
0
L
5,407
1,728
0
0
7,282
2,737
0
2,723
4,395
20,672
0
W
Erlang Shen
NiceHonkersBro
Erlang Shen
7,257
3,085
0
3,739
9,543
7,613
221
2,783
6,760
0
20,014
L
3,505
713
0
1,488
15,748
16,674
0
6,656
8,664
15,574
0
W
9,515
3,767
0
3,808
9,958
4,198
0
4,432
5,526
0
27,453
L
7,317
3,509
0
1,123
10,996
4,582
0
4,806
5,969
0
22,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,889
Gold Earned
23,751
136
Minions Killed
112
7
Camps Cleared
3
708,463
Distance Traveled
595,312
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,099
758
76
6
3
220,815
2
L
Hera
7,105
592
52
4
0
191,847
3
W
Erlang Shen
8,052
671
16
1
1
255,488
0
L
Khepri
8,349
696
19
2
1
207,564
2
W
Da Ji
8,738
728
44
4
3
232,160
4
L
Neith
8,297
691
41
3
2
195,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role