Player Matchup

Odin
Odin
CarlosEduardoBrz
Odin
Level 17
God Stats
7W - 6L
1,586 SR
Queue Stats
16W - 17L
1,398 Elo+
Party 1
Medusa
Medusa
FKSN
Medusa
Level 9
God Stats
3W - 2L
1,234 SR
Queue Stats
17W - 18L
1,615 Elo+
Solo
Thanatos
Thanatos
JGNR2002BR01
Thanatos
Level 26
God Stats
15W - 18L
1,451 SR
Queue Stats
24W - 33L
1,342 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JPMS__
Morgan Le Fay
Level 29
God Stats
12W - 9L
1,459 SR
Queue Stats
31W - 46L
1,340 Elo+
Party 1
Amaterasu
Amaterasu
Neosatelite_
Amaterasu
Level 25
God Stats
1W - 4L
1,251 SR
Queue Stats
27W - 32L
1,366 Elo+
Party 1
Team Averages
Level 21
1,396 SR
1,412 Elo+

VS

Team Averages
Level 30
1,554 SR
1,451 Elo+
Skadi
Skadi
Ceif4dordeBuc4t4
Skadi
Level 28
God Stats
48W - 52L
1,572 SR
Queue Stats
101W - 138L
1,419 Elo+
Solo
Geb
Geb
Gopety
Geb
Level 18
God Stats
7W - 1L
1,866 SR
Queue Stats
40W - 45L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
HeydenS
Zhong Kui
Level 27
God Stats
18W - 11L
1,549 SR
Queue Stats
66W - 49L
1,508 Elo+
Solo
Cthulhu
Cthulhu
MeViuEImpostor
Cthulhu
Level 9
God Stats
1W - 3L
1,320 SR
Queue Stats
13W - 13L
1,507 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jill_cadela
Morgan Le Fay
Level 66
God Stats
35W - 28L
1,463 SR
Queue Stats
448W - 542L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,318
488
3,718
8,208
5,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Medusa
FKSN
Medusa
14
7 / 2 / 1
8,539
569
10,625
9,615
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
JGNR2002BR01
Thanatos
12
3 / 4 / 2
7,651
510
4,553
12,174
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
JPMS__
Morgan Le Fay
10
0 / 8 / 3
6,464
431
7,306
10,175
3,496
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Neosatelite_
Amaterasu
11
2 / 3 / 6
7,393
493
4,014
11,222
8,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
7,127
475
4,726
8,919
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
Gopety
Geb
10
1 / 1 / 3
6,738
449
3,070
7,293
6,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
HeydenS
Zhong Kui
15
9 / 2 / 4
9,812
654
12,086
11,989
8,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
3 / 1 / 8
8,007
534
6,610
10,125
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
jill_cadela
Morgan Le Fay
13
8 / 5 / 3
8,007
534
8,452
8,554
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
13
Kills
21
22
Deaths
13
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
0
4
4
0.5
L
Medusa
FKSN
Medusa
7
2
1
3.75
W
Geb
Gopety
Geb
1
1
3
2.5
W
Zhong Kui
HeydenS
Zhong Kui
9
2
4
5.5
L
Thanatos
JGNR2002BR01
Thanatos
3
4
2
1
L
Morgan Le Fay
JPMS__
Morgan Le Fay
0
8
3
0.19
W
3
1
8
7
L
Amaterasu
Neosatelite_
Amaterasu
2
3
6
1.67
W
Morgan Le Fay
jill_cadela
Morgan Le Fay
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,216
Damage
34,944
51,394
Taken
46,880
24,705
Mitigated
23,680
18,647
Healing
13,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,718
885
0
469
8,208
5,136
652
5,677
2,531
0
28,303
W
4,726
2,996
0
1,262
8,919
2,432
920
355
8,522
0
47,391
L
Medusa
FKSN
Medusa
10,625
4,875
0
4,460
9,615
3,386
598
5,862
3,753
0
61,956
W
Geb
Gopety
Geb
3,070
29
0
1,541
7,293
6,142
0
600
6,509
12,840
0
W
Zhong Kui
HeydenS
Zhong Kui
12,086
797
0
7,463
11,989
8,799
801
1,068
10,525
57,414
0
L
Thanatos
JGNR2002BR01
Thanatos
4,553
1,580
272
9,261
12,174
4,152
30
5,533
6,641
0
36,492
L
Morgan Le Fay
JPMS__
Morgan Le Fay
7,306
400
0
1,083
10,175
3,496
0
8,198
1,977
29,672
0
W
6,610
1,302
27
2,425
10,125
3,766
0
3,405
6,436
38,394
0
L
Amaterasu
Neosatelite_
Amaterasu
4,014
862
99
3,003
11,222
8,535
510
4,948
6,274
2,964
11,657
W
Morgan Le Fay
jill_cadela
Morgan Le Fay
8,452
437
0
610
8,554
2,541
404
2,248
6,082
27,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,365
Gold Earned
39,691
317
Minions Killed
328
0
Camps Cleared
0
1,397,637
Distance Traveled
1,459,918
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,318
488
69
5
0
263,911
3
W
Skadi
7,127
475
83
6
0
277,501
3
L
Medusa
8,539
569
107
7
0
286,279
3
W
Geb
6,738
449
15
1
0
280,301
3
W
Zhong Kui
9,812
654
115
8
0
292,275
4
L
Thanatos
7,651
510
70
5
0
319,255
0
L
Morgan Le Fay
6,464
431
54
4
0
263,481
1
W
Cthulhu
8,007
534
65
4
0
319,531
2
L
Amaterasu
7,393
493
17
1
0
264,711
2
W
Morgan Le Fay
8,007
534
50
3
0
290,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role