Player Matchup

Danzaburou
Danzaburou
EliasTheBest100
Danzaburou
Level 109
God Stats
1W - 2L
1,463 SR
Queue Stats
62W - 81L
1,410 Elo+
Party 1
Janus
Janus
Hidenni
Janus
Level 52
God Stats
1W - 2L
1,673 SR
Queue Stats
122W - 119L
1,586 Elo+
Party 1
Cerberus
Cerberus
LG Tricky
Cerberus
Level 88
God Stats
28W - 23L
1,632 SR
Queue Stats
286W - 303L
1,525 Elo+
Party 1
Loki
Loki
Raclos
Loki
Level 69
God Stats
2W - 1L
1,604 SR
Queue Stats
130W - 151L
1,504 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Xx HEBER 80 xX
Cu Chulainn
Level 81
God Stats
1W - 2L
1,646 SR
Queue Stats
160W - 154L
1,533 Elo+
Party 1
Team Averages
Level 80
1,604 SR
1,512 Elo+

VS

Team Averages
Level 67
1,533 SR
1,494 Elo+
Ymir
Ymir
Heatislap
Ymir
Level 22
God Stats
18W - 16L
1,532 SR
Queue Stats
86W - 111L
1,458 Elo+
Party 2
Nu Wa
Nu Wa
Mayrakiss
Nu Wa
Level 107
God Stats
127W - 121L
1,548 SR
Queue Stats
182W - 212L
1,452 Elo+
Party 2
Mulan
Mulan
Ommatari
Mulan
Level 29
God Stats
38W - 24L
1,586 SR
Queue Stats
86W - 54L
1,580 Elo+
Party 3
Nemesis
Nemesis
chinqycheeks
Nemesis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 92L
1,578 Elo+
Party 3
Apollo
Apollo
deathdealer6629
Apollo
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 189L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EliasTheBest100
Danzaburou
17
5 / 3 / 7
11,157
485
11,942
12,410
4,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Hidenni
Janus
17
3 / 4 / 3
10,912
474
9,354
11,665
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
LG Tricky
Cerberus
15
4 / 4 / 11
10,669
464
10,968
20,662
24,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Raclos
Loki
15
2 / 6 / 0
9,263
403
7,044
16,383
9,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Xx HEBER 80 xX
Cu Chulainn
17
1 / 4 / 1
10,773
468
10,392
20,742
16,685
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 6 / 7
10,267
446
3,926
18,920
12,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Mayrakiss
Nu Wa
19
2 / 1 / 11
12,800
557
13,919
13,009
4,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Ommatari
Mulan
19
4 / 1 / 5
12,443
541
19,090
24,287
15,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
chinqycheeks
Nemesis
20
14 / 0 / 4
14,423
627
16,506
15,402
8,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 7 / 9
10,924
475
6,801
16,704
5,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
15
Kills
21
21
Deaths
15
22
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
EliasTheBest100
Danzaburou
5
3
7
2.83
W
Ymir
0
6
7
0.58
L
Janus
Hidenni
Janus
3
4
3
1.13
L
Cerberus
LG Tricky
Cerberus
4
4
11
2.38
W
Nu Wa
Mayrakiss
Nu Wa
2
1
11
7.5
W
Mulan
Ommatari
Mulan
4
1
5
6.5
L
Loki
Raclos
Loki
2
6
0
0.33
L
Cu Chulainn
Xx HEBER 80 xX
Cu Chulainn
1
4
1
0.38
W
Nemesis
chinqycheeks
Nemesis
14
0
4
16
W
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,700
Damage
60,242
81,862
Taken
88,322
59,389
Mitigated
47,443
20,356
Healing
36,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
EliasTheBest100
Danzaburou
11,942
3,971
0
5,200
12,410
4,977
752
2,570
9,735
0
72,972
W
Ymir
3,926
842
0
2,724
18,920
12,829
324
4,191
14,631
34,986
0
L
Janus
Hidenni
Janus
9,354
257
0
2,206
11,665
3,337
0
3,358
8,149
84,900
0
L
Cerberus
LG Tricky
Cerberus
10,968
1,308
0
4,264
20,662
24,458
0
7,183
12,869
51,812
0
W
Nu Wa
Mayrakiss
Nu Wa
13,919
4,101
0
5,009
13,009
4,309
1,901
3,946
8,971
97,626
0
W
Mulan
Ommatari
Mulan
19,090
2,545
0
15,914
24,287
15,993
951
6,623
17,550
193
79,965
L
Loki
Raclos
Loki
7,044
1,677
0
3,232
16,383
9,932
0
2,458
13,832
0
64,427
L
Cu Chulainn
Xx HEBER 80 xX
Cu Chulainn
10,392
1,611
0
5,454
20,742
16,685
0
2,257
17,413
11,813
55,433
W
Nemesis
chinqycheeks
Nemesis
16,506
8,178
0
8,128
15,402
8,422
2,097
3,845
11,515
0
119,885
W
6,801
3,774
1,172
3,961
16,704
5,890
2,341
7,837
8,695
0
78,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,774
Gold Earned
60,857
622
Minions Killed
616
0
Camps Cleared
0
2,133,118
Distance Traveled
2,110,013
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,157
485
121
5
0
406,043
4
W
Ymir
10,267
446
60
3
0
359,429
7
L
Janus
10,912
474
174
8
0
466,101
2
L
Cerberus
10,669
464
81
4
0
416,543
6
W
Nu Wa
12,800
557
151
7
0
441,825
5
W
Mulan
12,443
541
128
6
0
393,792
4
L
Loki
9,263
403
107
5
0
449,070
2
L
Cu Chulainn
10,773
468
139
6
0
395,361
4
W
Nemesis
14,423
627
162
7
0
543,413
6
W
Apollo
10,924
475
115
5
0
371,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role