Player Matchup

Morgan Le Fay
Morgan Le Fay
Mejia341
Morgan Le Fay
Level 26
God Stats
8W - 13L
1,560 SR
Queue Stats
82W - 103L
1,259 Elo+
Party 2
Athena
Athena
RageMelts
Athena
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 228L
1,392 Elo+
Party 2
Arachne
Arachne
XxJacobpro123xX
Arachne
Level 23
God Stats
11W - 12L
1,397 SR
Queue Stats
42W - 55L
1,343 Elo+
Party 3
Charybdis
Charybdis
deadpool200199
Charybdis
Level 17
God Stats
40W - 44L
1,385 SR
Queue Stats
72W - 96L
1,222 Elo+
Party 3
Gilgamesh
Gilgamesh
kidc345
Gilgamesh
Level 7
God Stats
3W - 2L
1,759 SR
Queue Stats
11W - 11L
1,461 Elo+
Party 2
Team Averages
Level 30
1,520 SR
1,335 Elo+

VS

Team Averages
Level 15
1,423 SR
1,249 Elo+
Neith
Neith
BKRAZREDGE17
Neith
Level 16
God Stats
1W - 3L
1,204 SR
Queue Stats
1W - 5L
1,233 Elo+
Solo
Jormungandr
Jormungandr
TroyTheBurgerboy
Jormungandr
Level 14
God Stats
3W - 5L
1,785 SR
Queue Stats
10W - 23L
1,285 Elo+
Party 1
Zeus
Zeus
pepe1234uk
Zeus
Level 5
God Stats
0W - 1L
1,318 SR
Queue Stats
1W - 3L
1,165 Elo+
Party 1
Sun Wukong
Sun Wukong
samuel_goon
Sun Wukong
Level 26
God Stats
6W - 9L
1,463 SR
Queue Stats
59W - 73L
1,277 Elo+
Party 1
Apollo
Apollo
scrapperdoo72
Apollo
Level 16
God Stats
51W - 65L
1,344 SR
Queue Stats
69W - 110L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Mejia341
Morgan Le Fay
18
14 / 9 / 20
13,028
543
28,207
21,716
9,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
RageMelts
Athena
13
2 / 3 / 24
10,563
440
9,211
19,899
20,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
14 / 9 / 9
12,390
516
20,522
19,947
7,990
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
deadpool200199
Charybdis
17
9 / 5 / 9
12,073
503
10,482
16,125
6,627
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
kidc345
Gilgamesh
19
21 / 4 / 15
13,521
563
26,495
24,426
22,617
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 12 / 11
8,800
367
11,452
14,420
5,463
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
TroyTheBurgerboy
Jormungandr
13
9 / 12 / 13
10,921
455
16,348
33,945
29,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 16 / 4
9,835
410
5,977
16,295
5,921
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
samuel_goon
Sun Wukong
15
12 / 10 / 12
12,312
513
23,908
29,613
16,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 13 / 3
10,607
442
12,784
18,915
7,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
73
60
Kills
30
30
Deaths
63
77
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
12
11
0.63
W
Morgan Le Fay
Mejia341
Morgan Le Fay
14
9
20
2.67
W
Athena
RageMelts
Athena
2
3
24
4.67
L
Jormungandr
TroyTheBurgerboy
Jormungandr
9
12
13
1.29
W
14
9
9
2.06
W
Charybdis
deadpool200199
Charybdis
9
5
9
2.7
W
Gilgamesh
kidc345
Gilgamesh
21
4
15
7.13
L
4
16
4
0.38
L
Sun Wukong
samuel_goon
Sun Wukong
12
10
12
1.8
L
3
13
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,917
Damage
70,469
102,113
Taken
113,188
66,932
Mitigated
64,256
27,749
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,452
5,368
0
537
14,420
5,463
118
7,971
6,449
0
21,230
W
Morgan Le Fay
Mejia341
Morgan Le Fay
28,207
5,770
0
7,166
21,716
9,425
334
5,177
16,030
80,214
0
W
Athena
RageMelts
Athena
9,211
3,143
942
4,269
19,899
20,273
74
4,977
14,607
27,325
0
L
Jormungandr
TroyTheBurgerboy
Jormungandr
16,348
5,516
0
250
33,945
29,167
0
11,718
22,227
44,462
0
W
20,522
16,009
0
4,771
19,947
7,990
3,495
5,211
14,161
0
42,458
W
Charybdis
deadpool200199
Charybdis
10,482
5,446
0
4,051
16,125
6,627
7,618
2,339
13,542
0
57,478
W
Gilgamesh
kidc345
Gilgamesh
26,495
5,822
803
5,747
24,426
22,617
0
4,621
19,366
16,987
61,033
L
5,977
2,661
0
680
16,295
5,921
222
4,683
11,612
21,114
0
L
Sun Wukong
samuel_goon
Sun Wukong
23,908
9,523
0
4,289
29,613
16,159
0
13,649
15,964
0
36,571
L
12,784
6,642
0
807
18,915
7,546
1,921
4,856
14,059
0
68,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,575
Gold Earned
52,475
349
Minions Killed
249
0
Camps Cleared
0
2,186,677
Distance Traveled
1,686,853
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,800
367
30
1
0
243,561
3
W
Morgan Le Fay
13,028
543
74
3
0
432,232
2
W
Athena
10,563
440
26
1
0
421,711
0
L
Jormungandr
10,921
455
52
2
0
387,854
0
W
Arachne
12,390
516
58
2
0
472,783
1
W
Charybdis
12,073
503
102
4
0
371,125
2
W
Gilgamesh
13,521
563
89
4
0
488,826
0
L
Zeus
9,835
410
25
1
0
297,257
0
L
Sun Wukong
12,312
513
32
1
0
431,376
0
L
Apollo
10,607
442
110
5
0
326,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role