Player Matchup

Fenrir
Fenrir
BaggiestEwe0
Fenrir
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 20L
1,130 Elo+
Solo
Sol
Sol
TerrifiedGamer
Sol
Level 29
God Stats
58W - 88L
1,383 SR
Queue Stats
130W - 247L
1,252 Elo+
Party 2
Charybdis
Charybdis
xXJoeXx5704
Charybdis
Level 60
God Stats
5W - 4L
1,739 SR
Queue Stats
146W - 249L
1,288 Elo+
Party 2
Team Averages
Level 34
1,540 SR
1,223 Elo+

VS

Team Averages
Level 29
1,295 SR
1,196 Elo+
Ares
Ares
EdgyBurntToast
Ares
Level 25
God Stats
3W - 1L
1,274 SR
Queue Stats
78W - 88L
1,109 Elo+
Party 1
Izanami
Izanami
anaisanais23
Izanami
Level 22
God Stats
2W - 4L
1,119 SR
Queue Stats
18W - 42L
1,063 Elo+
Solo
Zeus
Zeus
everyonefallsup
Zeus
Level 39
God Stats
3W - 6L
1,491 SR
Queue Stats
259W - 298L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 10 / 4
6,806
567
3,304
15,449
6,312
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 7 / 2
7,998
667
7,730
11,865
3,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
xXJoeXx5704
Charybdis
11
2 / 5 / 3
7,922
660
5,361
11,897
3,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 14
9,102
759
3,779
9,946
10,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
anaisanais23
Izanami
11
2 / 2 / 14
8,538
712
7,005
8,539
2,855
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
15 / 1 / 6
10,564
880
14,927
6,039
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
5
Kills
21
22
Deaths
5
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
10
4
0.2
W
4
2
14
5.5
L
3
7
2
0.57
W
Izanami
anaisanais23
Izanami
2
2
14
4.5
W
15
1
6
18
L
Charybdis
xXJoeXx5704
Charybdis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,395
Damage
25,711
39,211
Taken
24,524
13,754
Mitigated
15,988
5,485
Healing
4,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,304
268
0
635
15,449
6,312
116
5,975
9,252
0
11,227
W
3,779
366
147
1,759
9,946
10,805
738
2,803
7,143
14,520
0
L
7,730
2,491
16
3,455
11,865
3,595
362
5,908
5,605
25,506
0
W
Izanami
anaisanais23
Izanami
7,005
5,067
0
1,625
8,539
2,855
462
3,010
5,529
0
18,527
W
14,927
2,112
11
730
6,039
2,328
1,242
2,793
3,246
44,966
0
L
Charybdis
xXJoeXx5704
Charybdis
5,361
2,185
76
1,303
11,897
3,847
574
6,709
4,816
0
25,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,726
Gold Earned
28,204
108
Minions Killed
115
3
Camps Cleared
4
530,586
Distance Traveled
577,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,806
567
12
1
1
177,919
0
W
Ares
9,102
759
22
2
3
190,150
0
L
Sol
7,998
667
47
4
1
156,067
0
W
Izanami
8,538
712
31
3
0
188,277
0
W
Zeus
10,564
880
62
5
1
198,771
0
L
Charybdis
7,922
660
49
4
1
196,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role