Player Matchup

Gilgamesh
Gilgamesh
Mizunari
Gilgamesh
Level 67
God Stats
3W - 7L
1,370 SR
Queue Stats
39W - 64L
1,376 Elo+
Party 1
Anubis
Anubis
SeisEspada
Anubis
Level 68
God Stats
3W - 4L
1,376 SR
Queue Stats
38W - 55L
1,392 Elo+
Party 1
Neith
Neith
idkll
Neith
Level 7
God Stats
6W - 9L
1,239 SR
Queue Stats
9W - 13L
1,209 Elo+
Solo
Team Averages
Level 47
1,328 SR
1,326 Elo+

VS

Team Averages
Level 39
1,529 SR
1,425 Elo+
Mulan
Mulan
DamageDeficit
Mulan
Level 65
God Stats
53W - 45L
1,587 SR
Queue Stats
316W - 351L
1,538 Elo+
Party 2
Anhur
Anhur
OnyxKaiser
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,317 Elo+
Solo
Kukulkan
Kukulkan
ResurgeRaven
Kukulkan
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
116W - 142L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mizunari
Gilgamesh
12
4 / 1 / 6
7,852
714
5,627
7,181
5,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
SeisEspada
Anubis
12
5 / 2 / 4
8,069
734
7,956
6,213
2,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
idkll
Neith
12
1 / 1 / 8
7,535
685
2,429
4,463
1,804
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
7,096
645
6,288
8,000
6,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
9
1 / 5 / 2
6,652
605
3,455
7,979
1,867
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
ResurgeRaven
Kukulkan
10
1 / 3 / 3
7,023
638
3,756
5,439
1,384
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
4
4
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Gilgamesh
Mizunari
Gilgamesh
4
1
6
7
L
Anhur
1
5
2
0.4
L
Kukulkan
ResurgeRaven
Kukulkan
1
3
3
0.83
W
Anubis
SeisEspada
Anubis
5
2
4
3.5
W
Neith
idkll
Neith
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,012
Damage
13,499
17,857
Taken
21,418
9,563
Mitigated
9,548
3,667
Healing
1,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,288
716
0
1,050
8,000
6,297
0
2,417
5,152
804
17,113
W
Gilgamesh
Mizunari
Gilgamesh
5,627
846
0
1,453
7,181
5,124
0
1,471
5,501
4,418
13,661
L
Anhur
3,455
2,057
0
277
7,979
1,867
0
3,963
3,853
0
17,044
L
Kukulkan
ResurgeRaven
Kukulkan
3,756
410
0
22
5,439
1,384
0
3,340
1,935
20,581
0
W
Anubis
SeisEspada
Anubis
7,956
191
0
1,864
6,213
2,635
215
1,350
4,613
31,584
0
W
Neith
idkll
Neith
2,429
677
0
350
4,463
1,804
55
1,776
2,647
0
15,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,456
Gold Earned
20,771
110
Minions Killed
101
6
Camps Cleared
5
590,117
Distance Traveled
504,270
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,096
645
28
3
0
192,457
1
W
Gilgamesh
7,852
714
16
1
3
225,105
2
L
Anhur
6,652
605
27
2
2
149,722
0
L
Kukulkan
7,023
638
46
4
3
162,091
1
W
Anubis
8,069
734
65
6
2
179,712
2
W
Neith
7,535
685
29
3
1
185,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role