Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Zerog21
Neith
Level 20
God Stats
10W - 5L
1,879 SR
Queue Stats
20W - 12L
1,700 Elo+
Party 1
Awilix
Awilix
vKulo
Awilix
Level 88
God Stats
1W - 1L
1,440 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Team Averages
Level 73
1,606 SR
1,567 Elo+

VS

Team Averages
Level 46
1,676 SR
1,524 Elo+
Vulcan
Vulcan
StoneMade-Mac
Vulcan
Level 99
God Stats
2W - 1L
1,481 SR
Queue Stats
10W - 26L
1,198 Elo+
Solo
Gilgamesh
Gilgamesh
StonedDaze0539
Gilgamesh
Level 13
God Stats
14W - 7L
1,690 SR
Queue Stats
40W - 23L
1,639 Elo+
Solo
Danzaburou
Danzaburou
ToXiK21
Danzaburou
Level 25
God Stats
11W - 6L
1,858 SR
Queue Stats
202W - 97L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
0 / 6 / 3
6,015
668
2,312
9,301
4,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Zerog21
Neith
8
0 / 7 / 3
5,968
663
3,468
9,116
2,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
vKulo
Awilix
11
3 / 5 / 0
7,241
805
5,165
8,404
3,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 11
7,208
801
3,167
3,322
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
StonedDaze0539
Gilgamesh
11
8 / 1 / 7
8,285
921
7,484
7,329
5,161
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ToXiK21
Danzaburou
13
10 / 1 / 5
9,537
1,060
13,115
7,294
2,898
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
18
18
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
6
3
0.25
W
0
1
11
5.5
W
Gilgamesh
StonedDaze0539
Gilgamesh
8
1
7
11.5
W
Danzaburou
ToXiK21
Danzaburou
10
1
5
12.5
L
Neith
Zerog21
Neith
0
7
3
0.21
L
Awilix
vKulo
Awilix
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,945
Damage
23,766
26,821
Taken
17,945
10,678
Mitigated
9,139
2,607
Healing
3,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,312
1,505
0
855
9,301
4,129
0
1,457
7,760
0
9,025
W
3,167
1,499
142
781
3,322
1,080
666
0
3,282
18,572
0
W
Gilgamesh
StonedDaze0539
Gilgamesh
7,484
1,911
0
697
7,329
5,161
483
277
6,907
0
14,033
W
Danzaburou
ToXiK21
Danzaburou
13,115
4,792
0
2,146
7,294
2,898
1,346
209
7,030
0
50,157
L
Neith
Zerog21
Neith
3,468
1,155
0
1,187
9,116
2,783
0
1,038
7,954
0
17,807
L
Awilix
vKulo
Awilix
5,165
1,873
0
565
8,404
3,766
0
841
7,513
0
17,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,224
Gold Earned
25,030
88
Minions Killed
133
3
Camps Cleared
6
493,433
Distance Traveled
542,689
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,015
668
32
4
2
182,863
2
W
Vulcan
7,208
801
47
5
1
173,772
2
W
Gilgamesh
8,285
921
16
2
0
198,393
3
W
Danzaburou
9,537
1,060
70
8
5
170,524
4
L
Neith
5,968
663
32
4
0
146,014
3
L
Awilix
7,241
805
24
3
1
164,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role