Player Matchup

Merlin
Merlin
Chunka81
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,475 Elo+
Party 1
Cupid
Cupid
His Serene
Cupid
Level 41
God Stats
5W - 4L
1,293 SR
Queue Stats
138W - 113L
1,665 Elo+
Party 1
Osiris
Osiris
o Unoriginal o
Osiris
Level 160
God Stats
0W - 1L
1,472 SR
Queue Stats
344W - 272L
1,669 Elo+
Party 1
Team Averages
Level 74
1,422 SR
1,603 Elo+

VS

Team Averages
Level 86
1,518 SR
1,456 Elo+
Persephone
Persephone
BNG_1m2L3g1t_
Persephone
Level 25
God Stats
10W - 5L
1,539 SR
Queue Stats
22W - 26L
1,374 Elo+
Party 2
Loki
Loki
UkmarTheMighty
Loki
Level 107
God Stats
6W - 2L
1,513 SR
Queue Stats
18W - 19L
1,455 Elo+
Party 2
Gilgamesh
Gilgamesh
WRA relentless
Gilgamesh
Level 125
God Stats
7W - 8L
1,502 SR
Queue Stats
78W - 68L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chunka81
Merlin
12
1 / 13 / 4
8,658
618
4,180
13,097
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
12
3 / 10 / 4
9,377
670
8,178
13,221
4,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 10 / 3
11,217
801
17,670
22,853
23,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BNG_1m2L3g1t_
Persephone
13
3 / 3 / 24
10,938
781
12,486
9,727
4,195
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
21 / 3 / 6
13,085
935
19,639
13,331
5,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
WRA relentless
Gilgamesh
15
8 / 4 / 23
11,893
850
11,497
17,570
12,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
10
Kills
32
33
Deaths
10
11
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Persephone
BNG_1m2L3g1t_
Persephone
3
3
24
5
L
Merlin
Chunka81
Merlin
1
13
4
0.23
L
Cupid
3
10
4
0.5
W
21
3
6
8
W
Gilgamesh
WRA relentless
Gilgamesh
8
4
23
4.88
L
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,028
Damage
43,622
49,171
Taken
40,628
31,319
Mitigated
22,711
3,597
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BNG_1m2L3g1t_
Persephone
12,486
948
122
2,703
9,727
4,195
661
1,735
7,446
29,564
0
L
Merlin
Chunka81
Merlin
4,180
448
0
112
13,097
3,562
0
1,160
11,937
24,264
0
L
Cupid
8,178
3,389
0
1,005
13,221
4,027
0
3,108
10,113
0
24,644
W
19,639
6,638
0
1,612
13,331
5,552
1,055
2,050
10,763
0
63,900
W
Gilgamesh
WRA relentless
Gilgamesh
11,497
3,396
543
4,445
17,570
12,964
1,083
4,464
12,456
0
28,700
L
17,670
3,352
0
2,480
22,853
23,730
0
8,503
14,350
7,395
18,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,252
Gold Earned
35,916
89
Minions Killed
158
3
Camps Cleared
9
605,428
Distance Traveled
791,512
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,938
781
42
3
0
277,621
0
L
Merlin
8,658
618
39
3
0
182,390
0
L
Cupid
9,377
670
33
2
2
197,458
2
W
Loki
13,085
935
82
6
8
259,889
3
W
Gilgamesh
11,893
850
34
2
1
254,002
6
L
Osiris
11,217
801
17
1
1
225,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role