Player Matchup

Kukulkan
Kukulkan
XIMON105
Kukulkan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 25L
1,456 Elo+
Party 3
Cupid
Cupid
anarkin
Cupid
Level 30
God Stats
12W - 14L
1,457 SR
Queue Stats
166W - 181L
1,449 Elo+
Solo
Cerberus
Cerberus
arturo_esp112
Cerberus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,258 Elo+
Party 3
Scylla
Scylla
mine2291
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,393 Elo+
Solo
Set
Set
nawshamali9
Set
Level 9
God Stats
2W - 7L
1,274 SR
Queue Stats
2W - 7L
1,205 Elo+
Solo
Team Averages
Level 18
1,446 SR
1,352 Elo+

VS

Team Averages
Level 25
1,553 SR
1,410 Elo+
Ymir
Ymir
Crazyhourse
Ymir
Level 32
God Stats
12W - 5L
1,706 SR
Queue Stats
112W - 107L
1,426 Elo+
Party 1
Charybdis
Charybdis
Dr3amWav3
Charybdis
Level 29
God Stats
6W - 4L
1,696 SR
Queue Stats
183W - 183L
1,526 Elo+
Solo
Kukulkan
Kukulkan
MatthewSpain23
Kukulkan
Level 29
God Stats
1W - 1L
1,753 SR
Queue Stats
87W - 84L
1,451 Elo+
Party 1
Ra
Ra
vegetta19
Ra
Level 7
God Stats
1W - 2L
1,270 SR
Queue Stats
4W - 3L
1,260 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXDarkAng3lxXW
Morgan Le Fay
Level 27
God Stats
3W - 8L
1,343 SR
Queue Stats
12W - 20L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
XIMON105
Kukulkan
20
11 / 4 / 15
16,098
1,073
24,367
12,665
5,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cupid
anarkin
Cupid
20
21 / 3 / 11
18,811
1,254
40,436
21,656
10,046
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
arturo_esp112
Cerberus
20
2 / 7 / 19
13,911
927
9,392
23,217
45,418
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
mine2291
Scylla
20
3 / 3 / 23
15,794
1,053
22,499
15,165
9,313
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 1 / 1
10,918
728
260
1,274
403
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

93

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 12
14,323
955
14,002
26,743
32,823
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Dr3amWav3
Charybdis
20
8 / 10 / 4
14,732
982
24,272
24,246
10,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
20
4 / 11 / 8
14,756
984
14,190
25,046
10,226
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
0 / 6 / 5
12,219
815
1,024
10,425
3,583
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
xXDarkAng3lxXW
Morgan Le Fay
20
3 / 5 / 10
14,764
984
17,174
14,045
8,362
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
57
37
Kills
18
18
Deaths
37
69
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
5
12
1.8
L
Charybdis
Dr3amWav3
Charybdis
8
10
4
1
L
Kukulkan
4
11
8
0.73
W
Kukulkan
XIMON105
Kukulkan
11
4
15
4.63
W
Cupid
anarkin
Cupid
21
3
11
8.83
W
Cerberus
arturo_esp112
Cerberus
2
7
19
1.64
W
Scylla
mine2291
Scylla
3
3
23
4.83
W
0
1
1
0.5
L
0
6
5
0.42
L
Morgan Le Fay
xXDarkAng3lxXW
Morgan Le Fay
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,954
Damage
70,662
73,977
Taken
100,505
70,289
Mitigated
65,171
10,694
Healing
5,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,002
2,454
109
680
26,743
32,823
0
15,846
10,494
39,746
0
L
Charybdis
Dr3amWav3
Charybdis
24,272
16,135
0
1,787
24,246
10,177
0
12,432
11,562
0
53,276
L
Kukulkan
14,190
3,085
106
1,256
25,046
10,226
0
13,444
11,424
37,903
0
W
Kukulkan
XIMON105
Kukulkan
24,367
1,992
0
530
12,665
5,109
0
10,663
2,002
48,165
0
W
Cupid
anarkin
Cupid
40,436
22,061
0
5,432
21,656
10,046
0
13,575
8,081
0
68,280
W
Cerberus
arturo_esp112
Cerberus
9,392
1,053
0
1,051
23,217
45,418
0
14,634
8,583
18,983
0
W
Scylla
mine2291
Scylla
22,499
3,313
155
3,401
15,165
9,313
0
6,700
8,465
80,990
0
W
260
29
0
125
1,274
403
0
818
456
0
1,950
L
1,024
0
0
0
10,425
3,583
0
7,746
2,522
14,773
0
L
Morgan Le Fay
xXDarkAng3lxXW
Morgan Le Fay
17,174
1,775
0
1,338
14,045
8,362
0
5,703
8,245
55,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,532
Gold Earned
70,794
316
Minions Killed
286
8
Camps Cleared
11
1,030,874
Distance Traveled
1,202,422
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,323
955
71
5
0
270,293
0
L
Charybdis
14,732
982
36
2
6
254,176
0
L
Kukulkan
14,756
984
63
4
2
287,018
0
W
Kukulkan
16,098
1,073
72
5
2
239,391
0
W
Cupid
18,811
1,254
57
4
5
257,756
0
W
Cerberus
13,911
927
29
2
1
229,856
0
W
Scylla
15,794
1,053
156
10
0
247,136
0
W
Set
10,918
728
2
0
0
56,735
0
L
Ra
12,219
815
35
2
0
156,190
1
L
Morgan Le Fay
14,764
984
81
5
3
234,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role