Player Matchup

Tsukuyomi
Tsukuyomi
LoneBerZerker
Tsukuyomi
Level 27
God Stats
28W - 41L
1,355 SR
Queue Stats
188W - 236L
1,371 Elo+
Solo
Zhong Kui
Zhong Kui
Markuna
Zhong Kui
Level 28
God Stats
74W - 58L
1,611 SR
Queue Stats
397W - 408L
1,443 Elo+
Solo
Poseidon
Poseidon
SrryFam
Poseidon
Level 12
God Stats
4W - 3L
1,605 SR
Queue Stats
24W - 23L
1,330 Elo+
Solo
Cupid
Cupid
alexbrenner20
Cupid
Level 13
God Stats
24W - 14L
1,627 SR
Queue Stats
84W - 63L
1,439 Elo+
Solo
Ares
Ares
julioroma96
Ares
Level 3
God Stats
3W - 1L
1,252 SR
Queue Stats
12W - 16L
1,181 Elo+
Solo
Team Averages
Level 17
1,490 SR
1,353 Elo+

VS

Team Averages
Level 10
1,523 SR
1,330 Elo+
Nemesis
Nemesis
AKAEmir
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,146 Elo+
Party 1
Merlin
Merlin
GodxOfxDeath
Merlin
Level 22
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 2L
1,385 Elo+
Party 2
Apollo
Apollo
SERVIN2148
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,146 Elo+
Party 1
Ra
Ra
ZedoSama
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,640 Elo+
Party 2
Janus
Janus
sizm0
Janus
Level 17
God Stats
3W - 3L
1,389 SR
Queue Stats
24W - 22L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LoneBerZerker
Tsukuyomi
19
5 / 4 / 8
12,769
555
10,466
14,332
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Markuna
Zhong Kui
20
13 / 1 / 8
14,307
622
14,963
20,890
23,060
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poseidon
SrryFam
Poseidon
18
11 / 6 / 13
12,779
556
21,003
18,405
11,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
16 / 4 / 7
13,794
600
18,020
21,225
8,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 6 / 17
11,273
490
3,936
18,767
16,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AKAEmir
Nemesis
14
3 / 8 / 6
9,818
427
8,572
17,335
5,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
14
1 / 11 / 4
9,375
408
7,013
14,154
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
SERVIN2148
Apollo
11
1 / 14 / 0
8,426
366
1,924
15,373
3,588
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 10 / 9
10,547
459
10,558
21,168
14,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
sizm0
Janus
19
12 / 4 / 5
12,984
565
26,305
18,197
5,707
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
44
47
Kills
20
21
Deaths
47
53
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AKAEmir
Nemesis
3
8
6
0.75
L
Merlin
1
11
4
0.27
W
Tsukuyomi
LoneBerZerker
Tsukuyomi
5
4
8
2.25
W
Zhong Kui
Markuna
Zhong Kui
13
1
8
17
L
Apollo
SERVIN2148
Apollo
1
14
0
0.07
W
Poseidon
SrryFam
Poseidon
11
6
13
2.92
L
3
10
9
0.75
W
16
4
7
4.88
W
2
6
17
1.75
L
Janus
sizm0
Janus
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,388
Damage
54,372
93,619
Taken
86,227
65,320
Mitigated
33,274
34,428
Healing
13,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AKAEmir
Nemesis
8,572
2,273
0
816
17,335
5,557
0
8,558
8,339
0
38,089
L
Merlin
7,013
341
158
749
14,154
3,655
0
9,022
4,568
36,493
0
W
Tsukuyomi
LoneBerZerker
Tsukuyomi
10,466
3,365
0
5,889
14,332
5,542
953
6,939
7,393
0
92,265
W
Zhong Kui
Markuna
Zhong Kui
14,963
2,225
0
10,415
20,890
23,060
2,899
6,427
14,463
89,101
0
L
Apollo
SERVIN2148
Apollo
1,924
1,064
0
339
15,373
3,588
2,096
5,693
9,271
0
24,562
W
Poseidon
SrryFam
Poseidon
21,003
4,139
0
4,865
18,405
11,281
1,399
12,241
6,164
76,348
0
L
10,558
802
882
5,410
21,168
14,767
155
8,546
12,063
56,243
0
W
18,020
12,407
2,390
10,145
21,225
8,652
6,612
10,002
11,223
0
132,828
W
3,936
631
0
724
18,767
16,785
714
8,382
10,385
23,479
0
L
Janus
sizm0
Janus
26,305
1,391
470
4,398
18,197
5,707
0
6,133
11,614
79,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,922
Gold Earned
51,150
652
Minions Killed
360
0
Camps Cleared
0
2,112,571
Distance Traveled
2,056,445
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,818
427
69
3
0
439,924
0
L
Merlin
9,375
408
61
3
0
398,661
0
W
Tsukuyomi
12,769
555
145
6
0
439,401
0
W
Zhong Kui
14,307
622
191
8
0
400,205
0
L
Apollo
8,426
366
42
2
0
355,892
6
W
Poseidon
12,779
556
105
5
0
417,889
0
L
Ra
10,547
459
70
3
0
441,707
1
W
Cupid
13,794
600
177
8
0
406,753
0
W
Ares
11,273
490
34
1
0
448,323
6
L
Janus
12,984
565
118
5
0
420,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role