Player Matchup

Artemis
Artemis
 
Artemis
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ExecutiveHealer
Baron Samedi
Level 134
God Stats
4W - 3L
1,439 SR
Queue Stats
386W - 366L
1,611 Elo+
Solo
Ravana
Ravana
PrimordialJEW
Ravana
Level 144
God Stats
4W - 2L
1,656 SR
Queue Stats
119W - 93L
1,604 Elo+
Party 1
Sol
Sol
gohanamon15
Sol
Level 160
God Stats
34W - 24L
1,608 SR
Queue Stats
980W - 942L
1,616 Elo+
Party 1
Team Averages
Level 146
1,541 SR
1,566 Elo+

VS

Team Averages
Level 114
1,644 SR
1,550 Elo+
Zeus
Zeus
CheekingClaps
Zeus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,595 Elo+
Party 2
Jing Wei
Jing Wei
JustinH1469
Jing Wei
Level 142
God Stats
4W - 3L
1,683 SR
Queue Stats
223W - 190L
1,503 Elo+
Party 3
Athena
Athena
Khun_Pi
Athena
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,605 Elo+
Party 2
Ra
Ra
Pappi564
Ra
Level 121
God Stats
4W - 3L
1,704 SR
Queue Stats
338W - 296L
1,499 Elo+
Party 3
Rama
Rama
anagua327
Rama
Level 120
God Stats
7W - 3L
1,833 SR
Queue Stats
352W - 337L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
11 / 2 / 13
9,800
1,089
17,194
9,235
4,471
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
 
Hun Batz
13
1 / 2 / 21
7,999
889
7,175
9,358
4,337
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ExecutiveHealer
Baron Samedi
14
3 / 2 / 16
8,283
920
6,060
8,723
9,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 1 / 19
9,444
1,049
6,333
9,550
10,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
6 / 2 / 16
9,194
1,022
11,317
7,812
3,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
7,799
867
12,233
7,931
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
JustinH1469
Jing Wei
13
1 / 6 / 5
7,190
799
1,839
8,291
3,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Khun_Pi
Athena
13
1 / 6 / 7
7,503
834
4,698
16,561
14,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 7 / 3
6,920
769
4,563
9,467
7,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rama
13
1 / 5 / 5
6,818
758
7,127
9,805
4,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
33
28
Kills
8
9
Deaths
28
85
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
11
2
13
8.75
W
Hun Batz
 
Hun Batz
1
2
21
5.75
L
2
4
5
1.13
W
Baron Samedi
ExecutiveHealer
Baron Samedi
3
2
16
5.5
L
Jing Wei
JustinH1469
Jing Wei
1
6
5
0.58
L
Athena
Khun_Pi
Athena
1
6
7
0.75
L
3
7
3
0.64
W
7
1
19
16.5
L
Rama
1
5
5
0.7
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,079
Damage
30,460
44,678
Taken
52,055
31,488
Mitigated
32,282
22,333
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
17,194
7,776
927
2,048
9,235
4,471
1,387
4,605
4,630
0
27,814
W
Hun Batz
 
Hun Batz
7,175
2,012
1,683
1,956
9,358
4,337
319
3,761
5,597
0
15,583
L
12,233
407
874
2,241
7,931
2,814
0
3,083
4,848
21,116
0
W
Baron Samedi
ExecutiveHealer
Baron Samedi
6,060
738
3,132
3,605
8,723
9,044
356
5,064
3,659
15,028
0
L
Jing Wei
JustinH1469
Jing Wei
1,839
1,631
27
381
8,291
3,526
358
3,829
4,462
0
8,714
L
Athena
Khun_Pi
Athena
4,698
1,740
685
2,136
16,561
14,236
0
3,869
12,692
7,905
0
L
4,563
277
1,697
1,396
9,467
7,426
0
3,733
5,734
11,132
0
W
6,333
1,305
1,289
1,692
9,550
10,110
320
3,895
5,655
0
10,499
L
Rama
7,127
5,305
18
1,935
9,805
4,280
359
2,863
6,942
0
17,048
W
11,317
980
3,247
2,754
7,812
3,526
3,091
4,169
3,643
26,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,720
Gold Earned
36,230
94
Minions Killed
83
0
Camps Cleared
0
966,156
Distance Traveled
741,091
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,800
1,089
27
3
0
190,742
0
W
Hun Batz
7,999
889
11
1
0
181,224
0
L
Zeus
7,799
867
24
3
0
165,121
0
W
Baron Samedi
8,283
920
11
1
0
184,227
1
L
Jing Wei
7,190
799
13
1
0
143,142
1
L
Athena
7,503
834
7
1
0
149,621
0
L
Ra
6,920
769
15
2
0
145,564
0
W
Ravana
9,444
1,049
7
1
0
223,105
2
L
Rama
6,818
758
24
3
0
137,643
0
W
Sol
9,194
1,022
38
4
0
186,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role