Player Matchup

Yemoja
Yemoja
Afroburger89
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,114 Elo+
Solo
Ra
Ra
Dafliegs
Ra
Level 15
God Stats
0W - 1L
1,522 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Liquid_Sorrow96
Heimdallr
Level 27
God Stats
3W - 7L
1,290 SR
Queue Stats
387W - 427L
1,499 Elo+
Solo
Sol
Sol
Zhozdel
Sol
Level 26
God Stats
2W - 3L
1,474 SR
Queue Stats
3W - 4L
1,466 Elo+
Solo
Guan Yu
Guan Yu
kikihto
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,457 SR
1,416 Elo+

VS

Team Averages
Level 24
1,575 SR
1,480 Elo+
Guan Yu
Guan Yu
Kyle4594344445
Guan Yu
Level 17
God Stats
2W - 0L
1,414 SR
Queue Stats
2W - 0L
1,632 Elo+
Solo
Neith
Neith
Pee-Tar1
Neith
Level 29
God Stats
37W - 34L
1,556 SR
Queue Stats
258W - 271L
1,537 Elo+
Solo
Hel
Hel
Potts25
Hel
Level 18
God Stats
6W - 5L
1,513 SR
Queue Stats
10W - 9L
1,383 Elo+
Solo
Cthulhu
Cthulhu
XxNuR3kZaUr10xX
Cthulhu
Level 28
God Stats
3W - 1L
1,785 SR
Queue Stats
17W - 16L
1,374 Elo+
Solo
Fenrir
Fenrir
dt rope
Fenrir
Level 26
God Stats
7W - 3L
1,609 SR
Queue Stats
33W - 23L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 7 / 2
9,433
786
3,988
18,324
18,459
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 4 / 0
11,035
920
21,087
11,478
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Liquid_Sorrow96
Heimdallr
17
0 / 5 / 3
10,437
870
21,675
14,536
6,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
16
0 / 4 / 3
10,344
862
9,352
11,645
4,387
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
kikihto
Guan Yu
17
0 / 6 / 4
10,288
857
7,819
21,762
26,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

115

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 20
10,829
902
9,041
17,438
15,797
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Neith
Pee-Tar1
Neith
19
13 / 0 / 8
13,875
1,156
23,132
7,547
4,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
18
2 / 0 / 15
11,471
956
9,483
11,783
11,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 1 / 15
11,093
924
13,165
16,111
15,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
dt rope
Fenrir
18
9 / 3 / 10
11,870
989
17,659
17,341
7,328
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
94
4
Kills
26
26
Deaths
4
12
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
7
2
0.14
L
4
4
0
1
W
0
0
20
10
L
Heimdallr
Liquid_Sorrow96
Heimdallr
0
5
3
0.3
W
Neith
Pee-Tar1
Neith
13
0
8
17
W
Hel
2
0
15
9.5
W
2
1
15
9.5
L
Sol
0
4
3
0.38
W
Fenrir
dt rope
Fenrir
9
3
10
4.67
L
Guan Yu
kikihto
Guan Yu
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,921
Damage
72,480
77,745
Taken
70,220
60,372
Mitigated
54,247
11,284
Healing
30,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,988
601
411
145
18,324
18,459
0
4,496
13,828
10,227
0
L
21,087
2,806
2,467
1,945
11,478
4,529
0
3,887
7,591
43,525
0
W
9,041
1,619
4,866
4,402
17,438
15,797
0
6,971
10,467
0
13,485
L
Heimdallr
Liquid_Sorrow96
Heimdallr
21,675
9,620
0
923
14,536
6,509
0
5,060
9,476
0
49,567
W
Neith
Pee-Tar1
Neith
23,132
13,895
0
1,251
7,547
4,089
0
2,709
4,838
0
68,762
W
Hel
9,483
1,632
10,613
5,756
11,783
11,179
0
5,292
6,491
21,562
0
W
13,165
1,364
999
738
16,111
15,854
0
10,138
5,973
35,202
0
L
Sol
9,352
2,654
0
1,954
11,645
4,387
0
1,699
9,946
31,037
0
W
Fenrir
dt rope
Fenrir
17,659
7,968
191
1,871
17,341
7,328
0
9,317
8,024
0
23,214
L
Guan Yu
kikihto
Guan Yu
7,819
1,518
1,309
2,130
21,762
26,488
0
7,506
14,256
0
20,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,537
Gold Earned
59,138
196
Minions Killed
191
5
Camps Cleared
7
1,008,723
Distance Traveled
1,241,133
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,433
786
10
1
0
195,432
3
L
Ra
11,035
920
50
4
0
227,094
0
W
Guan Yu
10,829
902
9
1
1
260,159
0
L
Heimdallr
10,437
870
70
6
3
200,907
0
W
Neith
13,875
1,156
113
9
1
210,245
0
W
Hel
11,471
956
29
2
0
234,411
0
W
Cthulhu
11,093
924
35
3
2
225,489
1
L
Sol
10,344
862
40
3
1
170,297
0
W
Fenrir
11,870
989
5
0
3
310,829
0
L
Guan Yu
10,288
857
26
2
1
214,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role