Player Matchup

Achilles
Achilles
Valrockk
Achilles
Level 25
God Stats
0W - 1L
1,435 SR
Queue Stats
7W - 6L
1,562 Elo+
Party 1
Ra
Ra
WkaZ
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,322 Elo+
Party 1
Charybdis
Charybdis
littleshippy
Charybdis
Level 80
God Stats
24W - 24L
1,483 SR
Queue Stats
384W - 324L
1,504 Elo+
Solo
Team Averages
Level 36
1,473 SR
1,463 Elo+

VS

Team Averages
Level 62
1,513 SR
1,770 Elo+
Hun Batz
Hun Batz
BaiJukaro
Hun Batz
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,817 Elo+
Party 2
Da Ji
Da Ji
EmiliaTan
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,899 Elo+
Party 2
Bastet
Bastet
KCEpic12
Bastet
Level 129
God Stats
3W - 2L
1,540 SR
Queue Stats
123W - 124L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Valrockk
Achilles
14
2 / 3 / 9
11,806
694
21,762
23,724
38,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
WkaZ
Ra
15
5 / 8 / 4
11,685
687
10,829
16,504
9,325
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
littleshippy
Charybdis
16
6 / 9 / 5
12,360
727
12,801
14,914
6,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BaiJukaro
Hun Batz
16
8 / 6 / 10
12,611
742
17,413
23,650
12,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
EmiliaTan
Da Ji
16
9 / 2 / 11
13,145
773
16,382
22,419
15,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bastet
KCEpic12
Bastet
15
3 / 6 / 14
11,752
691
15,257
14,909
5,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
13
Kills
20
20
Deaths
14
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BaiJukaro
Hun Batz
8
6
10
2.17
W
Da Ji
EmiliaTan
Da Ji
9
2
11
7.25
W
Bastet
KCEpic12
Bastet
3
6
14
1.67
L
Achilles
Valrockk
Achilles
2
3
9
2.17
L
Ra
WkaZ
Ra
5
8
4
0.88
L
Charybdis
littleshippy
Charybdis
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,392
Damage
49,052
55,142
Taken
60,978
53,684
Mitigated
33,402
11,910
Healing
10,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BaiJukaro
Hun Batz
17,413
8,321
0
4,100
23,650
12,656
1,418
5,477
17,299
0
54,071
W
Da Ji
EmiliaTan
Da Ji
16,382
3,370
660
5,765
22,419
15,104
793
5,508
16,108
1,572
36,865
W
Bastet
KCEpic12
Bastet
15,257
4,796
0
0
14,909
5,642
1,312
4,070
10,271
0
39,889
L
Achilles
Valrockk
Achilles
21,762
5,111
0
4,124
23,724
38,262
216
583
22,986
7,019
28,245
L
Ra
WkaZ
Ra
10,829
2,295
2,753
3,728
16,504
9,325
378
204
16,300
41,319
0
L
Charybdis
littleshippy
Charybdis
12,801
6,590
0
1,305
14,914
6,097
2,265
74
14,840
0
51,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,851
Gold Earned
37,508
198
Minions Killed
175
5
Camps Cleared
9
836,324
Distance Traveled
970,251
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,611
742
82
5
4
308,390
1
W
Da Ji
13,145
773
50
3
1
336,348
4
W
Bastet
11,752
691
43
3
4
325,513
3
L
Achilles
11,806
694
33
2
1
333,210
2
L
Ra
11,685
687
75
4
3
254,627
3
L
Charybdis
12,360
727
90
5
1
248,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role