Player Matchup

Athena
Athena
VegScorpion
Athena
Level 78
God Stats
1W - 3L
1,128 SR
Queue Stats
140W - 163L
1,400 Elo+
Party 1
Achilles
Achilles
XicoVargas
Achilles
Level 60
God Stats
1W - 1L
1,135 SR
Queue Stats
33W - 35L
1,167 Elo+
Party 1
Sol
Sol
iSilverhawky
Sol
Level 25
God Stats
3W - 5L
1,351 SR
Queue Stats
92W - 122L
1,319 Elo+
Party 3
Zeus
Zeus
magyogyo
Zeus
Level 31
God Stats
1W - 3L
1,176 SR
Queue Stats
10W - 14L
1,448 Elo+
Party 1
Kali
Kali
x-Syke____y
Kali
Level 48
God Stats
2W - 0L
1,705 SR
Queue Stats
241W - 311L
1,307 Elo+
Party 3
Team Averages
Level 48
1,299 SR
1,328 Elo+

VS

Team Averages
Level 54
1,388 SR
1,305 Elo+
Loki
Loki
Bn_lourelha04
Loki
Level 60
God Stats
4W - 7L
1,565 SR
Queue Stats
94W - 231L
1,288 Elo+
Party 2
Danzaburou
Danzaburou
DmCDantedog
Danzaburou
Level 45
God Stats
12W - 6L
1,603 SR
Queue Stats
42W - 55L
1,437 Elo+
Solo
Ymir
Ymir
Urticate_Tech0
Ymir
Level 27
God Stats
1W - 7L
1,095 SR
Queue Stats
46W - 86L
1,155 Elo+
Party 2
Chaac
Chaac
crf_portuga
Chaac
Level 56
God Stats
68W - 121L
1,354 SR
Queue Stats
141W - 276L
1,304 Elo+
Party 2
Ra
Ra
joojinador
Ra
Level 83
God Stats
16W - 29L
1,323 SR
Queue Stats
293W - 489L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
3 / 0 / 5
7,396
528
3,903
7,267
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Achilles
XicoVargas
Achilles
13
0 / 1 / 1
7,685
549
4,016
8,428
9,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 1 / 4
9,222
659
8,645
8,440
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
15
4 / 2 / 2
8,390
599
8,982
5,605
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 4 / 4
8,038
574
5,501
9,900
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 1
8,008
572
4,799
10,040
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
DmCDantedog
Danzaburou
9
0 / 4 / 0
5,980
427
4,642
7,582
1,745
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 1
6,149
439
2,591
10,712
5,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 1
7,844
560
4,751
6,398
3,639
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 3 / 1
8,185
585
5,222
9,462
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
8
8
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
L
Danzaburou
DmCDantedog
Danzaburou
0
4
0
0
L
0
1
1
0.5
W
Athena
3
0
5
5.5
W
Achilles
XicoVargas
Achilles
0
1
1
0.5
L
1
1
1
1.5
W
4
1
4
6
L
2
3
1
0.83
W
Zeus
4
2
2
2.5
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,047
Damage
22,005
39,640
Taken
44,194
23,002
Mitigated
16,753
13,696
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,799
1,038
0
2,812
10,040
3,022
0
3,599
6,402
0
42,955
L
Danzaburou
DmCDantedog
Danzaburou
4,642
2,254
0
2,565
7,582
1,745
0
4,337
3,215
0
29,926
L
2,591
680
0
500
10,712
5,006
0
6,871
3,559
14,563
0
W
Athena
3,903
1,096
0
1,554
7,267
5,177
62
1,025
6,198
17,185
0
W
Achilles
XicoVargas
Achilles
4,016
1,416
0
2,480
8,428
9,084
0
0
8,428
0
33,199
L
4,751
1,453
0
2,669
6,398
3,639
0
0
5,753
0
43,489
W
8,645
4,320
0
3,144
8,440
2,436
2,826
1,781
6,619
67,467
0
L
5,222
1,318
333
4,173
9,462
3,341
0
6,411
3,051
56,038
0
W
Zeus
8,982
1,552
101
2,855
5,605
1,799
0
2,517
2,927
55,828
0
W
5,501
2,122
0
3,562
9,900
4,506
420
2,349
7,485
0
41,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,731
Gold Earned
36,166
384
Minions Killed
365
0
Camps Cleared
0
1,363,590
Distance Traveled
1,373,080
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,008
572
83
6
0
276,532
3
L
Danzaburou
5,980
427
54
4
0
204,881
4
L
Ymir
6,149
439
32
2
0
294,143
0
W
Athena
7,396
528
15
1
0
316,165
7
W
Achilles
7,685
549
83
6
0
264,520
3
L
Chaac
7,844
560
87
6
0
304,624
2
W
Sol
9,222
659
111
8
0
235,867
1
L
Ra
8,185
585
109
8
0
292,900
2
W
Zeus
8,390
599
93
7
0
271,459
3
W
Kali
8,038
574
82
6
0
275,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role