Player Matchup

Apollo
Apollo
ChacalRB
Apollo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,301 Elo+
Solo
Kukulkan
Kukulkan
I Molon Labe l
Kukulkan
Level 16
God Stats
32W - 25L
1,477 SR
Queue Stats
34W - 31L
1,351 Elo+
Solo
Osiris
Osiris
RealDeal857391
Osiris
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 147L
1,283 Elo+
Solo
Fenrir
Fenrir
UpmarketTitan30
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Pele
Pele
jorde643658754
Pele
Level 29
God Stats
6W - 1L
1,785 SR
Queue Stats
6W - 2L
1,599 Elo+
Solo
Team Averages
Level 17
1,553 SR
1,407 Elo+

VS

Team Averages
Level 21
1,550 SR
1,276 Elo+
Ah Puch
Ah Puch
Rius4Tgg
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,331 Elo+
Solo
Bellona
Bellona
Ymir821
Bellona
Level 14
God Stats
2W - 3L
1,793 SR
Queue Stats
35W - 52L
1,238 Elo+
Party 2
Zhong Kui
Zhong Kui
bearbarker40
Zhong Kui
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 16L
1,345 Elo+
Party 1
Cthulhu
Cthulhu
mini-army0923
Cthulhu
Level 8
God Stats
1W - 2L
1,318 SR
Queue Stats
5W - 13L
1,154 Elo+
Party 1
Zeus
Zeus
sharinkiugan
Zeus
Level 26
God Stats
32W - 28L
1,637 SR
Queue Stats
40W - 47L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ChacalRB
Apollo
20
5 / 11 / 18
14,342
1,024
19,159
23,450
8,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
20
16 / 2 / 22
18,387
1,313
50,405
18,890
6,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 11 / 34
16,424
1,173
13,695
33,073
26,264
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
0 / 5 / 6
12,275
877
930
12,328
6,076
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

20
20 / 7 / 12
17,419
1,244
35,231
22,657
8,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

46

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Rius4Tgg
Ah Puch
19
3 / 3 / 10
12,673
905
6,421
6,071
2,385
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Ymir821
Bellona
20
6 / 12 / 19
15,053
1,075
21,116
36,895
32,806
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
bearbarker40
Zhong Kui
20
12 / 9 / 19
16,819
1,201
28,017
31,192
20,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
20
1 / 13 / 19
13,402
957
6,745
34,188
17,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
13 / 8 / 15
17,046
1,218
37,723
21,231
8,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
117
45
Kills
35
36
Deaths
45
92
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Apollo
ChacalRB
Apollo
5
11
18
1.27
W
Kukulkan
16
2
22
13.5
W
4
11
34
1.91
L
Ah Puch
Rius4Tgg
Ah Puch
3
3
10
2.67
W
0
5
6
0.6
L
Bellona
Ymir821
Bellona
6
12
19
1.29
L
Zhong Kui
bearbarker40
Zhong Kui
12
9
19
2.39
W
20
7
12
3.71
L
Cthulhu
1
13
19
0.81
L
13
8
15
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,420
Damage
100,022
110,398
Taken
129,577
55,867
Mitigated
81,224
6,168
Healing
13,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ChacalRB
Apollo
19,159
11,067
21
2,319
23,450
8,566
0
16,614
6,836
0
34,210
W
Kukulkan
50,405
6,485
0
2,409
18,890
6,937
0
14,665
4,225
100,047
0
W
13,695
10,483
0
0
33,073
26,264
0
25,110
7,963
0
30,798
L
Ah Puch
Rius4Tgg
Ah Puch
6,421
1,546
0
394
6,071
2,385
0
1,765
4,306
17,191
0
W
930
393
0
218
12,328
6,076
0
6,475
5,653
0
14,458
L
Bellona
Ymir821
Bellona
21,116
8,046
0
401
36,895
32,806
0
14,639
22,121
0
42,333
L
Zhong Kui
bearbarker40
Zhong Kui
28,017
5,063
0
8,022
31,192
20,641
0
11,040
20,094
51,215
0
W
35,231
7,423
0
1,201
22,657
8,024
0
16,042
6,615
0
51,270
L
Cthulhu
6,745
386
1,388
0
34,188
17,063
0
13,662
20,446
14,291
0
L
37,723
7,396
0
3,035
21,231
8,329
0
9,299
11,932
82,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,847
Gold Earned
74,993
237
Minions Killed
223
14
Camps Cleared
5
1,312,606
Distance Traveled
1,091,765
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,342
1,024
37
3
1
246,163
2
W
Kukulkan
18,387
1,313
122
9
0
298,181
0
W
Osiris
16,424
1,173
31
2
1
263,881
0
L
Ah Puch
12,673
905
15
1
1
95,565
0
W
Fenrir
12,275
877
12
1
11
214,285
0
L
Bellona
15,053
1,075
53
4
0
269,288
2
L
Zhong Kui
16,819
1,201
50
4
0
237,014
0
W
Pele
17,419
1,244
35
3
1
290,096
0
L
Cthulhu
13,402
957
7
1
1
247,304
1
L
Zeus
17,046
1,218
98
7
3
242,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role