Player Matchup

Arachne
Arachne
Danzaburrito
Arachne
Level 24
God Stats
4W - 3L
1,632 SR
Queue Stats
80W - 24L
1,694 Elo+
Party 1
Baron Samedi
Baron Samedi
Lordmetalhead13
Baron Samedi
Level 84
God Stats
1W - 0L
1,895 SR
Queue Stats
18W - 18L
1,566 Elo+
Party 1
Zeus
Zeus
Mr ShowPopper
Zeus
Level 141
God Stats
10W - 3L
1,671 SR
Queue Stats
118W - 52L
1,690 Elo+
Party 1
Team Averages
Level 83
1,732 SR
1,650 Elo+

VS

Team Averages
Level 71
1,448 SR
1,389 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
NGSFaekeNeme
Loki
Level 17
God Stats
2W - 4L
1,372 SR
Queue Stats
14W - 14L
1,215 Elo+
Solo
Odin
Odin
SSJDKHERO
Odin
Level 106
God Stats
6W - 5L
1,473 SR
Queue Stats
144W - 196L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Danzaburrito
Arachne
13
8 / 3 / 9
9,496
791
11,683
10,666
6,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Lordmetalhead13
Baron Samedi
11
3 / 1 / 7
8,128
677
5,254
7,578
5,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
9 / 0 / 8
9,807
817
15,502
5,488
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 5 / 3
8,045
670
8,318
13,520
14,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 8 / 1
7,077
590
4,333
10,282
3,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
11
2 / 7 / 1
7,900
658
4,105
12,486
6,373
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
20
Kills
4
4
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
3
0.5
W
Arachne
Danzaburrito
Arachne
8
3
9
4.17
W
Baron Samedi
Lordmetalhead13
Baron Samedi
3
1
7
6.5
W
9
0
8
13
L
1
8
1
0.19
L
Odin
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,439
Damage
16,756
23,732
Taken
36,288
14,167
Mitigated
23,542
10,046
Healing
1,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,318
372
267
675
13,520
14,027
0
6,718
6,054
21,860
0
W
Arachne
Danzaburrito
Arachne
11,683
9,277
0
2,631
10,666
6,684
0
3,664
7,002
0
32,783
W
Baron Samedi
Lordmetalhead13
Baron Samedi
5,254
711
615
3,600
7,578
5,414
679
2,824
4,754
13,496
0
W
15,502
2,598
0
3,200
5,488
2,069
943
2,536
2,952
41,167
0
L
4,333
362
56
691
10,282
3,142
0
4,159
5,681
0
15,739
L
Odin
4,105
653
0
65
12,486
6,373
619
8,556
3,304
0
19,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,431
Gold Earned
23,022
134
Minions Killed
88
8
Camps Cleared
3
566,127
Distance Traveled
557,081
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,045
670
27
2
0
185,150
0
W
Arachne
9,496
791
41
3
2
224,779
0
W
Baron Samedi
8,128
677
21
2
1
134,893
1
W
Zeus
9,807
817
72
6
5
206,455
6
L
Loki
7,077
590
24
2
1
185,990
1
L
Odin
7,900
658
37
3
2
185,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role