Player Matchup

Cthulhu
Cthulhu
Raisheimione
Cthulhu
Level 29
God Stats
2W - 11L
1,459 SR
Queue Stats
10W - 34L
1,254 Elo+
Party 1
Sun Wukong
Sun Wukong
TrondorSlayder
Sun Wukong
Level 26
God Stats
0W - 4L
1,271 SR
Queue Stats
8W - 29L
1,192 Elo+
Party 1
Olorun
Olorun
YnkYigans
Olorun
Level 29
God Stats
2W - 6L
1,491 SR
Queue Stats
19W - 52L
1,283 Elo+
Party 1
Team Averages
Level 28
1,407 SR
1,243 Elo+

VS

Team Averages
Level 75
1,604 SR
1,415 Elo+
Neith
Neith
FabriAcevedo11
Neith
Level 27
God Stats
29W - 35L
1,483 SR
Queue Stats
77W - 127L
1,371 Elo+
Party 2
Ra
Ra
GodShermanFury
Ra
Level 140
God Stats
6W - 8L
1,614 SR
Queue Stats
82W - 68L
1,578 Elo+
Solo
Cerberus
Cerberus
aguss678ledesma
Cerberus
Level 57
God Stats
4W - 2L
1,715 SR
Queue Stats
59W - 99L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Raisheimione
Cthulhu
14
3 / 6 / 4
10,866
639
15,243
30,257
13,181
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
TrondorSlayder
Sun Wukong
13
3 / 4 / 1
10,348
609
9,879
20,955
12,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
YnkYigans
Olorun
12
1 / 8 / 3
9,742
573
9,962
14,517
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 13
11,117
654
16,833
12,430
4,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
9 / 3 / 9
12,733
749
26,645
13,164
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
15
6 / 1 / 12
11,781
693
11,690
18,166
21,131
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
7
Kills
18
18
Deaths
7
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
W
9
3
9
4.5
L
Cthulhu
Raisheimione
Cthulhu
3
6
4
0.83
L
Sun Wukong
TrondorSlayder
Sun Wukong
3
4
1
0.88
L
Olorun
YnkYigans
Olorun
1
8
3
0.31
W
Cerberus
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,084
Damage
55,168
65,729
Taken
43,760
30,511
Mitigated
30,232
13,795
Healing
17,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,833
7,353
0
2,890
12,430
4,312
1,418
7,598
4,832
0
56,972
W
26,645
2,609
2,480
7,889
13,164
4,789
1,176
6,919
6,245
65,968
0
L
Cthulhu
Raisheimione
Cthulhu
15,243
1,163
877
6,884
30,257
13,181
0
15,644
14,113
29,283
0
L
Sun Wukong
TrondorSlayder
Sun Wukong
9,879
1,516
0
3,449
20,955
12,344
0
13,694
6,679
0
30,599
L
Olorun
YnkYigans
Olorun
9,962
4,615
1,206
1,379
14,517
4,986
0
8,474
5,841
34,944
2,572
W
Cerberus
11,690
930
0
4,412
18,166
21,131
554
9,953
8,213
33,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,956
Gold Earned
35,631
146
Minions Killed
246
8
Camps Cleared
6
917,752
Distance Traveled
903,452
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,117
654
86
5
2
260,141
0
W
Ra
12,733
749
99
6
3
311,252
5
L
Cthulhu
10,866
639
37
2
1
316,813
4
L
Sun Wukong
10,348
609
54
3
5
323,210
2
L
Olorun
9,742
573
55
3
2
277,729
0
W
Cerberus
11,781
693
61
4
1
332,059
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role