Player Matchup

Amaterasu
Amaterasu
BetterOliver
Amaterasu
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,401 Elo+
Party 2
Fenrir
Fenrir
FreeWetCats
Fenrir
Level 29
God Stats
9W - 5L
1,528 SR
Queue Stats
107W - 102L
1,517 Elo+
Party 4
Athena
Athena
LilDallyVert
Athena
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
135W - 134L
1,510 Elo+
Party 4
Anhur
Anhur
MMAHunterPT
Anhur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,527 Elo+
Party 2
Zhong Kui
Zhong Kui
Reesces
Zhong Kui
Level 25
God Stats
3W - 8L
1,302 SR
Queue Stats
124W - 124L
1,508 Elo+
Party 4
Team Averages
Level 21
1,466 SR
1,493 Elo+

VS

Team Averages
Level 21
1,612 SR
1,533 Elo+
Nemesis
Nemesis
CrazyHDGamin
Nemesis
Level 24
God Stats
7W - 10L
1,593 SR
Queue Stats
149W - 138L
1,511 Elo+
Party 1
King Arthur
King Arthur
HarlesOk
King Arthur
Level 15
God Stats
19W - 5L
1,636 SR
Queue Stats
47W - 32L
1,586 Elo+
Party 3
Terra
Terra
Impact49
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,586 Elo+
Party 3
Izanami
Izanami
SimplyMoreAlpha
Izanami
Level 29
God Stats
5W - 6L
1,818 SR
Queue Stats
41W - 41L
1,482 Elo+
Party 1
Tiamat
Tiamat
xenotk
Tiamat
Level 8
God Stats
0W - 1L
1,513 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BetterOliver
Amaterasu
14
4 / 3 / 2
8,734
624
4,685
8,680
4,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
13
16 / 3 / 2
9,811
701
12,492
11,604
6,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
10
1 / 3 / 9
7,390
528
3,162
10,043
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
4 / 2 / 3
7,778
556
5,036
7,120
1,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Reesces
Zhong Kui
14
9 / 0 / 9
9,384
670
16,248
14,016
10,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrazyHDGamin
Nemesis
12
3 / 6 / 3
7,700
550
5,936
11,565
4,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
HarlesOk
King Arthur
13
2 / 6 / 1
7,553
540
4,419
10,940
5,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Terra
Impact49
Terra
8
0 / 6 / 5
5,758
411
5,098
12,256
5,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
5 / 6 / 1
6,991
499
7,558
10,411
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
xenotk
Tiamat
10
1 / 10 / 1
6,911
494
5,584
12,652
6,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
34
Kills
11
11
Deaths
34
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BetterOliver
Amaterasu
4
3
2
1.67
L
Nemesis
CrazyHDGamin
Nemesis
3
6
3
0.75
W
Fenrir
16
3
2
5.67
L
King Arthur
HarlesOk
King Arthur
2
6
1
0.42
L
Terra
Impact49
Terra
0
6
5
0.42
W
Athena
1
3
9
1.83
W
4
2
3
2.75
W
Zhong Kui
Reesces
Zhong Kui
9
0
9
13.5
L
5
6
1
0.92
L
Tiamat
xenotk
Tiamat
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,623
Damage
28,595
51,463
Taken
57,824
30,706
Mitigated
23,772
19,199
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BetterOliver
Amaterasu
4,685
1,987
0
2,648
8,680
4,920
1,610
615
8,057
0
37,925
L
Nemesis
CrazyHDGamin
Nemesis
5,936
2,786
0
1,617
11,565
4,196
0
4,630
6,935
0
37,198
W
Fenrir
12,492
4,416
0
2,817
11,604
6,812
297
970
10,606
0
48,235
L
King Arthur
HarlesOk
King Arthur
4,419
1,121
0
2,249
10,940
5,554
400
0
10,940
0
37,995
L
Terra
Impact49
Terra
5,098
1,393
422
2,592
12,256
5,133
0
4,795
7,461
12,661
0
W
Athena
3,162
1,465
0
3,065
10,043
6,373
990
1,837
7,915
12,450
0
W
5,036
3,641
0
1,745
7,120
1,786
1,366
1,642
5,246
0
42,571
W
Zhong Kui
Reesces
Zhong Kui
16,248
2,751
0
8,924
14,016
10,815
1,338
5,094
8,830
48,542
0
L
7,558
5,175
0
2,580
10,411
2,876
656
2,913
7,498
0
39,852
L
Tiamat
xenotk
Tiamat
5,584
1,718
56
1,983
12,652
6,013
0
7,072
5,580
29,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,097
Gold Earned
34,913
314
Minions Killed
296
0
Camps Cleared
0
1,334,058
Distance Traveled
1,222,193
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,734
624
83
6
0
279,261
2
L
Nemesis
7,700
550
68
5
0
278,220
1
W
Fenrir
9,811
701
58
4
0
274,194
0
L
King Arthur
7,553
540
87
6
0
244,587
3
L
Terra
5,758
411
17
1
0
250,195
3
W
Athena
7,390
528
16
1
0
268,203
1
W
Anhur
7,778
556
81
6
0
255,423
1
W
Zhong Kui
9,384
670
76
5
0
256,977
0
L
Izanami
6,991
499
68
5
0
210,945
1
L
Tiamat
6,911
494
56
4
0
238,246
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role