Player Matchup

Thor
Thor
Domnu_Dean
Thor
Level 68
God Stats
7W - 13L
1,347 SR
Queue Stats
228W - 282L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
KieranXIXIX
Zhong Kui
Level 123
God Stats
5W - 1L
1,611 SR
Queue Stats
317W - 290L
1,481 Elo+
Solo
Jormungandr
Jormungandr
Skull1169
Jormungandr
Level 48
God Stats
2W - 3L
1,168 SR
Queue Stats
84W - 138L
1,394 Elo+
Solo
Team Averages
Level 80
1,375 SR
1,432 Elo+

VS

Team Averages
Level 46
1,324 SR
1,203 Elo+
Kukulkan
Kukulkan
Basssietoch
Kukulkan
Level 21
God Stats
2W - 6L
1,376 SR
Queue Stats
2W - 6L
1,285 Elo+
Party 1
Kuzenbo
Kuzenbo
Fozorii
Kuzenbo
Level 68
God Stats
0W - 2L
1,184 SR
Queue Stats
2W - 9L
1,130 Elo+
Party 1
Xbalanque
Xbalanque
SteynNL
Xbalanque
Level 49
God Stats
1W - 4L
1,410 SR
Queue Stats
3W - 10L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 6
9,978
587
4,103
9,811
4,173
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
KieranXIXIX
Zhong Kui
17
14 / 1 / 3
13,269
781
18,553
19,308
16,840
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Skull1169
Jormungandr
16
5 / 0 / 9
12,212
718
12,214
16,543
10,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Basssietoch
Kukulkan
12
1 / 9 / 4
9,549
562
6,329
11,341
4,642
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
Fozorii
Kuzenbo
12
2 / 3 / 3
9,718
572
8,201
14,889
23,157
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
SteynNL
Xbalanque
13
2 / 7 / 2
10,003
588
9,384
13,428
5,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
19
Kills
5
6
Deaths
19
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Basssietoch
Kukulkan
1
9
4
0.33
W
0
5
6
0.6
L
Kuzenbo
Fozorii
Kuzenbo
2
3
3
1.17
W
Zhong Kui
KieranXIXIX
Zhong Kui
14
1
3
15.5
W
Jormungandr
Skull1169
Jormungandr
5
0
9
9.5
L
Xbalanque
SteynNL
Xbalanque
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,870
Damage
23,914
45,662
Taken
39,658
31,593
Mitigated
33,326
19,609
Healing
3,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Basssietoch
Kukulkan
6,329
398
0
1,178
11,341
4,642
0
10,413
928
23,769
0
W
4,103
1,074
747
1,117
9,811
4,173
0
5,626
4,185
0
15,429
L
Kuzenbo
Fozorii
Kuzenbo
8,201
3,682
147
1,149
14,889
23,157
0
8,663
6,226
24,014
0
W
Zhong Kui
KieranXIXIX
Zhong Kui
18,553
861
402
12,975
19,308
16,840
1,837
4,460
14,848
70,594
0
W
Jormungandr
Skull1169
Jormungandr
12,214
3,528
0
4,368
16,543
10,580
220
6,191
10,352
62,137
0
L
Xbalanque
SteynNL
Xbalanque
9,384
5,215
0
1,271
13,428
5,527
0
11,851
1,577
0
31,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,459
Gold Earned
29,270
228
Minions Killed
110
13
Camps Cleared
1
910,404
Distance Traveled
876,382
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,549
562
44
3
0
263,353
0
W
Thor
9,978
587
26
2
2
309,116
6
L
Kuzenbo
9,718
572
21
1
0
331,881
0
W
Zhong Kui
13,269
781
100
6
4
301,177
1
W
Jormungandr
12,212
718
102
6
7
300,111
1
L
Xbalanque
10,003
588
45
3
1
281,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role